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Dump a few iw4 assets
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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namespace IW4
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{
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class AssetDumperStringTable final : public AbstractAssetDumper<IW4::StringTable>
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{
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protected:
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bool ShouldDump(IW4::StringTable* asset) override;
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std::string GetFileNameForAsset(Zone* zone, IW4::StringTable* asset) override;
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void DumpAsset(Zone* zone, IW4::StringTable* asset, FileAPI::File* out) override;
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};
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}
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