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chore: add logic for computing precompiled index on material pass

This commit is contained in:
Jan Laupetin
2026-03-02 22:07:55 +00:00
parent 925e51cb10
commit 1611c222cc
10 changed files with 291 additions and 12 deletions
@@ -193,7 +193,8 @@ namespace
"passthrough",
ConvertToCommonShader(pass.vertexShader),
ConvertToCommonShader(pass.pixelShader),
ConvertToCommonVertexDeclaration(pass.vertexDecl));
ConvertToCommonVertexDeclaration(pass.vertexDecl),
std::string());
if (pass.args)
{