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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-02-10 17:43:03 +00:00

refactor: asset refs are specified via asset name not enum entry

This commit is contained in:
Jan Laupetin
2026-02-04 20:41:28 +00:00
parent 504f67fc2c
commit 1540b69ac1
17 changed files with 48 additions and 41 deletions

View File

@@ -16,7 +16,7 @@ set count underBarrels 3;
set reusable others;
set count others 4;
set string szXAnims;
set assetref szXAnims ASSET_TYPE_XANIMPARTS;
set assetref szXAnims AssetXAnim;
set reusable szXAnims;
set count szXAnims WEAP_ANIM_COUNT;
set reusable animOverrides;
@@ -39,8 +39,8 @@ set count aiVsPlayerAccuracyGraphKnots aiVsPlayerAccuracyGraphKnotCount;
use AnimOverrideEntry;
set string overrideAnim;
set string altmodeAnim;
set assetref overrideAnim ASSET_TYPE_XANIMPARTS;
set assetref altmodeAnim ASSET_TYPE_XANIMPARTS;
set assetref overrideAnim AssetXAnim;
set assetref altmodeAnim AssetXAnim;
// NoteTrackToSoundEntry
use NoteTrackToSoundEntry;
@@ -58,11 +58,11 @@ set reusable gunXModel;
set count gunXModel 16;
set reusable szXAnimsRightHanded;
set string szXAnimsRightHanded;
set assetref szXAnimsRightHanded ASSET_TYPE_XANIMPARTS;
set assetref szXAnimsRightHanded AssetXAnim;
set count szXAnimsRightHanded WEAP_ANIM_COUNT;
set reusable szXAnimsLeftHanded;
set string szXAnimsLeftHanded;
set assetref szXAnimsLeftHanded ASSET_TYPE_XANIMPARTS;
set assetref szXAnimsLeftHanded AssetXAnim;
set count szXAnimsLeftHanded WEAP_ANIM_COUNT;
set string szModeName;
set reusable notetrackSoundMapKeys;
@@ -121,4 +121,4 @@ set condition sound never;
// snd_alias_list_name
use snd_alias_list_name;
set string soundName;
set assetref soundName ASSET_TYPE_SOUND;
set assetref soundName AssetSound;