mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-09-02 23:17:26 +00:00
Parse game and block commands
This commit is contained in:
@@ -27,6 +27,9 @@ public:
|
||||
virtual void Add(std::unique_ptr<StructureInformation> structureInformation) = 0;
|
||||
virtual void Add(std::unique_ptr<FastFileBlock> fastFileBlock) = 0;
|
||||
|
||||
_NODISCARD virtual const std::string& GetGameName() const = 0;
|
||||
virtual void SetGame(std::string gameName) = 0;
|
||||
|
||||
_NODISCARD virtual const std::vector<EnumDefinition*>& GetAllEnums() const = 0;
|
||||
_NODISCARD virtual const std::vector<StructDefinition*>& GetAllStructs() const = 0;
|
||||
_NODISCARD virtual const std::vector<UnionDefinition*>& GetAllUnions() const = 0;
|
||||
@@ -36,4 +39,5 @@ public:
|
||||
|
||||
_NODISCARD virtual DataDefinition* GetDataDefinitionByName(const std::string& name) const = 0;
|
||||
_NODISCARD virtual StructureInformation* GetInformationFor(DefinitionWithMembers* definitionWithMembers) const = 0;
|
||||
_NODISCARD virtual EnumMember* GetEnumMemberByName(const std::string& name) const = 0;
|
||||
};
|
||||
|
@@ -1,10 +1,29 @@
|
||||
#include "InMemoryRepository.h"
|
||||
|
||||
InMemoryRepository::~InMemoryRepository()
|
||||
{
|
||||
for (auto* enumDefinition : m_enums)
|
||||
delete enumDefinition;
|
||||
for (auto* structDefinition : m_structs)
|
||||
delete structDefinition;
|
||||
for (auto* unionDefinition : m_unions)
|
||||
delete unionDefinition;
|
||||
for (auto* typedefDefinition : m_typedefs)
|
||||
delete typedefDefinition;
|
||||
for (auto* structureInformation : m_structures_information)
|
||||
delete structureInformation;
|
||||
for (auto* fastFileBlock : m_fast_file_blocks)
|
||||
delete fastFileBlock;
|
||||
}
|
||||
|
||||
void InMemoryRepository::Add(std::unique_ptr<EnumDefinition> enumsDefinition)
|
||||
{
|
||||
auto* raw = enumsDefinition.release();
|
||||
m_enums.push_back(raw);
|
||||
m_data_definitions_by_name[raw->m_name] = raw;
|
||||
|
||||
for(const auto& enumMember : raw->m_members)
|
||||
m_enum_members_by_name[enumMember->m_name] = enumMember.get();
|
||||
}
|
||||
|
||||
void InMemoryRepository::Add(std::unique_ptr<StructDefinition> structDefinition)
|
||||
@@ -40,6 +59,16 @@ void InMemoryRepository::Add(std::unique_ptr<FastFileBlock> fastFileBlock)
|
||||
m_fast_file_blocks.push_back(fastFileBlock.release());
|
||||
}
|
||||
|
||||
const std::string& InMemoryRepository::GetGameName() const
|
||||
{
|
||||
return m_game_name;
|
||||
}
|
||||
|
||||
void InMemoryRepository::SetGame(std::string gameName)
|
||||
{
|
||||
m_game_name = std::move(gameName);
|
||||
}
|
||||
|
||||
const std::vector<EnumDefinition*>& InMemoryRepository::GetAllEnums() const
|
||||
{
|
||||
return m_enums;
|
||||
@@ -89,3 +118,13 @@ StructureInformation* InMemoryRepository::GetInformationFor(DefinitionWithMember
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EnumMember* InMemoryRepository::GetEnumMemberByName(const std::string& name) const
|
||||
{
|
||||
const auto foundEntry = m_enum_members_by_name.find(name);
|
||||
|
||||
if (foundEntry != m_enum_members_by_name.end())
|
||||
return foundEntry->second;
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
@@ -13,9 +13,18 @@ class InMemoryRepository final : public IDataRepository
|
||||
std::vector<StructureInformation*> m_structures_information;
|
||||
std::vector<FastFileBlock*> m_fast_file_blocks;
|
||||
std::map<std::string, DataDefinition*> m_data_definitions_by_name;
|
||||
std::map<std::string, EnumMember*> m_enum_members_by_name;
|
||||
std::map<DefinitionWithMembers*, StructureInformation*> m_structure_information_by_definition;
|
||||
std::string m_game_name;
|
||||
|
||||
public:
|
||||
InMemoryRepository() = default;
|
||||
~InMemoryRepository() override;
|
||||
InMemoryRepository(const InMemoryRepository& other) = delete;
|
||||
InMemoryRepository(InMemoryRepository&& other) noexcept = default;
|
||||
InMemoryRepository& operator=(const InMemoryRepository& other) = delete;
|
||||
InMemoryRepository& operator=(InMemoryRepository&& other) noexcept = default;
|
||||
|
||||
void Add(std::unique_ptr<EnumDefinition> enumsDefinition) override;
|
||||
void Add(std::unique_ptr<StructDefinition> structDefinition) override;
|
||||
void Add(std::unique_ptr<UnionDefinition> unionDefinition) override;
|
||||
@@ -23,6 +32,9 @@ public:
|
||||
void Add(std::unique_ptr<StructureInformation> structureInformation) override;
|
||||
void Add(std::unique_ptr<FastFileBlock> fastFileBlock) override;
|
||||
|
||||
_NODISCARD const std::string& GetGameName() const override;
|
||||
void SetGame(std::string gameName) override;
|
||||
|
||||
_NODISCARD const std::vector<EnumDefinition*>& GetAllEnums() const override;
|
||||
_NODISCARD const std::vector<StructDefinition*>& GetAllStructs() const override;
|
||||
_NODISCARD const std::vector<UnionDefinition*>& GetAllUnions() const override;
|
||||
@@ -32,4 +44,5 @@ public:
|
||||
|
||||
_NODISCARD DataDefinition* GetDataDefinitionByName(const std::string& name) const override;
|
||||
_NODISCARD StructureInformation* GetInformationFor(DefinitionWithMembers* definitionWithMembers) const override;
|
||||
_NODISCARD EnumMember* GetEnumMemberByName(const std::string& name) const override;
|
||||
};
|
||||
|
Reference in New Issue
Block a user