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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-12-27 12:31:50 +00:00

feat: dump techsets for t6

This commit is contained in:
Jan Laupetin
2025-10-30 22:26:33 +01:00
parent e84f22ddb6
commit 18ccbb9180
19 changed files with 363 additions and 123 deletions

View File

@@ -5,7 +5,7 @@
#include "Game/IW4/MaterialConstantsIW4.h"
#include "Game/IW4/ObjConstantsIW4.h"
#include "Game/IW4/Techset/CompilerTechsetIW4.h"
#include "Game/IW4/TechsetConstantsIW4.h"
#include "Game/IW4/Techset/TechsetConstantsIW4.h"
#include "Gdt/AbstractGdtEntryReader.h"
#include "Gdt/IGdtQueryable.h"
#include "ObjLoading.h"

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@@ -3,7 +3,7 @@
#include "Game/IW4/IW4.h"
#include "Game/IW4/Shader/LoaderPixelShaderIW4.h"
#include "Game/IW4/Shader/LoaderVertexShaderIW4.h"
#include "Game/IW4/TechsetConstantsIW4.h"
#include "Game/IW4/Techset/TechsetConstantsIW4.h"
#include "Shader/D3D9ShaderAnalyser.h"
#include "Shader/ShaderCommon.h"
#include "StateMap/StateMapReader.h"

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@@ -1,7 +1,7 @@
#include "CompilerVertexDeclIW4.h"
#include "Game/IW4/IW4.h"
#include "Game/IW4/TechsetConstantsIW4.h"
#include "Game/IW4/Techset/TechsetConstantsIW4.h"
#include "Utils/Logging/Log.h"
#include <cstring>