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Use int16_t max for pitch dumping and loading
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@@ -142,7 +142,7 @@ namespace
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return false;
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}
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value = static_cast<uint16_t>(CentToHertz(centValue) * static_cast<float>(std::numeric_limits<uint16_t>::max()));
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value = static_cast<uint16_t>(CentToHertz(centValue) * static_cast<float>(std::numeric_limits<int16_t>::max()));
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return true;
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}
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