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refactor: asset refs are specified via asset name not enum entry
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@@ -8,7 +8,6 @@ MemberInformation::MemberInformation(StructureInformation* parent, StructureInfo
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m_is_script_string(false),
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m_is_reusable(false),
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m_is_leaf(false),
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m_fast_file_block(nullptr),
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m_asset_ref(nullptr)
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m_fast_file_block(nullptr)
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{
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}
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@@ -25,5 +25,5 @@ public:
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std::unique_ptr<IEvaluation> m_alloc_alignment;
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std::unique_ptr<CustomAction> m_post_load_action;
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const FastFileBlock* m_fast_file_block;
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const EnumMember* m_asset_ref;
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std::string m_asset_ref;
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};
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