From 133437d644ce369efc3e5a91a5448bfd8567ef2d Mon Sep 17 00:00:00 2001 From: Jan Date: Sat, 10 Oct 2020 23:25:19 +0200 Subject: [PATCH] Make assets header file an input for zonecode to make sure the code is regenerated when the asset header is changed --- src/ZoneCode.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/src/ZoneCode.lua b/src/ZoneCode.lua index fd95b47b..750f499c 100644 --- a/src/ZoneCode.lua +++ b/src/ZoneCode.lua @@ -199,6 +199,7 @@ function ZoneCode:project() buildinputs { path.join(ProjectFolder(), "ZoneCode/Game/%{file.basename}/%{file.basename}.h"), path.join(ProjectFolder(), "ZoneCode/Game/%{file.basename}/%{file.basename}_Commands.txt"), + path.join(ProjectFolder(), "ZoneCommon/Game/%{file.basename}/%{file.basename}_Assets.h"), TargetDirectoryLib .. "/ZoneCodeGenerator.exe" } filter {}