refactor: asset refs are specified via asset name not enum entry

This commit is contained in:
Jan Laupetin committed 2026-02-05 17:36:55 +01:00
1 parent 504f67fc2c
commit 1540b69ac1
17 files changed
+48 -41

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@@ -8,7 +8,6 @@ MemberInformation::MemberInformation(StructureInformation* parent, StructureInfo
m_is_script_string(false),
m_is_reusable(false),
m_is_leaf(false),
m_fast_file_block(nullptr),
m_asset_ref(nullptr)
m_fast_file_block(nullptr)
{
}
@@ -25,5 +25,5 @@ public:
std::unique_ptr<IEvaluation> m_alloc_alignment;
std::unique_ptr<CustomAction> m_post_load_action;
const FastFileBlock* m_fast_file_block;
const EnumMember* m_asset_ref;
std::string m_asset_ref;
};