mirror of
https://github.com/Laupetin/OpenAssetTools.git
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Fix more gcc compilation issues
This commit is contained in:
parent
a15fd17dfe
commit
1a45cf2107
@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include <cstdint>
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#include <cstdint>
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#include <cstddef>
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#include "DxgiFormat.h"
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#include "DxgiFormat.h"
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enum class ImageFormatId
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enum class ImageFormatId
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@ -1,6 +1,8 @@
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#include "Texture.h"
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#include "Texture.h"
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#include <algorithm>
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#include <algorithm>
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#include <cassert>
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#include <cassert>
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#include <cstring>
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// ==============================================
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// ==============================================
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// ================= Texture ====================
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// ================= Texture ====================
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@ -56,7 +56,7 @@ void TextureConverter::SetPixelFunctions(const unsigned inBitCount, const unsign
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assert(false);
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assert(false);
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m_read_pixel_func = [](const void* offset, unsigned bitCount)
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m_read_pixel_func = [](const void* offset, unsigned bitCount)
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{
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{
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return 0ui64;
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return 0ull;
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};
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};
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}
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}
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break;
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break;
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@ -60,15 +60,15 @@ long Wrapper_Zlib_FileSeekRead(voidpf opaque, voidpf stream, const uLong offset,
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switch (origin)
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switch (origin)
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{
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{
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case ZLIB_FILEFUNC_SEEK_CUR:
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case ZLIB_FILEFUNC_SEEK_CUR:
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file->seekg(offset, SEEK_CUR);
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file->seekg(offset, std::ios_base::cur);
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break;
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break;
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case ZLIB_FILEFUNC_SEEK_END:
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case ZLIB_FILEFUNC_SEEK_END:
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file->seekg(offset, SEEK_END);
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file->seekg(offset, std::ios_base::end);
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break;
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break;
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case ZLIB_FILEFUNC_SEEK_SET:
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case ZLIB_FILEFUNC_SEEK_SET:
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file->seekg(offset, SEEK_SET);
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file->seekg(offset, std::ios_base::beg);
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break;
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break;
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default:
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default:
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@ -86,15 +86,15 @@ long Wrapper_Zlib_FileSeekWrite(voidpf opaque, voidpf stream, const uLong offset
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switch (origin)
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switch (origin)
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{
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{
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case ZLIB_FILEFUNC_SEEK_CUR:
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case ZLIB_FILEFUNC_SEEK_CUR:
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file->seekp(offset, SEEK_CUR);
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file->seekp(offset, std::ios_base::cur);
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break;
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break;
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case ZLIB_FILEFUNC_SEEK_END:
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case ZLIB_FILEFUNC_SEEK_END:
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file->seekp(offset, SEEK_END);
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file->seekp(offset, std::ios_base::end);
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break;
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break;
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case ZLIB_FILEFUNC_SEEK_SET:
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case ZLIB_FILEFUNC_SEEK_SET:
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file->seekp(offset, SEEK_SET);
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file->seekp(offset, std::ios_base::beg);
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break;
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break;
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default:
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default:
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@ -2,6 +2,7 @@
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#include <cassert>
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#include <cassert>
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#include <sstream>
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#include <sstream>
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#include <cstring>
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const std::string InfoString::EMPTY_VALUE;
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const std::string InfoString::EMPTY_VALUE;
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@ -146,7 +147,7 @@ void InfoStringFromStructConverterBase::FillFromStringBuffer(const std::string&
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const size_t bufferSize)
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const size_t bufferSize)
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{
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{
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const auto* str = reinterpret_cast<const char*>(reinterpret_cast<uintptr_t>(m_structure) + offset);
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const auto* str = reinterpret_cast<const char*>(reinterpret_cast<uintptr_t>(m_structure) + offset);
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const auto strLen = strnlen_s(str, bufferSize);
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const auto strLen = strnlen(str, bufferSize);
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m_info_string.SetValueForKey(key, std::string(str, strLen));
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m_info_string.SetValueForKey(key, std::string(str, strLen));
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}
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}
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@ -3,12 +3,12 @@
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#pragma once
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#pragma once
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#include <cassert>
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#include <cassert>
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#include "Utils/ClassUtils.h"
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#include <streambuf>
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#include <streambuf>
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#include <iostream>
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#include <iostream>
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#include <memory>
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#include <memory>
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#include "Utils/ClassUtils.h"
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template <class Elem, class Traits>
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template <class Elem, class Traits>
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class basic_objbuf : public std::basic_streambuf<Elem, Traits>
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class basic_objbuf : public std::basic_streambuf<Elem, Traits>
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{
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{
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@ -50,7 +50,7 @@ public:
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void swap(basic_objstream& right) noexcept
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void swap(basic_objstream& right) noexcept
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{
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{
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if (this != _STD addressof(right))
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if (this != std::addressof(right))
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{
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{
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mybase::swap(right);
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mybase::swap(right);
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m_ob = std::move(right.m_ob);
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m_ob = std::move(right.m_ob);
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@ -115,7 +115,7 @@ public:
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void swap(basic_iobjstream& right) noexcept
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void swap(basic_iobjstream& right) noexcept
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{
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{
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if (this != _STD addressof(right))
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if (this != std::addressof(right))
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{
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{
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mybase::swap(right);
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mybase::swap(right);
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m_ob = std::move(right.m_ob);
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m_ob = std::move(right.m_ob);
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@ -180,7 +180,7 @@ public:
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void swap(basic_oobjstream& right) noexcept
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void swap(basic_oobjstream& right) noexcept
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{
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{
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if (this != _STD addressof(right))
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if (this != std::addressof(right))
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{
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{
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mybase::swap(right);
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mybase::swap(right);
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m_ob = std::move(right.m_ob);
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m_ob = std::move(right.m_ob);
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@ -1,6 +1,9 @@
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#include "IwiLoader.h"
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#include "IwiLoader.h"
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#include "Image/IwiTypes.h"
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#include <cassert>
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#include <cassert>
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#include <type_traits>
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#include "Image/IwiTypes.h"
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IwiLoader::IwiLoader(MemoryManager* memoryManager)
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IwiLoader::IwiLoader(MemoryManager* memoryManager)
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{
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{
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@ -56,8 +59,8 @@ Texture* IwiLoader::LoadIwi8(std::istream& stream) const
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{
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{
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iwi8::IwiHeader header{};
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iwi8::IwiHeader header{};
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stream.read(reinterpret_cast<char*>(&header), sizeof header);
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stream.read(reinterpret_cast<char*>(&header), sizeof(header));
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if (stream.gcount() != sizeof header)
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if (stream.gcount() != sizeof(header))
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return nullptr;
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return nullptr;
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const auto* format = GetFormat8(header.format);
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const auto* format = GetFormat8(header.format);
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@ -95,7 +98,7 @@ Texture* IwiLoader::LoadIwi8(std::istream& stream) const
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texture->Allocate();
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texture->Allocate();
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auto currentFileSize = sizeof iwi8::IwiHeader + sizeof IwiVersion;
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auto currentFileSize = sizeof(iwi8::IwiHeader) + sizeof(IwiVersion);
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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@ -103,7 +106,7 @@ Texture* IwiLoader::LoadIwi8(std::istream& stream) const
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const auto sizeOfMipLevel = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
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const auto sizeOfMipLevel = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
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currentFileSize += sizeOfMipLevel;
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currentFileSize += sizeOfMipLevel;
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if (currentMipLevel < static_cast<int>(_countof(iwi8::IwiHeader::fileSizeForPicmip))
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if (currentMipLevel < static_cast<int>(std::extent<decltype(iwi8::IwiHeader::fileSizeForPicmip)>::value)
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&& currentFileSize != header.fileSizeForPicmip[currentMipLevel])
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&& currentFileSize != header.fileSizeForPicmip[currentMipLevel])
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{
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{
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printf("Iwi has invalid file size for picmip %i\n", currentMipLevel);
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printf("Iwi has invalid file size for picmip %i\n", currentMipLevel);
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@ -173,8 +176,8 @@ Texture* IwiLoader::LoadIwi27(std::istream& stream) const
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{
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{
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iwi27::IwiHeader header{};
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iwi27::IwiHeader header{};
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stream.read(reinterpret_cast<char*>(&header), sizeof header);
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stream.read(reinterpret_cast<char*>(&header), sizeof(header));
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if (stream.gcount() != sizeof header)
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if (stream.gcount() != sizeof(header))
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return nullptr;
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return nullptr;
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const auto* format = GetFormat27(header.format);
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const auto* format = GetFormat27(header.format);
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@ -202,7 +205,7 @@ Texture* IwiLoader::LoadIwi27(std::istream& stream) const
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texture->Allocate();
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texture->Allocate();
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auto currentFileSize = sizeof iwi27::IwiHeader + sizeof IwiVersion;
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auto currentFileSize = sizeof(iwi27::IwiHeader) + sizeof(IwiVersion);
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
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const auto mipMapCount = hasMipMaps ? texture->GetMipMapCount() : 1;
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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for (auto currentMipLevel = mipMapCount - 1; currentMipLevel >= 0; currentMipLevel--)
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@ -210,7 +213,7 @@ Texture* IwiLoader::LoadIwi27(std::istream& stream) const
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const auto sizeOfMipLevel = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
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const auto sizeOfMipLevel = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
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currentFileSize += sizeOfMipLevel;
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currentFileSize += sizeOfMipLevel;
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if (currentMipLevel < static_cast<int>(_countof(iwi27::IwiHeader::fileSizeForPicmip))
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if (currentMipLevel < static_cast<int>(std::extent<decltype(iwi27::IwiHeader::fileSizeForPicmip)>::value)
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&& currentFileSize != header.fileSizeForPicmip[currentMipLevel])
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&& currentFileSize != header.fileSizeForPicmip[currentMipLevel])
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{
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{
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printf("Iwi has invalid file size for picmip %i\n", currentMipLevel);
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printf("Iwi has invalid file size for picmip %i\n", currentMipLevel);
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@ -236,8 +239,8 @@ Texture* IwiLoader::LoadIwi(std::istream& stream)
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{
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{
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IwiVersion iwiVersion{};
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IwiVersion iwiVersion{};
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stream.read(reinterpret_cast<char*>(&iwiVersion), sizeof iwiVersion);
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stream.read(reinterpret_cast<char*>(&iwiVersion), sizeof(iwiVersion));
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if (stream.gcount() != sizeof iwiVersion)
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if (stream.gcount() != sizeof(iwiVersion))
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return nullptr;
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return nullptr;
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if (iwiVersion.tag[0] != 'I'
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if (iwiVersion.tag[0] != 'I'
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@ -10,7 +10,7 @@ const std::string& IPakLoadException::DetailedMessage() const
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return m_message;
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return m_message;
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}
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}
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char const* IPakLoadException::what() const
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char const* IPakLoadException::what() const noexcept
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{
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{
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return "There was an error when trying to load an ipak file.";
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return "There was an error when trying to load an ipak file.";
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}
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}
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@ -10,5 +10,5 @@ public:
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explicit IPakLoadException(std::string message);
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explicit IPakLoadException(std::string message);
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const std::string& DetailedMessage() const;
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const std::string& DetailedMessage() const;
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char const* what() const override;
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char const* what() const noexcept override;
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};
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};
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@ -1,6 +1,7 @@
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#include "IPakEntryReadStream.h"
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#include "IPakEntryReadStream.h"
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#include <cassert>
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#include <cassert>
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#include <cstring>
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#include <minilzo.h>
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#include <minilzo.h>
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@ -72,8 +73,8 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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if (m_buffer_start_pos != startPos)
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if (m_buffer_start_pos != startPos)
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{
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{
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const auto moveEnd = endPos < m_buffer_end_pos ? endPos : m_buffer_end_pos;
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const auto moveEnd = endPos < m_buffer_end_pos ? endPos : m_buffer_end_pos;
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memmove_s(m_chunk_buffer, IPAK_CHUNK_SIZE * IPAK_CHUNK_COUNT_PER_READ, &m_chunk_buffer[startPos - m_buffer_start_pos],
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assert(IPAK_CHUNK_SIZE * IPAK_CHUNK_COUNT_PER_READ >= static_cast<size_t>(moveEnd - startPos));
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static_cast<size_t>(moveEnd - startPos));
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memmove(m_chunk_buffer, &m_chunk_buffer[startPos - m_buffer_start_pos], static_cast<size_t>(moveEnd - startPos));
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m_buffer_start_pos = startPos;
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m_buffer_start_pos = startPos;
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}
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}
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@ -93,10 +94,8 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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if (endPos > m_buffer_start_pos && endPos <= m_buffer_end_pos)
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if (endPos > m_buffer_start_pos && endPos <= m_buffer_end_pos)
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{
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{
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memmove_s(&m_chunk_buffer[m_buffer_start_pos - startPos],
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assert(IPAK_CHUNK_SIZE * IPAK_CHUNK_COUNT_PER_READ - static_cast<size_t>(m_buffer_start_pos - startPos) >= static_cast<size_t>(endPos - m_buffer_start_pos));
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IPAK_CHUNK_SIZE * IPAK_CHUNK_COUNT_PER_READ - static_cast<size_t>(m_buffer_start_pos - startPos),
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memmove(&m_chunk_buffer[m_buffer_start_pos - startPos], m_chunk_buffer, static_cast<size_t>(endPos - m_buffer_start_pos));
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m_chunk_buffer,
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static_cast<size_t>(endPos - m_buffer_start_pos));
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const auto readChunkCount = ReadChunks(m_chunk_buffer,
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const auto readChunkCount = ReadChunks(m_chunk_buffer,
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startPos,
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startPos,
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@ -151,8 +150,7 @@ bool IPakEntryReadStream::AdjustChunkBufferWindowForBlockHeader(IPakDataBlockHea
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commandsSize += blockHeader->_commands[commandIndex].size;
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commandsSize += blockHeader->_commands[commandIndex].size;
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}
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}
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const size_t requiredChunkCount = AlignForward<size_t>(
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const size_t requiredChunkCount = AlignForward<size_t>(blockOffsetInChunk + sizeof(IPakDataBlockHeader) + commandsSize, IPAK_CHUNK_SIZE) / IPAK_CHUNK_SIZE;
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blockOffsetInChunk + sizeof IPakDataBlockHeader + commandsSize, IPAK_CHUNK_SIZE) / IPAK_CHUNK_SIZE;
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const size_t amountOfReadChunks = static_cast<size_t>(m_buffer_end_pos - m_buffer_start_pos) / IPAK_CHUNK_SIZE;
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const size_t amountOfReadChunks = static_cast<size_t>(m_buffer_end_pos - m_buffer_start_pos) / IPAK_CHUNK_SIZE;
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@ -177,7 +175,7 @@ bool IPakEntryReadStream::NextBlock()
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if (m_pos >= m_end_pos)
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if (m_pos >= m_end_pos)
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return false;
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return false;
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m_pos = AlignForward<int64_t>(m_pos, sizeof IPakDataBlockHeader);
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m_pos = AlignForward<int64_t>(m_pos, sizeof(IPakDataBlockHeader));
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const auto chunkStartPos = AlignBackwards<int64_t>(m_pos, IPAK_CHUNK_SIZE);
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const auto chunkStartPos = AlignBackwards<int64_t>(m_pos, IPAK_CHUNK_SIZE);
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const auto blockOffsetInChunk = static_cast<size_t>(m_pos - chunkStartPos);
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const auto blockOffsetInChunk = static_cast<size_t>(m_pos - chunkStartPos);
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@ -200,7 +198,7 @@ bool IPakEntryReadStream::NextBlock()
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if (!AdjustChunkBufferWindowForBlockHeader(m_current_block, blockOffsetInChunk))
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if (!AdjustChunkBufferWindowForBlockHeader(m_current_block, blockOffsetInChunk))
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return false;
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return false;
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m_pos += sizeof IPakDataBlockHeader;
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m_pos += sizeof(IPakDataBlockHeader);
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m_next_command = 0;
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m_next_command = 0;
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return true;
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return true;
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@ -212,7 +210,7 @@ bool IPakEntryReadStream::ProcessCommand(const size_t commandSize, const int com
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{
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{
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if (compressed == 1)
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if (compressed == 1)
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{
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{
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lzo_uint outputSize = sizeof m_decompress_buffer;
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lzo_uint outputSize = sizeof(m_decompress_buffer);
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const auto result = lzo1x_decompress_safe(&m_chunk_buffer[m_pos - m_buffer_start_pos], commandSize,
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const auto result = lzo1x_decompress_safe(&m_chunk_buffer[m_pos - m_buffer_start_pos], commandSize,
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m_decompress_buffer, &outputSize, nullptr);
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m_decompress_buffer, &outputSize, nullptr);
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@ -336,8 +334,8 @@ std::streamsize IPakEntryReadStream::xsgetn(char* ptr, const std::streamsize cou
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if (sizeToRead > 0)
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if (sizeToRead > 0)
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{
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{
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memcpy_s(&destBuffer[countRead], static_cast<rsize_t>(count - countRead),
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assert(static_cast<size_t>(count - countRead) >= static_cast<size_t>(sizeToRead));
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&m_current_command_buffer[m_current_command_offset], static_cast<rsize_t>(sizeToRead));
|
memcpy(&destBuffer[countRead], &m_current_command_buffer[m_current_command_offset], static_cast<size_t>(sizeToRead));
|
||||||
countRead += sizeToRead;
|
countRead += sizeToRead;
|
||||||
m_current_command_offset += sizeToRead;
|
m_current_command_offset += sizeToRead;
|
||||||
m_file_offset += sizeToRead;
|
m_file_offset += sizeToRead;
|
||||||
|
@ -16,24 +16,24 @@ std::string AssetDumperLoadedSound::GetFileNameForAsset(Zone* zone, XAssetInfo<L
|
|||||||
|
|
||||||
void AssetDumperLoadedSound::DumpWavPcm(Zone* zone, const LoadedSound* asset, std::ostream& stream)
|
void AssetDumperLoadedSound::DumpWavPcm(Zone* zone, const LoadedSound* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
const auto riffMasterChunkSize = sizeof WAV_CHUNK_ID_RIFF
|
const auto riffMasterChunkSize = sizeof(WAV_CHUNK_ID_RIFF)
|
||||||
+ sizeof uint32_t
|
+ sizeof(uint32_t)
|
||||||
+ sizeof WAV_WAVE_ID
|
+ sizeof(WAV_WAVE_ID)
|
||||||
+ sizeof WavChunkHeader
|
+ sizeof(WavChunkHeader)
|
||||||
+ sizeof WavFormatChunkPcm
|
+ sizeof(WavFormatChunkPcm)
|
||||||
+ sizeof WavChunkHeader
|
+ sizeof(WavChunkHeader)
|
||||||
+ sizeof asset->sound.info.data_len;
|
+ sizeof(asset->sound.info.data_len);
|
||||||
|
|
||||||
stream.write(reinterpret_cast<const char*>(&WAV_CHUNK_ID_RIFF), sizeof WAV_CHUNK_ID_RIFF);
|
stream.write(reinterpret_cast<const char*>(&WAV_CHUNK_ID_RIFF), sizeof(WAV_CHUNK_ID_RIFF));
|
||||||
stream.write(reinterpret_cast<const char*>(&riffMasterChunkSize), sizeof riffMasterChunkSize);
|
stream.write(reinterpret_cast<const char*>(&riffMasterChunkSize), sizeof(riffMasterChunkSize));
|
||||||
stream.write(reinterpret_cast<const char*>(&WAV_WAVE_ID), sizeof WAV_WAVE_ID);
|
stream.write(reinterpret_cast<const char*>(&WAV_WAVE_ID), sizeof(WAV_WAVE_ID));
|
||||||
|
|
||||||
const WavChunkHeader formatChunkHeader
|
const WavChunkHeader formatChunkHeader
|
||||||
{
|
{
|
||||||
WAV_CHUNK_ID_FMT,
|
WAV_CHUNK_ID_FMT,
|
||||||
sizeof WavFormatChunkPcm
|
sizeof(WavFormatChunkPcm)
|
||||||
};
|
};
|
||||||
stream.write(reinterpret_cast<const char*>(&formatChunkHeader), sizeof formatChunkHeader);
|
stream.write(reinterpret_cast<const char*>(&formatChunkHeader), sizeof(formatChunkHeader));
|
||||||
|
|
||||||
WavFormatChunkPcm formatChunk
|
WavFormatChunkPcm formatChunk
|
||||||
{
|
{
|
||||||
@ -44,14 +44,14 @@ void AssetDumperLoadedSound::DumpWavPcm(Zone* zone, const LoadedSound* asset, st
|
|||||||
static_cast<uint16_t>(asset->sound.info.block_size),
|
static_cast<uint16_t>(asset->sound.info.block_size),
|
||||||
static_cast<uint16_t>(asset->sound.info.bits)
|
static_cast<uint16_t>(asset->sound.info.bits)
|
||||||
};
|
};
|
||||||
stream.write(reinterpret_cast<const char*>(&formatChunk), sizeof formatChunk);
|
stream.write(reinterpret_cast<const char*>(&formatChunk), sizeof(formatChunk));
|
||||||
|
|
||||||
const WavChunkHeader dataChunkHeader
|
const WavChunkHeader dataChunkHeader
|
||||||
{
|
{
|
||||||
WAV_CHUNK_ID_DATA,
|
WAV_CHUNK_ID_DATA,
|
||||||
asset->sound.info.data_len
|
asset->sound.info.data_len
|
||||||
};
|
};
|
||||||
stream.write(reinterpret_cast<const char*>(&dataChunkHeader), sizeof dataChunkHeader);
|
stream.write(reinterpret_cast<const char*>(&dataChunkHeader), sizeof(dataChunkHeader));
|
||||||
stream.write(asset->sound.data, asset->sound.info.data_len);
|
stream.write(asset->sound.data, asset->sound.info.data_len);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "AssetDumperRawFile.h"
|
#include "AssetDumperRawFile.h"
|
||||||
|
|
||||||
#include <zlib.h>
|
#include <zlib.h>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
|
|
||||||
@ -31,7 +32,7 @@ void AssetDumperRawFile::DumpAsset(Zone* zone, XAssetInfo<RawFile>* asset, std::
|
|||||||
|
|
||||||
if (ret != Z_OK)
|
if (ret != Z_OK)
|
||||||
{
|
{
|
||||||
throw std::exception("Initializing inflate failed");
|
throw std::runtime_error("Initializing inflate failed");
|
||||||
}
|
}
|
||||||
|
|
||||||
zs.next_in = reinterpret_cast<const Bytef*>(rawFile->data.compressedBuffer);
|
zs.next_in = reinterpret_cast<const Bytef*>(rawFile->data.compressedBuffer);
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/IW4/InfoStringIW4.h"
|
#include "Game/IW4/InfoStringIW4.h"
|
||||||
|
|
||||||
@ -182,13 +183,13 @@ namespace IW4
|
|||||||
switch (static_cast<VehicleFieldType>(field.iFieldType))
|
switch (static_cast<VehicleFieldType>(field.iFieldType))
|
||||||
{
|
{
|
||||||
case VFT_TYPE:
|
case VFT_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleClassNames, _countof(s_vehicleClassNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleClassNames, std::extent<decltype(s_vehicleClassNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VFT_AXLE_STEERING:
|
case VFT_AXLE_STEERING:
|
||||||
case VFT_AXLE_POWER:
|
case VFT_AXLE_POWER:
|
||||||
case VFT_AXLE_BRAKING:
|
case VFT_AXLE_BRAKING:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleAxleTypeNames, _countof(s_vehicleAxleTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleAxleTypeNames, std::extent<decltype(s_vehicleAxleTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VFT_TROPHY_TAGS:
|
case VFT_TROPHY_TAGS:
|
||||||
@ -197,7 +198,7 @@ namespace IW4
|
|||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < _countof(VehicleDef::trophyTags); i++)
|
for (auto i = 0u; i < std::extent<decltype(VehicleDef::trophyTags)>::value; i++)
|
||||||
{
|
{
|
||||||
const auto& str = m_get_scr_string(trophyTags[i]);
|
const auto& str = m_get_scr_string(trophyTags[i]);
|
||||||
if (!str.empty())
|
if (!str.empty())
|
||||||
@ -242,7 +243,7 @@ std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<Vehic
|
|||||||
|
|
||||||
void AssetDumperVehicle::DumpAsset(Zone* zone, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
void AssetDumperVehicle::DumpAsset(Zone* zone, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, _countof(vehicle_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
#include "AssetDumperWeapon.h"
|
#include "AssetDumperWeapon.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/IW4/InfoStringIW4.h"
|
#include "Game/IW4/InfoStringIW4.h"
|
||||||
|
|
||||||
@ -866,47 +868,47 @@ namespace IW4
|
|||||||
switch (static_cast<weapFieldType_t>(field.iFieldType))
|
switch (static_cast<weapFieldType_t>(field.iFieldType))
|
||||||
{
|
{
|
||||||
case WFT_WEAPONTYPE:
|
case WFT_WEAPONTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapTypeNames, _countof(szWeapTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapTypeNames, std::extent<decltype(szWeapTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_WEAPONCLASS:
|
case WFT_WEAPONCLASS:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapClassNames, _countof(szWeapClassNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapClassNames, std::extent<decltype(szWeapClassNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_OVERLAYRETICLE:
|
case WFT_OVERLAYRETICLE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapOverlayReticleNames, _countof(szWeapOverlayReticleNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapOverlayReticleNames, std::extent<decltype(szWeapOverlayReticleNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_PENETRATE_TYPE:
|
case WFT_PENETRATE_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, penetrateTypeNames, _countof(penetrateTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, penetrateTypeNames, std::extent<decltype(penetrateTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_IMPACT_TYPE:
|
case WFT_IMPACT_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, impactTypeNames, _countof(impactTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, impactTypeNames, std::extent<decltype(impactTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_STANCE:
|
case WFT_STANCE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapStanceNames, _countof(szWeapStanceNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapStanceNames, std::extent<decltype(szWeapStanceNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_PROJ_EXPLOSION:
|
case WFT_PROJ_EXPLOSION:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szProjectileExplosionNames, _countof(szProjectileExplosionNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szProjectileExplosionNames, std::extent<decltype(szProjectileExplosionNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_OFFHAND_CLASS:
|
case WFT_OFFHAND_CLASS:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, offhandClassNames, _countof(offhandClassNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, offhandClassNames, std::extent<decltype(offhandClassNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ANIMTYPE:
|
case WFT_ANIMTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, playerAnimTypeNames, _countof(playerAnimTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, playerAnimTypeNames, std::extent<decltype(playerAnimTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ACTIVE_RETICLE_TYPE:
|
case WFT_ACTIVE_RETICLE_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, activeReticleNames, _countof(activeReticleNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, activeReticleNames, std::extent<decltype(activeReticleNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_GUIDED_MISSILE_TYPE:
|
case WFT_GUIDED_MISSILE_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, guidedMissileNames, _countof(guidedMissileNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, guidedMissileNames, std::extent<decltype(guidedMissileNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_BOUNCE_SOUND:
|
case WFT_BOUNCE_SOUND:
|
||||||
@ -934,23 +936,23 @@ namespace IW4
|
|||||||
}
|
}
|
||||||
|
|
||||||
case WFT_STICKINESS:
|
case WFT_STICKINESS:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, stickinessNames, _countof(stickinessNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, stickinessNames, std::extent<decltype(stickinessNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_OVERLAYINTERFACE:
|
case WFT_OVERLAYINTERFACE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, overlayInterfaceNames, _countof(overlayInterfaceNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, overlayInterfaceNames, std::extent<decltype(overlayInterfaceNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_INVENTORYTYPE:
|
case WFT_INVENTORYTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapInventoryTypeNames, _countof(szWeapInventoryTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapInventoryTypeNames, std::extent<decltype(szWeapInventoryTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_FIRETYPE:
|
case WFT_FIRETYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapFireTypeNames, _countof(szWeapFireTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapFireTypeNames, std::extent<decltype(szWeapFireTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_AMMOCOUNTER_CLIPTYPE:
|
case WFT_AMMOCOUNTER_CLIPTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, ammoCounterClipNames, _countof(ammoCounterClipNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, ammoCounterClipNames, std::extent<decltype(ammoCounterClipNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ICONRATIO_HUD:
|
case WFT_ICONRATIO_HUD:
|
||||||
@ -958,7 +960,7 @@ namespace IW4
|
|||||||
case WFT_ICONRATIO_AMMOCOUNTER:
|
case WFT_ICONRATIO_AMMOCOUNTER:
|
||||||
case WFT_ICONRATIO_KILL:
|
case WFT_ICONRATIO_KILL:
|
||||||
case WFT_ICONRATIO_DPAD:
|
case WFT_ICONRATIO_DPAD:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, weapIconRatioNames, _countof(weapIconRatioNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, weapIconRatioNames, std::extent<decltype(weapIconRatioNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_HIDETAGS:
|
case WFT_HIDETAGS:
|
||||||
@ -967,7 +969,7 @@ namespace IW4
|
|||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < _countof(WeaponFullDef::hideTags); i++)
|
for (auto i = 0u; i < std::extent<decltype(WeaponFullDef::hideTags)>::value; i++)
|
||||||
{
|
{
|
||||||
const auto& str = m_get_scr_string(hideTags[i]);
|
const auto& str = m_get_scr_string(hideTags[i]);
|
||||||
if (!str.empty())
|
if (!str.empty())
|
||||||
@ -988,11 +990,11 @@ namespace IW4
|
|||||||
case WFT_NOTETRACKSOUNDMAP:
|
case WFT_NOTETRACKSOUNDMAP:
|
||||||
{
|
{
|
||||||
const auto* keys = reinterpret_cast<scr_string_t*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
const auto* keys = reinterpret_cast<scr_string_t*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||||
const auto* values = &keys[_countof(WeaponFullDef::notetrackSoundMapKeys)];
|
const auto* values = &keys[std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value];
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < _countof(WeaponFullDef::notetrackSoundMapKeys); i++)
|
for (auto i = 0u; i < std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value; i++)
|
||||||
{
|
{
|
||||||
const auto& key = m_get_scr_string(keys[i]);
|
const auto& key = m_get_scr_string(keys[i]);
|
||||||
const auto& value = m_get_scr_string(values[i]);
|
const auto& value = m_get_scr_string(values[i]);
|
||||||
@ -1017,11 +1019,11 @@ namespace IW4
|
|||||||
case WFT_NOTETRACKRUMBLEMAP:
|
case WFT_NOTETRACKRUMBLEMAP:
|
||||||
{
|
{
|
||||||
const auto* keys = reinterpret_cast<scr_string_t*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
const auto* keys = reinterpret_cast<scr_string_t*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||||
const auto* values = &keys[_countof(WeaponFullDef::notetrackRumbleMapKeys)];
|
const auto* values = &keys[std::extent<decltype(WeaponFullDef::notetrackRumbleMapKeys)>::value];
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < _countof(WeaponFullDef::notetrackRumbleMapKeys); i++)
|
for (auto i = 0u; i < std::extent<decltype(WeaponFullDef::notetrackRumbleMapKeys)>::value; i++)
|
||||||
{
|
{
|
||||||
const auto& key = m_get_scr_string(keys[i]);
|
const auto& key = m_get_scr_string(keys[i]);
|
||||||
const auto& value = m_get_scr_string(values[i]);
|
const auto& value = m_get_scr_string(values[i]);
|
||||||
@ -1070,84 +1072,92 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponCompleteDef* weapon, WeaponFul
|
|||||||
|
|
||||||
if (weapon->hideTags)
|
if (weapon->hideTags)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->hideTags, sizeof WeaponFullDef::hideTags, weapon->hideTags, sizeof(scr_string_t) * _countof(WeaponFullDef::hideTags));
|
assert(sizeof(WeaponFullDef::hideTags) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::hideTags)>::value);
|
||||||
|
memcpy(fullDef->hideTags, weapon->hideTags, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::hideTags)>::value);
|
||||||
fullDef->weapCompleteDef.hideTags = fullDef->hideTags;
|
fullDef->weapCompleteDef.hideTags = fullDef->hideTags;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->szXAnims)
|
if (weapon->szXAnims)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->szXAnims, sizeof WeaponFullDef::szXAnims, weapon->szXAnims, sizeof(void*) * NUM_WEAP_ANIMS);
|
assert(sizeof(WeaponFullDef::szXAnims) >= sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
|
memcpy(fullDef->szXAnims, weapon->szXAnims, sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
fullDef->weapCompleteDef.szXAnims = fullDef->szXAnims;
|
fullDef->weapCompleteDef.szXAnims = fullDef->szXAnims;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.gunXModel)
|
if (fullDef->weapDef.gunXModel)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->gunXModel, sizeof WeaponFullDef::gunXModel, fullDef->weapDef.gunXModel, sizeof(void*) * _countof(WeaponFullDef::gunXModel));
|
assert(sizeof(WeaponFullDef::gunXModel) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::gunXModel)>::value);
|
||||||
|
memcpy(fullDef->gunXModel, fullDef->weapDef.gunXModel, sizeof(void*) * std::extent<decltype(WeaponFullDef::gunXModel)>::value);
|
||||||
fullDef->weapDef.gunXModel = fullDef->gunXModel;
|
fullDef->weapDef.gunXModel = fullDef->gunXModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.szXAnimsRightHanded)
|
if (fullDef->weapDef.szXAnimsRightHanded)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->szXAnimsRightHanded, sizeof WeaponFullDef::szXAnimsRightHanded, fullDef->weapDef.szXAnimsRightHanded, sizeof(void*) * NUM_WEAP_ANIMS);
|
assert(sizeof(WeaponFullDef::szXAnimsRightHanded) >= sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
|
memcpy(fullDef->szXAnimsRightHanded, fullDef->weapDef.szXAnimsRightHanded, sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
fullDef->weapDef.szXAnimsRightHanded = fullDef->szXAnimsRightHanded;
|
fullDef->weapDef.szXAnimsRightHanded = fullDef->szXAnimsRightHanded;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.szXAnimsLeftHanded)
|
if (fullDef->weapDef.szXAnimsLeftHanded)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->szXAnimsLeftHanded, sizeof WeaponFullDef::szXAnimsLeftHanded, fullDef->weapDef.szXAnimsLeftHanded, sizeof(void*) * NUM_WEAP_ANIMS);
|
assert(sizeof(WeaponFullDef::szXAnimsLeftHanded) >= sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
|
memcpy(fullDef->szXAnimsLeftHanded, fullDef->weapDef.szXAnimsLeftHanded, sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
fullDef->weapDef.szXAnimsLeftHanded = fullDef->szXAnimsLeftHanded;
|
fullDef->weapDef.szXAnimsLeftHanded = fullDef->szXAnimsLeftHanded;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.notetrackSoundMapKeys)
|
if (fullDef->weapDef.notetrackSoundMapKeys)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->notetrackSoundMapKeys, sizeof WeaponFullDef::notetrackSoundMapKeys, fullDef->weapDef.notetrackSoundMapKeys,
|
assert(sizeof(WeaponFullDef::notetrackSoundMapKeys) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value);
|
||||||
sizeof(scr_string_t) * _countof(WeaponFullDef::notetrackSoundMapKeys));
|
memcpy(fullDef->notetrackSoundMapKeys, fullDef->weapDef.notetrackSoundMapKeys, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value);
|
||||||
fullDef->weapDef.notetrackSoundMapKeys = fullDef->notetrackSoundMapKeys;
|
fullDef->weapDef.notetrackSoundMapKeys = fullDef->notetrackSoundMapKeys;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.notetrackSoundMapValues)
|
if (fullDef->weapDef.notetrackSoundMapValues)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->notetrackSoundMapValues, sizeof WeaponFullDef::notetrackSoundMapValues, fullDef->weapDef.notetrackSoundMapValues,
|
assert(sizeof(WeaponFullDef::notetrackSoundMapValues) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value);
|
||||||
sizeof(scr_string_t) * _countof(WeaponFullDef::notetrackSoundMapKeys));
|
memcpy(fullDef->notetrackSoundMapValues, fullDef->weapDef.notetrackSoundMapValues, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value);
|
||||||
fullDef->weapDef.notetrackSoundMapValues = fullDef->notetrackSoundMapValues;
|
fullDef->weapDef.notetrackSoundMapValues = fullDef->notetrackSoundMapValues;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.notetrackRumbleMapKeys)
|
if (fullDef->weapDef.notetrackRumbleMapKeys)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->notetrackRumbleMapKeys, sizeof WeaponFullDef::notetrackRumbleMapKeys, fullDef->weapDef.notetrackRumbleMapKeys,
|
assert(sizeof(WeaponFullDef::notetrackRumbleMapKeys) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackRumbleMapKeys)>::value);
|
||||||
sizeof(scr_string_t) * _countof(WeaponFullDef::notetrackRumbleMapKeys));
|
memcpy(fullDef->notetrackRumbleMapKeys, fullDef->weapDef.notetrackRumbleMapKeys, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackRumbleMapKeys)>::value);
|
||||||
fullDef->weapDef.notetrackRumbleMapKeys = fullDef->notetrackRumbleMapKeys;
|
fullDef->weapDef.notetrackRumbleMapKeys = fullDef->notetrackRumbleMapKeys;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.notetrackRumbleMapValues)
|
if (fullDef->weapDef.notetrackRumbleMapValues)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->notetrackRumbleMapValues, sizeof WeaponFullDef::notetrackRumbleMapValues, fullDef->weapDef.notetrackRumbleMapValues,
|
assert(sizeof(WeaponFullDef::notetrackRumbleMapValues) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackRumbleMapKeys)>::value);
|
||||||
sizeof(scr_string_t) * _countof(WeaponFullDef::notetrackRumbleMapKeys));
|
memcpy(fullDef->notetrackRumbleMapValues, fullDef->weapDef.notetrackRumbleMapValues, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackRumbleMapKeys)>::value);
|
||||||
fullDef->weapDef.notetrackRumbleMapValues = fullDef->notetrackRumbleMapValues;
|
fullDef->weapDef.notetrackRumbleMapValues = fullDef->notetrackRumbleMapValues;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.worldModel)
|
if (fullDef->weapDef.worldModel)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->worldModel, sizeof WeaponFullDef::worldModel, fullDef->weapDef.worldModel, sizeof(void*) * _countof(WeaponFullDef::worldModel));
|
assert(sizeof(WeaponFullDef::worldModel) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::worldModel)>::value);
|
||||||
|
memcpy(fullDef->worldModel, fullDef->weapDef.worldModel, sizeof(void*) * std::extent<decltype(WeaponFullDef::worldModel)>::value);
|
||||||
fullDef->weapDef.worldModel = fullDef->worldModel;
|
fullDef->weapDef.worldModel = fullDef->worldModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.parallelBounce)
|
if (fullDef->weapDef.parallelBounce)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->parallelBounce, sizeof WeaponFullDef::parallelBounce, fullDef->weapDef.parallelBounce, sizeof(float) * _countof(WeaponFullDef::parallelBounce));
|
assert(sizeof(WeaponFullDef::parallelBounce) >= sizeof(float) * std::extent<decltype(WeaponFullDef::parallelBounce)>::value);
|
||||||
|
memcpy(fullDef->parallelBounce, fullDef->weapDef.parallelBounce, sizeof(float) * std::extent<decltype(WeaponFullDef::parallelBounce)>::value);
|
||||||
fullDef->weapDef.parallelBounce = fullDef->parallelBounce;
|
fullDef->weapDef.parallelBounce = fullDef->parallelBounce;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.perpendicularBounce)
|
if (fullDef->weapDef.perpendicularBounce)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->perpendicularBounce, sizeof WeaponFullDef::perpendicularBounce, fullDef->weapDef.perpendicularBounce, sizeof(float) * _countof(WeaponFullDef::perpendicularBounce));
|
assert(sizeof(WeaponFullDef::perpendicularBounce) >= sizeof(float) * std::extent<decltype(WeaponFullDef::perpendicularBounce)>::value);
|
||||||
|
memcpy(fullDef->perpendicularBounce, fullDef->weapDef.perpendicularBounce, sizeof(float) * std::extent<decltype(WeaponFullDef::perpendicularBounce)>::value);
|
||||||
fullDef->weapDef.perpendicularBounce = fullDef->perpendicularBounce;
|
fullDef->weapDef.perpendicularBounce = fullDef->perpendicularBounce;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.locationDamageMultipliers)
|
if (fullDef->weapDef.locationDamageMultipliers)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->locationDamageMultipliers, sizeof WeaponFullDef::locationDamageMultipliers, fullDef->weapDef.locationDamageMultipliers,
|
assert(sizeof(WeaponFullDef::locationDamageMultipliers) >= sizeof(float) * std::extent<decltype(WeaponFullDef::locationDamageMultipliers)>::value);
|
||||||
sizeof(float) * _countof(WeaponFullDef::locationDamageMultipliers));
|
memcpy(fullDef->locationDamageMultipliers, fullDef->weapDef.locationDamageMultipliers, sizeof(float) * std::extent<decltype(WeaponFullDef::locationDamageMultipliers)>::value);
|
||||||
fullDef->weapDef.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
fullDef->weapDef.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1165,10 +1175,10 @@ std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<Weapon
|
|||||||
void AssetDumperWeapon::DumpAsset(Zone* zone, XAssetInfo<WeaponCompleteDef>* asset, std::ostream& stream)
|
void AssetDumperWeapon::DumpAsset(Zone* zone, XAssetInfo<WeaponCompleteDef>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
auto* fullDef = new WeaponFullDef;
|
auto* fullDef = new WeaponFullDef;
|
||||||
memset(fullDef, 0, sizeof WeaponFullDef);
|
memset(fullDef, 0, sizeof(WeaponFullDef));
|
||||||
CopyToFullDef(asset->Asset(), fullDef);
|
CopyToFullDef(asset->Asset(), fullDef);
|
||||||
|
|
||||||
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, _countof(weapon_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "AssetDumperPhysConstraints.h"
|
#include "AssetDumperPhysConstraints.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/T6/InfoStringT6.h"
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
@ -110,7 +111,7 @@ namespace T6
|
|||||||
switch (static_cast<constraintsFieldType_t>(field.iFieldType))
|
switch (static_cast<constraintsFieldType_t>(field.iFieldType))
|
||||||
{
|
{
|
||||||
case CFT_TYPE:
|
case CFT_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, s_constraintTypeNames, _countof(s_constraintTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_constraintTypeNames, std::extent<decltype(s_constraintTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CFT_NUM:
|
case CFT_NUM:
|
||||||
@ -142,7 +143,7 @@ void AssetDumperPhysConstraints::DumpAsset(Zone* zone, XAssetInfo<PhysConstraint
|
|||||||
{
|
{
|
||||||
assert(asset->Asset()->count <= 4);
|
assert(asset->Asset()->count <= 4);
|
||||||
|
|
||||||
InfoStringFromPhysConstraintsConverter converter(asset->Asset(), phys_constraints_fields, _countof(phys_constraints_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromPhysConstraintsConverter converter(asset->Asset(), phys_constraints_fields, std::extent<decltype(phys_constraints_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/T6/InfoStringT6.h"
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
@ -54,7 +55,7 @@ void AssetDumperPhysPreset::CopyToPhysPresetInfo(const PhysPreset* physPreset, P
|
|||||||
physPresetInfo->mass = std::clamp(physPreset->mass * 1000.0f, 1.0f, 2000.0f);
|
physPresetInfo->mass = std::clamp(physPreset->mass * 1000.0f, 1.0f, 2000.0f);
|
||||||
physPresetInfo->bounce = physPreset->bounce;
|
physPresetInfo->bounce = physPreset->bounce;
|
||||||
|
|
||||||
if(isinf(physPreset->friction))
|
if(std::isinf(physPreset->friction))
|
||||||
{
|
{
|
||||||
physPresetInfo->isFrictionInfinity = 1;
|
physPresetInfo->isFrictionInfinity = 1;
|
||||||
physPresetInfo->friction = 0;
|
physPresetInfo->friction = 0;
|
||||||
@ -91,7 +92,7 @@ void AssetDumperPhysPreset::DumpAsset(Zone* zone, XAssetInfo<PhysPreset>* asset,
|
|||||||
auto* physPresetInfo = new PhysPresetInfo;
|
auto* physPresetInfo = new PhysPresetInfo;
|
||||||
CopyToPhysPresetInfo(asset->Asset(), physPresetInfo);
|
CopyToPhysPresetInfo(asset->Asset(), physPresetInfo);
|
||||||
|
|
||||||
InfoStringFromPhysPresetConverter converter(physPresetInfo, physpreset_fields, _countof(physpreset_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromPhysPresetConverter converter(physPresetInfo, physpreset_fields, std::extent<decltype(physpreset_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
@ -109,9 +110,9 @@ void AssetDumperPhysPreset::DumpAsset(Zone* zone, XAssetInfo<PhysPreset>* asset,
|
|||||||
|
|
||||||
//void AssetDumperPhysPreset::CheckFields()
|
//void AssetDumperPhysPreset::CheckFields()
|
||||||
//{
|
//{
|
||||||
// assert(_countof(physpreset_fields) == _countof(fields222));
|
// assert(std::extent<decltype(physpreset_fields)>::value == std::extent<decltype(fields222)>::value);
|
||||||
//
|
//
|
||||||
// for(auto i = 0u; i < _countof(physpreset_fields); i++)
|
// for(auto i = 0u; i < std::extent<decltype(physpreset_fields)>::value; i++)
|
||||||
// {
|
// {
|
||||||
// if(physpreset_fields[i].iOffset != fields222[i].iOffset)
|
// if(physpreset_fields[i].iOffset != fields222[i].iOffset)
|
||||||
// {
|
// {
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "AssetDumperTracer.h"
|
#include "AssetDumperTracer.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/T6/InfoStringT6.h"
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
@ -57,7 +58,7 @@ namespace T6
|
|||||||
switch (static_cast<tracerFieldType_t>(field.iFieldType))
|
switch (static_cast<tracerFieldType_t>(field.iFieldType))
|
||||||
{
|
{
|
||||||
case TFT_TRACERTYPE:
|
case TFT_TRACERTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, tracerTypeNames, _countof(tracerTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, tracerTypeNames, std::extent<decltype(tracerTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case TFT_NUM_FIELD_TYPES:
|
case TFT_NUM_FIELD_TYPES:
|
||||||
@ -87,7 +88,7 @@ std::string AssetDumperTracer::GetFileNameForAsset(Zone* zone, XAssetInfo<Tracer
|
|||||||
|
|
||||||
void AssetDumperTracer::DumpAsset(Zone* zone, XAssetInfo<TracerDef>* asset, std::ostream& stream)
|
void AssetDumperTracer::DumpAsset(Zone* zone, XAssetInfo<TracerDef>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
InfoStringFromTracerConverter converter(asset->Asset(), tracer_fields, _countof(tracer_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromTracerConverter converter(asset->Asset(), tracer_fields, std::extent<decltype(tracer_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
@ -100,21 +101,3 @@ void AssetDumperTracer::DumpAsset(Zone* zone, XAssetInfo<TracerDef>* asset, std:
|
|||||||
const auto stringValue = infoString.ToString("TRACER");
|
const auto stringValue = infoString.ToString("TRACER");
|
||||||
stream.write(stringValue.c_str(), stringValue.size());
|
stream.write(stringValue.c_str(), stringValue.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
//void AssetDumperTracer::CheckFields()
|
|
||||||
//{
|
|
||||||
// assert(_countof(tracer_fields) == _countof(fields222));
|
|
||||||
//
|
|
||||||
// for(auto i = 0u; i < _countof(tracer_fields); i++)
|
|
||||||
// {
|
|
||||||
// if(tracer_fields[i].iOffset != fields222[i].iOffset)
|
|
||||||
// {
|
|
||||||
// std::string error = "Error in field: " + std::string(tracer_fields[i].szName);
|
|
||||||
// MessageBoxA(NULL, error.c_str(), "", 0);
|
|
||||||
// exit(0);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// MessageBoxA(NULL, "No error", "", 0);
|
|
||||||
// exit(0);
|
|
||||||
//}
|
|
@ -1,6 +1,7 @@
|
|||||||
#include "AssetDumperVehicle.h"
|
#include "AssetDumperVehicle.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/T6/InfoStringT6.h"
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
@ -606,15 +607,15 @@ namespace T6
|
|||||||
switch (static_cast<VehicleFieldType>(field.iFieldType))
|
switch (static_cast<VehicleFieldType>(field.iFieldType))
|
||||||
{
|
{
|
||||||
case VFT_TYPE:
|
case VFT_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleClassNames, _countof(s_vehicleClassNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleClassNames, std::extent<decltype(s_vehicleClassNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VFT_CAMERAMODE:
|
case VFT_CAMERAMODE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleCameraModes, _countof(s_vehicleCameraModes));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleCameraModes, std::extent<decltype(s_vehicleCameraModes)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VFT_TRACTION_TYPE:
|
case VFT_TRACTION_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, s_tractionTypeNames, _countof(s_tractionTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, s_tractionTypeNames, std::extent<decltype(s_tractionTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case VFT_MPH_TO_INCHES_PER_SECOND:
|
case VFT_MPH_TO_INCHES_PER_SECOND:
|
||||||
@ -682,7 +683,7 @@ std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<Vehic
|
|||||||
|
|
||||||
void AssetDumperVehicle::DumpAsset(Zone* zone, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
void AssetDumperVehicle::DumpAsset(Zone* zone, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, _countof(vehicle_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
@ -2,6 +2,8 @@
|
|||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <type_traits>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Game/T6/InfoStringT6.h"
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
@ -1293,58 +1295,56 @@ namespace T6
|
|||||||
switch (static_cast<weapFieldType_t>(field.iFieldType))
|
switch (static_cast<weapFieldType_t>(field.iFieldType))
|
||||||
{
|
{
|
||||||
case WFT_WEAPONTYPE:
|
case WFT_WEAPONTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapTypeNames, _countof(szWeapTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapTypeNames, std::extent<decltype(szWeapTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_WEAPONCLASS:
|
case WFT_WEAPONCLASS:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapClassNames, _countof(szWeapClassNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapClassNames, std::extent<decltype(szWeapClassNames)>::value);
|
||||||
break;
|
break;
|
||||||
case WFT_OVERLAYRETICLE:
|
case WFT_OVERLAYRETICLE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapOverlayReticleNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapOverlayReticleNames, std::extent<decltype(szWeapOverlayReticleNames)>::value);
|
||||||
_countof(szWeapOverlayReticleNames));
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_PENETRATE_TYPE:
|
case WFT_PENETRATE_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, penetrateTypeNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, penetrateTypeNames, std::extent<decltype(penetrateTypeNames)>::value);
|
||||||
_countof(penetrateTypeNames));
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_IMPACT_TYPE:
|
case WFT_IMPACT_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, impactTypeNames, _countof(impactTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, impactTypeNames, std::extent<decltype(impactTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_STANCE:
|
case WFT_STANCE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapStanceNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapStanceNames,
|
||||||
_countof(szWeapStanceNames));
|
std::extent<decltype(szWeapStanceNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_PROJ_EXPLOSION:
|
case WFT_PROJ_EXPLOSION:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szProjectileExplosionNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szProjectileExplosionNames,
|
||||||
_countof(szProjectileExplosionNames));
|
std::extent<decltype(szProjectileExplosionNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_OFFHAND_CLASS:
|
case WFT_OFFHAND_CLASS:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, offhandClassNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, offhandClassNames,
|
||||||
_countof(offhandClassNames));
|
std::extent<decltype(offhandClassNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_OFFHAND_SLOT:
|
case WFT_OFFHAND_SLOT:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, offhandSlotNames, _countof(offhandSlotNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, offhandSlotNames, std::extent<decltype(offhandSlotNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ANIMTYPE:
|
case WFT_ANIMTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, playerAnimTypeNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, playerAnimTypeNames,
|
||||||
_countof(playerAnimTypeNames));
|
std::extent<decltype(playerAnimTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ACTIVE_RETICLE_TYPE:
|
case WFT_ACTIVE_RETICLE_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, activeReticleNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, activeReticleNames,
|
||||||
_countof(activeReticleNames));
|
std::extent<decltype(activeReticleNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_GUIDED_MISSILE_TYPE:
|
case WFT_GUIDED_MISSILE_TYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, guidedMissileNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, guidedMissileNames,
|
||||||
_countof(guidedMissileNames));
|
std::extent<decltype(guidedMissileNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_BOUNCE_SOUND:
|
case WFT_BOUNCE_SOUND:
|
||||||
@ -1373,36 +1373,36 @@ namespace T6
|
|||||||
}
|
}
|
||||||
|
|
||||||
case WFT_STICKINESS:
|
case WFT_STICKINESS:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, stickinessNames, _countof(stickinessNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, stickinessNames, std::extent<decltype(stickinessNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ROTATETYPE:
|
case WFT_ROTATETYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, rotateTypeNames, _countof(rotateTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, rotateTypeNames, std::extent<decltype(rotateTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_OVERLAYINTERFACE:
|
case WFT_OVERLAYINTERFACE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, overlayInterfaceNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, overlayInterfaceNames,
|
||||||
_countof(overlayInterfaceNames));
|
std::extent<decltype(overlayInterfaceNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_INVENTORYTYPE:
|
case WFT_INVENTORYTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapInventoryTypeNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapInventoryTypeNames,
|
||||||
_countof(szWeapInventoryTypeNames));
|
std::extent<decltype(szWeapInventoryTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_FIRETYPE:
|
case WFT_FIRETYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapFireTypeNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapFireTypeNames,
|
||||||
_countof(szWeapFireTypeNames));
|
std::extent<decltype(szWeapFireTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_CLIPTYPE:
|
case WFT_CLIPTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapClipTypeNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, szWeapClipTypeNames,
|
||||||
_countof(szWeapClipTypeNames));
|
std::extent<decltype(szWeapClipTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_AMMOCOUNTER_CLIPTYPE:
|
case WFT_AMMOCOUNTER_CLIPTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, ammoCounterClipNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, ammoCounterClipNames,
|
||||||
_countof(ammoCounterClipNames));
|
std::extent<decltype(ammoCounterClipNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_ICONRATIO_HUD:
|
case WFT_ICONRATIO_HUD:
|
||||||
@ -1411,11 +1411,11 @@ namespace T6
|
|||||||
case WFT_ICONRATIO_DPAD:
|
case WFT_ICONRATIO_DPAD:
|
||||||
case WFT_ICONRATIO_INDICATOR:
|
case WFT_ICONRATIO_INDICATOR:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, weapIconRatioNames,
|
FillFromEnumInt(std::string(field.szName), field.iOffset, weapIconRatioNames,
|
||||||
_countof(weapIconRatioNames));
|
std::extent<decltype(weapIconRatioNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_BARRELTYPE:
|
case WFT_BARRELTYPE:
|
||||||
FillFromEnumInt(std::string(field.szName), field.iOffset, barrelTypeNames, _countof(barrelTypeNames));
|
FillFromEnumInt(std::string(field.szName), field.iOffset, barrelTypeNames, std::extent<decltype(barrelTypeNames)>::value);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case WFT_HIDETAGS:
|
case WFT_HIDETAGS:
|
||||||
@ -1424,7 +1424,7 @@ namespace T6
|
|||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < _countof(WeaponFullDef::hideTags); i++)
|
for (auto i = 0u; i < std::extent<decltype(WeaponFullDef::hideTags)>::value; i++)
|
||||||
{
|
{
|
||||||
const auto& str = m_get_scr_string(hideTags[i]);
|
const auto& str = m_get_scr_string(hideTags[i]);
|
||||||
if (!str.empty())
|
if (!str.empty())
|
||||||
@ -1449,11 +1449,11 @@ namespace T6
|
|||||||
case WFT_NOTETRACKSOUNDMAP:
|
case WFT_NOTETRACKSOUNDMAP:
|
||||||
{
|
{
|
||||||
const auto* keys = reinterpret_cast<scr_string_t*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
const auto* keys = reinterpret_cast<scr_string_t*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
|
||||||
const auto* values = &keys[_countof(WeaponFullDef::notetrackSoundMapKeys)];
|
const auto* values = &keys[std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value];
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < _countof(WeaponFullDef::notetrackSoundMapKeys); i++)
|
for (auto i = 0u; i < std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value; i++)
|
||||||
{
|
{
|
||||||
const auto& key = m_get_scr_string(keys[i]);
|
const auto& key = m_get_scr_string(keys[i]);
|
||||||
const auto& value = m_get_scr_string(values[i]);
|
const auto& value = m_get_scr_string(values[i]);
|
||||||
@ -1514,99 +1514,112 @@ void AssetDumperWeapon::CopyToFullDef(const WeaponVariantDef* weapon, WeaponFull
|
|||||||
|
|
||||||
if (weapon->attachments)
|
if (weapon->attachments)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->attachments, sizeof WeaponFullDef::attachments, weapon->attachments, sizeof(void*) * _countof(WeaponFullDef::attachments));
|
assert(sizeof(WeaponFullDef::attachments) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::attachments)>::value);
|
||||||
|
memcpy(fullDef->attachments, weapon->attachments, sizeof(void*) * std::extent<decltype(WeaponFullDef::attachments)>::value);
|
||||||
fullDef->weapVariantDef.attachments = fullDef->attachments;
|
fullDef->weapVariantDef.attachments = fullDef->attachments;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->attachmentUniques)
|
if (weapon->attachmentUniques)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->attachmentUniques, sizeof WeaponFullDef::attachmentUniques, weapon->attachmentUniques, sizeof(void*) * _countof(WeaponFullDef::attachmentUniques));
|
assert(sizeof(WeaponFullDef::attachmentUniques) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::attachmentUniques)>::value);
|
||||||
|
memcpy(fullDef->attachmentUniques, weapon->attachmentUniques, sizeof(void*) * std::extent<decltype(WeaponFullDef::attachmentUniques)>::value);
|
||||||
fullDef->weapVariantDef.attachmentUniques = fullDef->attachmentUniques;
|
fullDef->weapVariantDef.attachmentUniques = fullDef->attachmentUniques;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.gunXModel)
|
if (fullDef->weapDef.gunXModel)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->gunXModel, sizeof WeaponFullDef::gunXModel, fullDef->weapDef.gunXModel, sizeof(void*) * _countof(WeaponFullDef::gunXModel));
|
assert(sizeof(WeaponFullDef::gunXModel) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::gunXModel)>::value);
|
||||||
|
memcpy(fullDef->gunXModel, fullDef->weapDef.gunXModel, sizeof(void*) * std::extent<decltype(WeaponFullDef::gunXModel)>::value);
|
||||||
fullDef->weapDef.gunXModel = fullDef->gunXModel;
|
fullDef->weapDef.gunXModel = fullDef->gunXModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->szXAnims)
|
if (weapon->szXAnims)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->szXAnims, sizeof WeaponFullDef::szXAnims, weapon->szXAnims, sizeof(void*) * NUM_WEAP_ANIMS);
|
assert(sizeof(WeaponFullDef::szXAnims) >= sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
|
memcpy(fullDef->szXAnims, weapon->szXAnims, sizeof(void*) * NUM_WEAP_ANIMS);
|
||||||
fullDef->weapVariantDef.szXAnims = fullDef->szXAnims;
|
fullDef->weapVariantDef.szXAnims = fullDef->szXAnims;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->hideTags)
|
if (weapon->hideTags)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->hideTags, sizeof WeaponFullDef::hideTags, weapon->hideTags, sizeof(scr_string_t) * _countof(WeaponFullDef::hideTags));
|
assert(sizeof(WeaponFullDef::hideTags) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::hideTags)>::value);
|
||||||
|
memcpy(fullDef->hideTags, weapon->hideTags, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::hideTags)>::value);
|
||||||
fullDef->weapVariantDef.hideTags = fullDef->hideTags;
|
fullDef->weapVariantDef.hideTags = fullDef->hideTags;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.notetrackSoundMapKeys)
|
if (fullDef->weapDef.notetrackSoundMapKeys)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->notetrackSoundMapKeys, sizeof WeaponFullDef::notetrackSoundMapKeys, fullDef->weapDef.notetrackSoundMapKeys,
|
assert(sizeof(WeaponFullDef::notetrackSoundMapKeys) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value);
|
||||||
sizeof(scr_string_t) * _countof(WeaponFullDef::notetrackSoundMapKeys));
|
memcpy(fullDef->notetrackSoundMapKeys, fullDef->weapDef.notetrackSoundMapKeys, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapKeys)>::value);
|
||||||
fullDef->weapDef.notetrackSoundMapKeys = fullDef->notetrackSoundMapKeys;
|
fullDef->weapDef.notetrackSoundMapKeys = fullDef->notetrackSoundMapKeys;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.notetrackSoundMapValues)
|
if (fullDef->weapDef.notetrackSoundMapValues)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->notetrackSoundMapValues, sizeof WeaponFullDef::notetrackSoundMapValues, fullDef->weapDef.notetrackSoundMapValues,
|
assert(sizeof(WeaponFullDef::notetrackSoundMapValues) >= sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapValues)>::value);
|
||||||
sizeof(scr_string_t) * _countof(WeaponFullDef::notetrackSoundMapValues));
|
memcpy(fullDef->notetrackSoundMapValues, fullDef->weapDef.notetrackSoundMapValues, sizeof(scr_string_t) * std::extent<decltype(WeaponFullDef::notetrackSoundMapValues)>::value);
|
||||||
fullDef->weapDef.notetrackSoundMapValues = fullDef->notetrackSoundMapValues;
|
fullDef->weapDef.notetrackSoundMapValues = fullDef->notetrackSoundMapValues;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.worldModel)
|
if (fullDef->weapDef.worldModel)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->worldModel, sizeof WeaponFullDef::worldModel, fullDef->weapDef.worldModel, sizeof(void*) * _countof(WeaponFullDef::worldModel));
|
assert(sizeof(WeaponFullDef::worldModel) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::worldModel)>::value);
|
||||||
|
memcpy(fullDef->worldModel, fullDef->weapDef.worldModel, sizeof(void*) * std::extent<decltype(WeaponFullDef::worldModel)>::value);
|
||||||
fullDef->weapDef.worldModel = fullDef->worldModel;
|
fullDef->weapDef.worldModel = fullDef->worldModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->attachViewModel)
|
if (weapon->attachViewModel)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->attachViewModel, sizeof WeaponFullDef::attachViewModel, weapon->attachViewModel, sizeof(void*) * _countof(WeaponFullDef::attachViewModel));
|
assert(sizeof(WeaponFullDef::attachViewModel) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::attachViewModel)>::value);
|
||||||
|
memcpy(fullDef->attachViewModel, weapon->attachViewModel, sizeof(void*) * std::extent<decltype(WeaponFullDef::attachViewModel)>::value);
|
||||||
fullDef->weapVariantDef.attachViewModel = fullDef->attachViewModel;
|
fullDef->weapVariantDef.attachViewModel = fullDef->attachViewModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->attachWorldModel)
|
if (weapon->attachWorldModel)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->attachWorldModel, sizeof WeaponFullDef::attachWorldModel, weapon->attachWorldModel, sizeof(void*) * _countof(WeaponFullDef::attachWorldModel));
|
assert(sizeof(WeaponFullDef::attachWorldModel) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::attachWorldModel)>::value);
|
||||||
|
memcpy(fullDef->attachWorldModel, weapon->attachWorldModel, sizeof(void*) * std::extent<decltype(WeaponFullDef::attachWorldModel)>::value);
|
||||||
fullDef->weapVariantDef.attachWorldModel = fullDef->attachWorldModel;
|
fullDef->weapVariantDef.attachWorldModel = fullDef->attachWorldModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->attachViewModelTag)
|
if (weapon->attachViewModelTag)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->attachViewModelTag, sizeof WeaponFullDef::attachViewModelTag, weapon->attachViewModelTag, sizeof(void*) * _countof(WeaponFullDef::attachViewModelTag));
|
assert(sizeof(WeaponFullDef::attachViewModelTag) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::attachViewModelTag)>::value);
|
||||||
|
memcpy(fullDef->attachViewModelTag, weapon->attachViewModelTag, sizeof(void*) * std::extent<decltype(WeaponFullDef::attachViewModelTag)>::value);
|
||||||
fullDef->weapVariantDef.attachViewModelTag = fullDef->attachViewModelTag;
|
fullDef->weapVariantDef.attachViewModelTag = fullDef->attachViewModelTag;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (weapon->attachWorldModelTag)
|
if (weapon->attachWorldModelTag)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->attachWorldModelTag, sizeof WeaponFullDef::attachWorldModelTag, weapon->attachWorldModelTag, sizeof(void*) * _countof(WeaponFullDef::attachWorldModelTag));
|
assert(sizeof(WeaponFullDef::attachWorldModelTag) >= sizeof(void*) * std::extent<decltype(WeaponFullDef::attachWorldModelTag)>::value);
|
||||||
|
memcpy(fullDef->attachWorldModelTag, weapon->attachWorldModelTag, sizeof(void*) * std::extent<decltype(WeaponFullDef::attachWorldModelTag)>::value);
|
||||||
fullDef->weapVariantDef.attachWorldModelTag = fullDef->attachWorldModelTag;
|
fullDef->weapVariantDef.attachWorldModelTag = fullDef->attachWorldModelTag;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.parallelBounce)
|
if (fullDef->weapDef.parallelBounce)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->parallelBounce, sizeof WeaponFullDef::parallelBounce, fullDef->weapDef.parallelBounce, sizeof(float) * SURF_TYPE_NUM);
|
assert(sizeof(WeaponFullDef::parallelBounce) >= sizeof(float) * SURF_TYPE_NUM);
|
||||||
|
memcpy(fullDef->parallelBounce, fullDef->weapDef.parallelBounce, sizeof(float) * SURF_TYPE_NUM);
|
||||||
fullDef->weapDef.parallelBounce = fullDef->parallelBounce;
|
fullDef->weapDef.parallelBounce = fullDef->parallelBounce;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.perpendicularBounce)
|
if (fullDef->weapDef.perpendicularBounce)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->perpendicularBounce, sizeof WeaponFullDef::perpendicularBounce, fullDef->weapDef.perpendicularBounce, sizeof(float) * SURF_TYPE_NUM);
|
assert(sizeof(WeaponFullDef::perpendicularBounce) >= sizeof(float) * SURF_TYPE_NUM);
|
||||||
|
memcpy(fullDef->perpendicularBounce, fullDef->weapDef.perpendicularBounce, sizeof(float) * SURF_TYPE_NUM);
|
||||||
fullDef->weapDef.perpendicularBounce = fullDef->perpendicularBounce;
|
fullDef->weapDef.perpendicularBounce = fullDef->perpendicularBounce;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.locationDamageMultipliers)
|
if (fullDef->weapDef.locationDamageMultipliers)
|
||||||
{
|
{
|
||||||
memcpy_s(fullDef->locationDamageMultipliers, sizeof WeaponFullDef::locationDamageMultipliers, fullDef->weapDef.locationDamageMultipliers, sizeof(float) * HITLOC_NUM);
|
assert(sizeof(WeaponFullDef::locationDamageMultipliers) >= sizeof(float) * HITLOC_NUM);
|
||||||
|
memcpy(fullDef->locationDamageMultipliers, fullDef->weapDef.locationDamageMultipliers, sizeof(float) * HITLOC_NUM);
|
||||||
fullDef->weapDef.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
fullDef->weapDef.locationDamageMultipliers = fullDef->locationDamageMultipliers;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fullDef->weapDef.weaponCamo && fullDef->weapDef.weaponCamo->name)
|
if (fullDef->weapDef.weaponCamo && fullDef->weapDef.weaponCamo->name)
|
||||||
{
|
{
|
||||||
strcpy_s(fullDef->weaponCamo, fullDef->weapDef.weaponCamo->name);
|
strncpy(fullDef->weaponCamo, fullDef->weapDef.weaponCamo->name, std::extent<decltype(WeaponFullDef::weaponCamo)>::value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1623,10 +1636,10 @@ std::string AssetDumperWeapon::GetFileNameForAsset(Zone* zone, XAssetInfo<Weapon
|
|||||||
void AssetDumperWeapon::DumpAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream)
|
void AssetDumperWeapon::DumpAsset(Zone* zone, XAssetInfo<WeaponVariantDef>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
auto* fullDef = new WeaponFullDef;
|
auto* fullDef = new WeaponFullDef;
|
||||||
memset(fullDef, 0, sizeof WeaponFullDef);
|
memset(fullDef, 0, sizeof(WeaponFullDef));
|
||||||
CopyToFullDef(asset->Asset(), fullDef);
|
CopyToFullDef(asset->Asset(), fullDef);
|
||||||
|
|
||||||
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, _countof(weapon_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromWeaponConverter converter(fullDef, weapon_fields, std::extent<decltype(weapon_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "AssetDumperZBarrier.h"
|
#include "AssetDumperZBarrier.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/T6/InfoStringT6.h"
|
#include "Game/T6/InfoStringT6.h"
|
||||||
|
|
||||||
@ -185,7 +186,7 @@ std::string AssetDumperZBarrier::GetFileNameForAsset(Zone* zone, XAssetInfo<ZBar
|
|||||||
|
|
||||||
void AssetDumperZBarrier::DumpAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset, std::ostream& stream)
|
void AssetDumperZBarrier::DumpAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset, std::ostream& stream)
|
||||||
{
|
{
|
||||||
InfoStringFromZBarrierConverter converter(asset->Asset(), zbarrier_fields, _countof(zbarrier_fields), [asset](const scr_string_t scrStr) -> std::string
|
InfoStringFromZBarrierConverter converter(asset->Asset(), zbarrier_fields, std::extent<decltype(zbarrier_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
|
||||||
{
|
{
|
||||||
assert(scrStr < asset->m_zone->m_script_strings.size());
|
assert(scrStr < asset->m_zone->m_script_strings.size());
|
||||||
if (scrStr >= asset->m_zone->m_script_strings.size())
|
if (scrStr >= asset->m_zone->m_script_strings.size())
|
||||||
@ -201,9 +202,9 @@ void AssetDumperZBarrier::DumpAsset(Zone* zone, XAssetInfo<ZBarrierDef>* asset,
|
|||||||
|
|
||||||
//void AssetDumperZBarrier::CheckFields()
|
//void AssetDumperZBarrier::CheckFields()
|
||||||
//{
|
//{
|
||||||
// assert(_countof(zbarrier_fields) == _countof(fields222));
|
// assert(std::extent<decltype(zbarrier_fields)>::value == std::extent<decltype(fields222)>::value);
|
||||||
//
|
//
|
||||||
// for(auto i = 0u; i < _countof(zbarrier_fields); i++)
|
// for(auto i = 0u; i < std::extent<decltype(zbarrier_fields)>::value; i++)
|
||||||
// {
|
// {
|
||||||
// if(zbarrier_fields[i].iOffset != fields222[i].iOffset)
|
// if(zbarrier_fields[i].iOffset != fields222[i].iOffset)
|
||||||
// {
|
// {
|
||||||
|
@ -61,7 +61,7 @@ void IwiWriter::WriteVersion(std::ostream& stream)
|
|||||||
version.tag[2] = 'i';
|
version.tag[2] = 'i';
|
||||||
version.version = 27;
|
version.version = 27;
|
||||||
|
|
||||||
stream.write(reinterpret_cast<char*>(&version), sizeof IwiVersion);
|
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersion));
|
||||||
}
|
}
|
||||||
|
|
||||||
void IwiWriter::FillHeader2D(IwiHeader* header, Texture2D* texture)
|
void IwiWriter::FillHeader2D(IwiHeader* header, Texture2D* texture)
|
||||||
@ -105,7 +105,7 @@ void IwiWriter::DumpImage(std::ostream& stream, Texture* texture)
|
|||||||
for (auto& i : header.maxGlossForMip)
|
for (auto& i : header.maxGlossForMip)
|
||||||
i = 0;
|
i = 0;
|
||||||
|
|
||||||
auto currentFileSize = sizeof IwiVersion + sizeof IwiHeader;
|
auto currentFileSize = sizeof(IwiVersion) + sizeof(IwiHeader);
|
||||||
|
|
||||||
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||||
@ -113,7 +113,7 @@ void IwiWriter::DumpImage(std::ostream& stream, Texture* texture)
|
|||||||
const auto mipLevelSize = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
|
const auto mipLevelSize = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
|
||||||
currentFileSize += mipLevelSize;
|
currentFileSize += mipLevelSize;
|
||||||
|
|
||||||
if (currentMipLevel < static_cast<int>(_countof(iwi27::IwiHeader::fileSizeForPicmip)))
|
if (currentMipLevel < static_cast<int>(std::extent<decltype(iwi27::IwiHeader::fileSizeForPicmip)>::value))
|
||||||
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -135,7 +135,7 @@ void IwiWriter::DumpImage(std::ostream& stream, Texture* texture)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
stream.write(reinterpret_cast<char*>(&header), sizeof IwiHeader);
|
stream.write(reinterpret_cast<char*>(&header), sizeof(IwiHeader));
|
||||||
|
|
||||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||||
{
|
{
|
||||||
|
@ -48,21 +48,21 @@ void IwiWriter::WriteVersion(std::ostream& stream)
|
|||||||
version.tag[2] = 'i';
|
version.tag[2] = 'i';
|
||||||
version.version = 8;
|
version.version = 8;
|
||||||
|
|
||||||
stream.write(reinterpret_cast<char*>(&version), sizeof IwiVersion);
|
stream.write(reinterpret_cast<char*>(&version), sizeof(IwiVersion));
|
||||||
}
|
}
|
||||||
|
|
||||||
void IwiWriter::FillHeader2D(IwiHeader* header, Texture2D* texture)
|
void IwiWriter::FillHeader2D(IwiHeader* header, Texture2D* texture)
|
||||||
{
|
{
|
||||||
header->dimensions[0] = static_cast<uint16_t>(texture->GetWidth());
|
header->dimensions[0] = static_cast<uint16_t>(texture->GetWidth());
|
||||||
header->dimensions[1] = static_cast<uint16_t>(texture->GetHeight());
|
header->dimensions[1] = static_cast<uint16_t>(texture->GetHeight());
|
||||||
header->dimensions[2] = 1ui16;
|
header->dimensions[2] = 1u;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IwiWriter::FillHeaderCube(IwiHeader* header, TextureCube* texture)
|
void IwiWriter::FillHeaderCube(IwiHeader* header, TextureCube* texture)
|
||||||
{
|
{
|
||||||
header->dimensions[0] = static_cast<uint16_t>(texture->GetWidth());
|
header->dimensions[0] = static_cast<uint16_t>(texture->GetWidth());
|
||||||
header->dimensions[1] = static_cast<uint16_t>(texture->GetHeight());
|
header->dimensions[1] = static_cast<uint16_t>(texture->GetHeight());
|
||||||
header->dimensions[2] = 1ui16;
|
header->dimensions[2] = 1u;
|
||||||
header->flags |= IMG_FLAG_MAPTYPE_CUBE;
|
header->flags |= IMG_FLAG_MAPTYPE_CUBE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -98,7 +98,7 @@ void IwiWriter::DumpImage(std::ostream& stream, Texture* texture)
|
|||||||
if (!texture->HasMipMaps())
|
if (!texture->HasMipMaps())
|
||||||
header.flags |= IMG_FLAG_NOMIPMAPS;
|
header.flags |= IMG_FLAG_NOMIPMAPS;
|
||||||
|
|
||||||
auto currentFileSize = sizeof IwiVersion + sizeof IwiHeader;
|
auto currentFileSize = sizeof(IwiVersion) + sizeof(IwiHeader);
|
||||||
|
|
||||||
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
const auto textureMipCount = texture->HasMipMaps() ? texture->GetMipMapCount() : 1;
|
||||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||||
@ -106,7 +106,7 @@ void IwiWriter::DumpImage(std::ostream& stream, Texture* texture)
|
|||||||
const auto mipLevelSize = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
|
const auto mipLevelSize = texture->GetSizeOfMipLevel(currentMipLevel) * texture->GetFaceCount();
|
||||||
currentFileSize += mipLevelSize;
|
currentFileSize += mipLevelSize;
|
||||||
|
|
||||||
if (currentMipLevel < static_cast<int>(_countof(iwi27::IwiHeader::fileSizeForPicmip)))
|
if (currentMipLevel < static_cast<int>(std::extent<decltype(iwi27::IwiHeader::fileSizeForPicmip)>::value))
|
||||||
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
header.fileSizeForPicmip[currentMipLevel] = currentFileSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -128,7 +128,7 @@ void IwiWriter::DumpImage(std::ostream& stream, Texture* texture)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
stream.write(reinterpret_cast<char*>(&header), sizeof IwiHeader);
|
stream.write(reinterpret_cast<char*>(&header), sizeof(IwiHeader));
|
||||||
|
|
||||||
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
for (auto currentMipLevel = textureMipCount - 1; currentMipLevel >= 0; currentMipLevel--)
|
||||||
{
|
{
|
||||||
|
@ -1,8 +1,11 @@
|
|||||||
#include "UnlinkerArgs.h"
|
#include "UnlinkerArgs.h"
|
||||||
|
|
||||||
|
#include <regex>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Utils/Arguments/UsageInformation.h"
|
#include "Utils/Arguments/UsageInformation.h"
|
||||||
#include "ObjLoading.h"
|
#include "ObjLoading.h"
|
||||||
#include "ObjWriting.h"
|
#include "ObjWriting.h"
|
||||||
#include <regex>
|
|
||||||
|
|
||||||
const CommandLineOption* const OPTION_HELP = CommandLineOption::Builder::Create()
|
const CommandLineOption* const OPTION_HELP = CommandLineOption::Builder::Create()
|
||||||
.WithShortName("?")
|
.WithShortName("?")
|
||||||
@ -64,7 +67,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]
|
|||||||
};
|
};
|
||||||
|
|
||||||
UnlinkerArgs::UnlinkerArgs()
|
UnlinkerArgs::UnlinkerArgs()
|
||||||
: m_argument_parser(COMMAND_LINE_OPTIONS, _countof(COMMAND_LINE_OPTIONS))
|
: m_argument_parser(COMMAND_LINE_OPTIONS, std::extent<decltype(COMMAND_LINE_OPTIONS)>::value)
|
||||||
{
|
{
|
||||||
m_task = ProcessingTask::DUMP;
|
m_task = ProcessingTask::DUMP;
|
||||||
m_output_folder = "./%zoneName%";
|
m_output_folder = "./%zoneName%";
|
||||||
|
@ -18,6 +18,10 @@ namespace std
|
|||||||
typedef short int16_t;
|
typedef short int16_t;
|
||||||
typedef int int32_t;
|
typedef int int32_t;
|
||||||
typedef long long int64_t;
|
typedef long long int64_t;
|
||||||
|
typedef unsigned char uint8_t;
|
||||||
|
typedef unsigned short uint16_t;
|
||||||
|
typedef unsigned int uint32_t;
|
||||||
|
typedef unsigned long long uint64_t;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define __int8 char
|
#define __int8 char
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
ZoneCommon = {}
|
ZoneCommon = {}
|
||||||
|
|
||||||
function ZoneCommon:include()
|
function ZoneCommon:include()
|
||||||
if References:include("ZoneCommon") then
|
if References:include(self:name()) then
|
||||||
Utils:include()
|
Utils:include()
|
||||||
ObjCommon:include()
|
ObjCommon:include()
|
||||||
includedirs {
|
includedirs {
|
||||||
@ -11,12 +11,10 @@ function ZoneCommon:include()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function ZoneCommon:link()
|
function ZoneCommon:link()
|
||||||
if References:link("ZoneCommon") then
|
if References:link(self:name()) then
|
||||||
|
links(self:name())
|
||||||
Utils:link()
|
Utils:link()
|
||||||
ObjCommon:link()
|
ObjCommon:link()
|
||||||
links {
|
|
||||||
"ZoneCommon"
|
|
||||||
}
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -24,11 +22,15 @@ function ZoneCommon:use()
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function ZoneCommon:name()
|
||||||
|
return "ZoneCommon"
|
||||||
|
end
|
||||||
|
|
||||||
function ZoneCommon:project()
|
function ZoneCommon:project()
|
||||||
References:reset()
|
References:reset()
|
||||||
local folder = ProjectFolder();
|
local folder = ProjectFolder();
|
||||||
|
|
||||||
project "ZoneCommon"
|
project(self:name())
|
||||||
targetdir(TargetDirectoryLib)
|
targetdir(TargetDirectoryLib)
|
||||||
location "%{wks.location}/src/%{prj.name}"
|
location "%{wks.location}/src/%{prj.name}"
|
||||||
kind "StaticLib"
|
kind "StaticLib"
|
||||||
@ -40,4 +42,6 @@ function ZoneCommon:project()
|
|||||||
}
|
}
|
||||||
|
|
||||||
self:include()
|
self:include()
|
||||||
|
|
||||||
|
Utils:link()
|
||||||
end
|
end
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
#include "GameAssetPoolIW4.h"
|
#include "GameAssetPoolIW4.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Pool/AssetPoolStatic.h"
|
#include "Pool/AssetPoolStatic.h"
|
||||||
#include "Pool/AssetPoolDynamic.h"
|
#include "Pool/AssetPoolDynamic.h"
|
||||||
#include <cassert>
|
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
|
|
||||||
@ -101,7 +104,7 @@ GameAssetPoolIW4::GameAssetPoolIW4(Zone* zone, const int priority)
|
|||||||
: ZoneAssetPools(zone),
|
: ZoneAssetPools(zone),
|
||||||
m_priority(priority)
|
m_priority(priority)
|
||||||
{
|
{
|
||||||
assert(_countof(ASSET_TYPE_NAMES) == ASSET_TYPE_COUNT);
|
assert(std::extent<decltype(ASSET_TYPE_NAMES)>::value == ASSET_TYPE_COUNT);
|
||||||
|
|
||||||
m_phys_preset = nullptr;
|
m_phys_preset = nullptr;
|
||||||
m_phys_collmap = nullptr;
|
m_phys_collmap = nullptr;
|
||||||
@ -382,7 +385,7 @@ XAssetInfoGeneric* GameAssetPoolIW4::GetAsset(const asset_type_t type, std::stri
|
|||||||
|
|
||||||
const std::string& GameAssetPoolIW4::GetAssetTypeName(const asset_type_t assetType) const
|
const std::string& GameAssetPoolIW4::GetAssetTypeName(const asset_type_t assetType) const
|
||||||
{
|
{
|
||||||
if (assetType >= 0 && assetType < static_cast<int>(_countof(ASSET_TYPE_NAMES)))
|
if (assetType >= 0 && assetType < static_cast<int>(std::extent<decltype(ASSET_TYPE_NAMES)>::value))
|
||||||
return ASSET_TYPE_NAMES[assetType];
|
return ASSET_TYPE_NAMES[assetType];
|
||||||
|
|
||||||
return ASSET_TYPE_INVALID;
|
return ASSET_TYPE_INVALID;
|
||||||
|
@ -1,4 +1,7 @@
|
|||||||
#include "GameIW4.h"
|
#include "GameIW4.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
#include "IW4.h"
|
#include "IW4.h"
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
#define tdef_align(x) __declspec(align(x))
|
#define tdef_align(x) __declspec(align(x))
|
||||||
#else
|
#else
|
||||||
#define type_align(x) __attribute__((__aligned__(x)))
|
#define type_align(x) __attribute__((__aligned__(x)))
|
||||||
#define tdef_align(x) __attribute__((__aligned__(x)))
|
#define tdef_align(x) /*__attribute__((__aligned__(x)))*/
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -214,18 +214,18 @@ namespace IW4
|
|||||||
struct cbrushside_t
|
struct cbrushside_t
|
||||||
{
|
{
|
||||||
cplane_s* plane;
|
cplane_s* plane;
|
||||||
unsigned __int16 materialNum;
|
uint16_t materialNum;
|
||||||
char firstAdjacentSideOffset;
|
char firstAdjacentSideOffset;
|
||||||
char edgeCount;
|
char edgeCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct cbrushWrapper_t
|
struct cbrushWrapper_t
|
||||||
{
|
{
|
||||||
unsigned __int16 numsides;
|
uint16_t numsides;
|
||||||
unsigned __int16 glassPieceIndex;
|
uint16_t glassPieceIndex;
|
||||||
cbrushside_t* sides;
|
cbrushside_t* sides;
|
||||||
cbrushedge_t* baseAdjacentSide;
|
cbrushedge_t* baseAdjacentSide;
|
||||||
__int16 axialMaterialNum[2][3];
|
int16_t axialMaterialNum[2][3];
|
||||||
char firstAdjacentSideOffsets[2][3];
|
char firstAdjacentSideOffsets[2][3];
|
||||||
char edgeCount[2][3];
|
char edgeCount[2][3];
|
||||||
};
|
};
|
||||||
@ -265,13 +265,13 @@ namespace IW4
|
|||||||
union XAnimIndices
|
union XAnimIndices
|
||||||
{
|
{
|
||||||
char* _1;
|
char* _1;
|
||||||
unsigned __int16* _2;
|
uint16_t* _2;
|
||||||
void* data;
|
void* data;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct XAnimNotifyInfo
|
struct XAnimNotifyInfo
|
||||||
{
|
{
|
||||||
unsigned __int16 name;
|
uint16_t name;
|
||||||
float time;
|
float time;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -287,7 +287,7 @@ namespace IW4
|
|||||||
union XAnimDynamicIndicesTrans
|
union XAnimDynamicIndicesTrans
|
||||||
{
|
{
|
||||||
char _1[1];
|
char _1[1];
|
||||||
unsigned __int16 _2[1];
|
uint16_t _2[1];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct alignas(4) XAnimPartTransFrames
|
struct alignas(4) XAnimPartTransFrames
|
||||||
@ -306,7 +306,7 @@ namespace IW4
|
|||||||
|
|
||||||
struct XAnimPartTrans
|
struct XAnimPartTrans
|
||||||
{
|
{
|
||||||
unsigned __int16 size;
|
uint16_t size;
|
||||||
char smallTrans;
|
char smallTrans;
|
||||||
XAnimPartTransData u;
|
XAnimPartTransData u;
|
||||||
};
|
};
|
||||||
@ -314,7 +314,7 @@ namespace IW4
|
|||||||
union XAnimDynamicIndicesQuat2
|
union XAnimDynamicIndicesQuat2
|
||||||
{
|
{
|
||||||
char _1[1];
|
char _1[1];
|
||||||
unsigned __int16 _2[1];
|
uint16_t _2[1];
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef tdef_align(4) short XQuat2[2];
|
typedef tdef_align(4) short XQuat2[2];
|
||||||
@ -328,19 +328,19 @@ namespace IW4
|
|||||||
union XAnimDeltaPartQuatData2
|
union XAnimDeltaPartQuatData2
|
||||||
{
|
{
|
||||||
XAnimDeltaPartQuatDataFrames2 frames;
|
XAnimDeltaPartQuatDataFrames2 frames;
|
||||||
__int16 frame0[2];
|
int16_t frame0[2];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct XAnimDeltaPartQuat2
|
struct XAnimDeltaPartQuat2
|
||||||
{
|
{
|
||||||
unsigned __int16 size;
|
uint16_t size;
|
||||||
XAnimDeltaPartQuatData2 u;
|
XAnimDeltaPartQuatData2 u;
|
||||||
};
|
};
|
||||||
|
|
||||||
union XAnimDynamicIndicesQuat
|
union XAnimDynamicIndicesQuat
|
||||||
{
|
{
|
||||||
char _1[1];
|
char _1[1];
|
||||||
unsigned __int16 _2[1];
|
uint16_t _2[1];
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef tdef_align(4) short XQuat[4];
|
typedef tdef_align(4) short XQuat[4];
|
||||||
@ -354,12 +354,12 @@ namespace IW4
|
|||||||
union XAnimDeltaPartQuatData
|
union XAnimDeltaPartQuatData
|
||||||
{
|
{
|
||||||
XAnimDeltaPartQuatDataFrames frames;
|
XAnimDeltaPartQuatDataFrames frames;
|
||||||
__int16 frame0[4];
|
int16_t frame0[4];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct XAnimDeltaPartQuat
|
struct XAnimDeltaPartQuat
|
||||||
{
|
{
|
||||||
unsigned __int16 size;
|
uint16_t size;
|
||||||
XAnimDeltaPartQuatData u;
|
XAnimDeltaPartQuatData u;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -373,12 +373,12 @@ namespace IW4
|
|||||||
struct XAnimParts
|
struct XAnimParts
|
||||||
{
|
{
|
||||||
const char* name;
|
const char* name;
|
||||||
unsigned __int16 dataByteCount;
|
uint16_t dataByteCount;
|
||||||
unsigned __int16 dataShortCount;
|
uint16_t dataShortCount;
|
||||||
unsigned __int16 dataIntCount;
|
uint16_t dataIntCount;
|
||||||
unsigned __int16 randomDataByteCount;
|
uint16_t randomDataByteCount;
|
||||||
unsigned __int16 randomDataIntCount;
|
uint16_t randomDataIntCount;
|
||||||
unsigned __int16 numframes;
|
uint16_t numframes;
|
||||||
char flags;
|
char flags;
|
||||||
unsigned char boneCount[10];
|
unsigned char boneCount[10];
|
||||||
char notifyCount;
|
char notifyCount;
|
||||||
@ -388,11 +388,11 @@ namespace IW4
|
|||||||
unsigned int indexCount;
|
unsigned int indexCount;
|
||||||
float framerate;
|
float framerate;
|
||||||
float frequency;
|
float frequency;
|
||||||
unsigned __int16* names;
|
uint16_t* names;
|
||||||
char* dataByte;
|
char* dataByte;
|
||||||
__int16* dataShort;
|
int16_t* dataShort;
|
||||||
int* dataInt;
|
int* dataInt;
|
||||||
__int16* randomDataShort;
|
int16_t* randomDataShort;
|
||||||
char* randomDataByte;
|
char* randomDataByte;
|
||||||
int* randomDataInt;
|
int* randomDataInt;
|
||||||
XAnimIndices indices;
|
XAnimIndices indices;
|
||||||
@ -402,8 +402,8 @@ namespace IW4
|
|||||||
|
|
||||||
struct XSurfaceVertexInfo
|
struct XSurfaceVertexInfo
|
||||||
{
|
{
|
||||||
__int16 vertCount[4];
|
int16_t vertCount[4];
|
||||||
unsigned __int16* vertsBlend;
|
uint16_t* vertsBlend;
|
||||||
};
|
};
|
||||||
|
|
||||||
union GfxColor
|
union GfxColor
|
||||||
@ -435,20 +435,20 @@ namespace IW4
|
|||||||
|
|
||||||
struct XSurfaceCollisionAabb
|
struct XSurfaceCollisionAabb
|
||||||
{
|
{
|
||||||
unsigned __int16 mins[3];
|
uint16_t mins[3];
|
||||||
unsigned __int16 maxs[3];
|
uint16_t maxs[3];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct alignas(16) XSurfaceCollisionNode
|
struct alignas(16) XSurfaceCollisionNode
|
||||||
{
|
{
|
||||||
XSurfaceCollisionAabb aabb;
|
XSurfaceCollisionAabb aabb;
|
||||||
unsigned __int16 childBeginIndex;
|
uint16_t childBeginIndex;
|
||||||
unsigned __int16 childCount;
|
uint16_t childCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct XSurfaceCollisionLeaf
|
struct XSurfaceCollisionLeaf
|
||||||
{
|
{
|
||||||
unsigned __int16 triangleBeginIndex;
|
uint16_t triangleBeginIndex;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct XSurfaceCollisionTree
|
struct XSurfaceCollisionTree
|
||||||
@ -463,24 +463,24 @@ namespace IW4
|
|||||||
|
|
||||||
struct XRigidVertList
|
struct XRigidVertList
|
||||||
{
|
{
|
||||||
unsigned __int16 boneOffset;
|
uint16_t boneOffset;
|
||||||
unsigned __int16 vertCount;
|
uint16_t vertCount;
|
||||||
unsigned __int16 triOffset;
|
uint16_t triOffset;
|
||||||
unsigned __int16 triCount;
|
uint16_t triCount;
|
||||||
XSurfaceCollisionTree* collisionTree;
|
XSurfaceCollisionTree* collisionTree;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef tdef_align(16) unsigned __int16 r_index16_t;
|
typedef tdef_align(16) uint16_t r_index16_t;
|
||||||
|
|
||||||
struct XSurface
|
struct XSurface
|
||||||
{
|
{
|
||||||
char tileMode;
|
char tileMode;
|
||||||
bool deformed;
|
bool deformed;
|
||||||
unsigned __int16 vertCount;
|
uint16_t vertCount;
|
||||||
unsigned __int16 triCount;
|
uint16_t triCount;
|
||||||
char zoneHandle;
|
char zoneHandle;
|
||||||
unsigned __int16 baseTriIndex;
|
uint16_t baseTriIndex;
|
||||||
unsigned __int16 baseVertIndex;
|
uint16_t baseVertIndex;
|
||||||
r_index16_t (*triIndices)[3];
|
r_index16_t (*triIndices)[3];
|
||||||
XSurfaceVertexInfo vertInfo;
|
XSurfaceVertexInfo vertInfo;
|
||||||
GfxPackedVertex* verts0;
|
GfxPackedVertex* verts0;
|
||||||
@ -493,15 +493,15 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
const char* name;
|
const char* name;
|
||||||
XSurface* surfs;
|
XSurface* surfs;
|
||||||
unsigned __int16 numsurfs;
|
uint16_t numsurfs;
|
||||||
int partBits[6];
|
int partBits[6];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct XModelLodInfo
|
struct XModelLodInfo
|
||||||
{
|
{
|
||||||
float dist;
|
float dist;
|
||||||
unsigned __int16 numsurfs;
|
uint16_t numsurfs;
|
||||||
unsigned __int16 surfIndex;
|
uint16_t surfIndex;
|
||||||
XModelSurfs* modelSurfs;
|
XModelSurfs* modelSurfs;
|
||||||
int partBits[6];
|
int partBits[6];
|
||||||
XSurface* surfs;
|
XSurface* surfs;
|
||||||
@ -550,9 +550,9 @@ namespace IW4
|
|||||||
char lodRampType;
|
char lodRampType;
|
||||||
float scale;
|
float scale;
|
||||||
unsigned int noScalePartBits[6];
|
unsigned int noScalePartBits[6];
|
||||||
unsigned __int16* boneNames;
|
uint16_t* boneNames;
|
||||||
char* parentList;
|
char* parentList;
|
||||||
__int16(*quats)[4];
|
int16_t(*quats)[4];
|
||||||
float(*trans)[3];
|
float(*trans)[3];
|
||||||
char* partClassification;
|
char* partClassification;
|
||||||
DObjAnimMat* baseMat;
|
DObjAnimMat* baseMat;
|
||||||
@ -632,23 +632,23 @@ namespace IW4
|
|||||||
|
|
||||||
struct GfxDrawSurfFields
|
struct GfxDrawSurfFields
|
||||||
{
|
{
|
||||||
unsigned __int64 objectId : 16;
|
uint64_t objectId : 16;
|
||||||
unsigned __int64 reflectionProbeIndex : 8;
|
uint64_t reflectionProbeIndex : 8;
|
||||||
unsigned __int64 hasGfxEntIndex : 1;
|
uint64_t hasGfxEntIndex : 1;
|
||||||
unsigned __int64 customIndex : 5;
|
uint64_t customIndex : 5;
|
||||||
unsigned __int64 materialSortedIndex : 12;
|
uint64_t materialSortedIndex : 12;
|
||||||
unsigned __int64 prepass : 2;
|
uint64_t prepass : 2;
|
||||||
unsigned __int64 useHeroLighting : 1;
|
uint64_t useHeroLighting : 1;
|
||||||
unsigned __int64 sceneLightIndex : 8;
|
uint64_t sceneLightIndex : 8;
|
||||||
unsigned __int64 surfType : 4;
|
uint64_t surfType : 4;
|
||||||
unsigned __int64 primarySortKey : 6;
|
uint64_t primarySortKey : 6;
|
||||||
unsigned __int64 unused : 1;
|
uint64_t unused : 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
union GfxDrawSurf
|
union GfxDrawSurf
|
||||||
{
|
{
|
||||||
GfxDrawSurfFields fields;
|
GfxDrawSurfFields fields;
|
||||||
unsigned __int64 packed;
|
uint64_t packed;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MaterialInfo
|
struct MaterialInfo
|
||||||
@ -660,7 +660,7 @@ namespace IW4
|
|||||||
char textureAtlasColumnCount;
|
char textureAtlasColumnCount;
|
||||||
GfxDrawSurf drawSurf;
|
GfxDrawSurf drawSurf;
|
||||||
unsigned int surfaceTypeBits;
|
unsigned int surfaceTypeBits;
|
||||||
unsigned __int16 hashIndex;
|
uint16_t hashIndex;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Material
|
struct Material
|
||||||
@ -735,9 +735,9 @@ namespace IW4
|
|||||||
bool noPicmip;
|
bool noPicmip;
|
||||||
char track;
|
char track;
|
||||||
CardMemory cardMemory;
|
CardMemory cardMemory;
|
||||||
unsigned __int16 width;
|
uint16_t width;
|
||||||
unsigned __int16 height;
|
uint16_t height;
|
||||||
unsigned __int16 depth;
|
uint16_t depth;
|
||||||
bool delayLoadPixels;
|
bool delayLoadPixels;
|
||||||
const char* name;
|
const char* name;
|
||||||
};
|
};
|
||||||
@ -745,15 +745,15 @@ namespace IW4
|
|||||||
struct GfxPixelShaderLoadDef
|
struct GfxPixelShaderLoadDef
|
||||||
{
|
{
|
||||||
unsigned int* program;
|
unsigned int* program;
|
||||||
unsigned __int16 programSize;
|
uint16_t programSize;
|
||||||
unsigned __int16 loadForRenderer;
|
uint16_t loadForRenderer;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GfxVertexShaderLoadDef
|
struct GfxVertexShaderLoadDef
|
||||||
{
|
{
|
||||||
unsigned int* program;
|
unsigned int* program;
|
||||||
unsigned __int16 programSize;
|
uint16_t programSize;
|
||||||
unsigned __int16 loadForRenderer;
|
uint16_t loadForRenderer;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MaterialStreamRouting
|
struct MaterialStreamRouting
|
||||||
@ -802,7 +802,7 @@ namespace IW4
|
|||||||
|
|
||||||
struct MaterialArgumentCodeConst
|
struct MaterialArgumentCodeConst
|
||||||
{
|
{
|
||||||
unsigned __int16 index;
|
uint16_t index;
|
||||||
char firstRow;
|
char firstRow;
|
||||||
char rowCount;
|
char rowCount;
|
||||||
};
|
};
|
||||||
@ -832,8 +832,8 @@ namespace IW4
|
|||||||
|
|
||||||
struct MaterialShaderArgument
|
struct MaterialShaderArgument
|
||||||
{
|
{
|
||||||
unsigned __int16 type;
|
uint16_t type;
|
||||||
unsigned __int16 dest;
|
uint16_t dest;
|
||||||
MaterialArgumentDef u;
|
MaterialArgumentDef u;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -852,8 +852,8 @@ namespace IW4
|
|||||||
struct MaterialTechnique
|
struct MaterialTechnique
|
||||||
{
|
{
|
||||||
const char* name;
|
const char* name;
|
||||||
unsigned __int16 flags;
|
uint16_t flags;
|
||||||
unsigned __int16 passCount;
|
uint16_t passCount;
|
||||||
MaterialPass passArray[1];
|
MaterialPass passArray[1];
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -1013,7 +1013,7 @@ namespace IW4
|
|||||||
struct SndCurve
|
struct SndCurve
|
||||||
{
|
{
|
||||||
const char* filename;
|
const char* filename;
|
||||||
unsigned __int16 knotCount;
|
uint16_t knotCount;
|
||||||
float knots[16][2];
|
float knots[16][2];
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -1499,7 +1499,7 @@ namespace IW4
|
|||||||
char loopCount;
|
char loopCount;
|
||||||
char colIndexBits;
|
char colIndexBits;
|
||||||
char rowIndexBits;
|
char rowIndexBits;
|
||||||
__int16 entryCount;
|
int16_t entryCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FxElemVec3Range
|
struct FxElemVec3Range
|
||||||
@ -1579,7 +1579,7 @@ namespace IW4
|
|||||||
int vertCount;
|
int vertCount;
|
||||||
FxTrailVertex* verts;
|
FxTrailVertex* verts;
|
||||||
int indCount;
|
int indCount;
|
||||||
unsigned __int16* inds;
|
uint16_t* inds;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FxSparkFountainDef
|
struct FxSparkFountainDef
|
||||||
@ -1672,7 +1672,7 @@ namespace IW4
|
|||||||
|
|
||||||
struct Glyph
|
struct Glyph
|
||||||
{
|
{
|
||||||
unsigned __int16 letter;
|
uint16_t letter;
|
||||||
char x0;
|
char x0;
|
||||||
char y0;
|
char y0;
|
||||||
char dx;
|
char dx;
|
||||||
@ -1779,7 +1779,7 @@ namespace IW4
|
|||||||
struct alignas(4) StructuredDataEnumEntry
|
struct alignas(4) StructuredDataEnumEntry
|
||||||
{
|
{
|
||||||
const char* string;
|
const char* string;
|
||||||
unsigned __int16 index;
|
uint16_t index;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct StructuredDataEnum
|
struct StructuredDataEnum
|
||||||
@ -1859,16 +1859,16 @@ namespace IW4
|
|||||||
struct TriggerModel
|
struct TriggerModel
|
||||||
{
|
{
|
||||||
int contents;
|
int contents;
|
||||||
unsigned __int16 hullCount;
|
uint16_t hullCount;
|
||||||
unsigned __int16 firstHull;
|
uint16_t firstHull;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct TriggerHull
|
struct TriggerHull
|
||||||
{
|
{
|
||||||
Bounds bounds;
|
Bounds bounds;
|
||||||
int contents;
|
int contents;
|
||||||
unsigned __int16 slabCount;
|
uint16_t slabCount;
|
||||||
unsigned __int16 firstSlab;
|
uint16_t firstSlab;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct TriggerSlab
|
struct TriggerSlab
|
||||||
@ -1892,7 +1892,7 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
const char* name;
|
const char* name;
|
||||||
float origin[3];
|
float origin[3];
|
||||||
unsigned __int16 triggerIndex;
|
uint16_t triggerIndex;
|
||||||
char sunPrimaryLightIndex;
|
char sunPrimaryLightIndex;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -1934,7 +1934,7 @@ namespace IW4
|
|||||||
struct cNode_t
|
struct cNode_t
|
||||||
{
|
{
|
||||||
cplane_s* plane;
|
cplane_s* plane;
|
||||||
__int16 children[2];
|
int16_t children[2];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct cLeafBrushNodeLeaf_t
|
struct cLeafBrushNodeLeaf_t
|
||||||
@ -1946,7 +1946,7 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
float dist;
|
float dist;
|
||||||
float range;
|
float range;
|
||||||
unsigned __int16 childOffset[2];
|
uint16_t childOffset[2];
|
||||||
};
|
};
|
||||||
|
|
||||||
union cLeafBrushNodeData_t
|
union cLeafBrushNodeData_t
|
||||||
@ -1958,7 +1958,7 @@ namespace IW4
|
|||||||
struct cLeafBrushNode_s
|
struct cLeafBrushNode_s
|
||||||
{
|
{
|
||||||
char axis;
|
char axis;
|
||||||
__int16 leafBrushCount;
|
int16_t leafBrushCount;
|
||||||
int contents;
|
int contents;
|
||||||
cLeafBrushNodeData_t data;
|
cLeafBrushNodeData_t data;
|
||||||
};
|
};
|
||||||
@ -1990,16 +1990,16 @@ namespace IW4
|
|||||||
struct alignas(16) CollisionAabbTree
|
struct alignas(16) CollisionAabbTree
|
||||||
{
|
{
|
||||||
float midPoint[3];
|
float midPoint[3];
|
||||||
unsigned __int16 materialIndex;
|
uint16_t materialIndex;
|
||||||
unsigned __int16 childCount;
|
uint16_t childCount;
|
||||||
float halfSize[3];
|
float halfSize[3];
|
||||||
CollisionAabbTreeIndex u;
|
CollisionAabbTreeIndex u;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct cLeaf_t
|
struct cLeaf_t
|
||||||
{
|
{
|
||||||
unsigned __int16 firstCollAabbIndex;
|
uint16_t firstCollAabbIndex;
|
||||||
unsigned __int16 collAabbCount;
|
uint16_t collAabbCount;
|
||||||
int brushContents;
|
int brushContents;
|
||||||
int terrainContents;
|
int terrainContents;
|
||||||
Bounds bounds;
|
Bounds bounds;
|
||||||
@ -2015,11 +2015,11 @@ namespace IW4
|
|||||||
|
|
||||||
struct cbrush_t
|
struct cbrush_t
|
||||||
{
|
{
|
||||||
unsigned __int16 numsides;
|
uint16_t numsides;
|
||||||
unsigned __int16 glassPieceIndex;
|
uint16_t glassPieceIndex;
|
||||||
cbrushside_t* sides;
|
cbrushside_t* sides;
|
||||||
char* baseAdjacentSide;
|
char* baseAdjacentSide;
|
||||||
__int16 axialMaterialNum[2][3];
|
int16_t axialMaterialNum[2][3];
|
||||||
char firstAdjacentSideOffsets[2][3];
|
char firstAdjacentSideOffsets[2][3];
|
||||||
char edgeCount[2][3];
|
char edgeCount[2][3];
|
||||||
};
|
};
|
||||||
@ -2027,8 +2027,8 @@ namespace IW4
|
|||||||
struct SModelAabbNode
|
struct SModelAabbNode
|
||||||
{
|
{
|
||||||
Bounds bounds;
|
Bounds bounds;
|
||||||
unsigned __int16 firstChild;
|
uint16_t firstChild;
|
||||||
unsigned __int16 childCount;
|
uint16_t childCount;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GfxPlacement
|
struct GfxPlacement
|
||||||
@ -2050,8 +2050,8 @@ namespace IW4
|
|||||||
DynEntityType type;
|
DynEntityType type;
|
||||||
GfxPlacement pose;
|
GfxPlacement pose;
|
||||||
XModel* xModel;
|
XModel* xModel;
|
||||||
unsigned __int16 brushModel;
|
uint16_t brushModel;
|
||||||
unsigned __int16 physicsBrushModel;
|
uint16_t physicsBrushModel;
|
||||||
FxEffectDef* destroyFx;
|
FxEffectDef* destroyFx;
|
||||||
PhysPreset* physPreset;
|
PhysPreset* physPreset;
|
||||||
int health;
|
int health;
|
||||||
@ -2068,15 +2068,15 @@ namespace IW4
|
|||||||
struct DynEntityClient
|
struct DynEntityClient
|
||||||
{
|
{
|
||||||
int physObjId;
|
int physObjId;
|
||||||
unsigned __int16 flags;
|
uint16_t flags;
|
||||||
unsigned __int16 lightingHandle;
|
uint16_t lightingHandle;
|
||||||
int health;
|
int health;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct DynEntityColl
|
struct DynEntityColl
|
||||||
{
|
{
|
||||||
unsigned __int16 sector;
|
uint16_t sector;
|
||||||
unsigned __int16 nextEntInSector;
|
uint16_t nextEntInSector;
|
||||||
float linkMins[2];
|
float linkMins[2];
|
||||||
float linkMaxs[2];
|
float linkMaxs[2];
|
||||||
};
|
};
|
||||||
@ -2111,7 +2111,7 @@ namespace IW4
|
|||||||
unsigned int vertCount;
|
unsigned int vertCount;
|
||||||
vec3_t* verts;
|
vec3_t* verts;
|
||||||
int triCount;
|
int triCount;
|
||||||
unsigned __int16* triIndices;
|
uint16_t* triIndices;
|
||||||
char* triEdgeIsWalkable;
|
char* triEdgeIsWalkable;
|
||||||
int borderCount;
|
int borderCount;
|
||||||
CollisionBorder* borders;
|
CollisionBorder* borders;
|
||||||
@ -2121,14 +2121,14 @@ namespace IW4
|
|||||||
CollisionAabbTree* aabbTrees;
|
CollisionAabbTree* aabbTrees;
|
||||||
unsigned int numSubModels;
|
unsigned int numSubModels;
|
||||||
cmodel_t* cmodels;
|
cmodel_t* cmodels;
|
||||||
unsigned __int16 numBrushes;
|
uint16_t numBrushes;
|
||||||
cbrush_array_t* brushes;
|
cbrush_array_t* brushes;
|
||||||
BoundsArray* brushBounds;
|
BoundsArray* brushBounds;
|
||||||
int* brushContents;
|
int* brushContents;
|
||||||
MapEnts* mapEnts;
|
MapEnts* mapEnts;
|
||||||
unsigned __int16 smodelNodeCount;
|
uint16_t smodelNodeCount;
|
||||||
SModelAabbNode* smodelNodes;
|
SModelAabbNode* smodelNodes;
|
||||||
unsigned __int16 dynEntCount[2];
|
uint16_t dynEntCount[2];
|
||||||
DynEntityDef* dynEntDefList[2];
|
DynEntityDef* dynEntDefList[2];
|
||||||
DynEntityPose* dynEntPoseList[2];
|
DynEntityPose* dynEntPoseList[2];
|
||||||
DynEntityClient* dynEntClientList[2];
|
DynEntityClient* dynEntClientList[2];
|
||||||
@ -2194,7 +2194,7 @@ namespace IW4
|
|||||||
struct pathlink_s
|
struct pathlink_s
|
||||||
{
|
{
|
||||||
float fDist;
|
float fDist;
|
||||||
unsigned __int16 nodeNum;
|
uint16_t nodeNum;
|
||||||
char disconnectCount;
|
char disconnectCount;
|
||||||
char negotiationLink;
|
char negotiationLink;
|
||||||
char flags;
|
char flags;
|
||||||
@ -2219,12 +2219,12 @@ namespace IW4
|
|||||||
struct pathnode_constant_t
|
struct pathnode_constant_t
|
||||||
{
|
{
|
||||||
nodeType type;
|
nodeType type;
|
||||||
unsigned __int16 spawnflags;
|
uint16_t spawnflags;
|
||||||
unsigned __int16 targetname;
|
uint16_t targetname;
|
||||||
unsigned __int16 script_linkName;
|
uint16_t script_linkName;
|
||||||
unsigned __int16 script_noteworthy;
|
uint16_t script_noteworthy;
|
||||||
unsigned __int16 target;
|
uint16_t target;
|
||||||
unsigned __int16 animscript;
|
uint16_t animscript;
|
||||||
int animscriptfunc;
|
int animscriptfunc;
|
||||||
float vOrigin[3];
|
float vOrigin[3];
|
||||||
float fAngle;
|
float fAngle;
|
||||||
@ -2235,8 +2235,8 @@ namespace IW4
|
|||||||
float minUseDistSq;
|
float minUseDistSq;
|
||||||
PathNodeErrorCode error;
|
PathNodeErrorCode error;
|
||||||
};
|
};
|
||||||
__int16 wOverlapNode[2];
|
int16_t wOverlapNode[2];
|
||||||
unsigned __int16 totalLinkCount;
|
uint16_t totalLinkCount;
|
||||||
pathlink_s* Links;
|
pathlink_s* Links;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -2247,9 +2247,9 @@ namespace IW4
|
|||||||
int iValidTime[3];
|
int iValidTime[3];
|
||||||
int dangerousNodeTime[3];
|
int dangerousNodeTime[3];
|
||||||
int inPlayerLOSTime;
|
int inPlayerLOSTime;
|
||||||
__int16 wLinkCount;
|
int16_t wLinkCount;
|
||||||
__int16 wOverlapCount;
|
int16_t wOverlapCount;
|
||||||
__int16 turretEntNumber;
|
int16_t turretEntNumber;
|
||||||
char userCount;
|
char userCount;
|
||||||
bool hasBadPlaceLink;
|
bool hasBadPlaceLink;
|
||||||
};
|
};
|
||||||
@ -2285,7 +2285,7 @@ namespace IW4
|
|||||||
struct pathnode_tree_nodes_t
|
struct pathnode_tree_nodes_t
|
||||||
{
|
{
|
||||||
int nodeCount;
|
int nodeCount;
|
||||||
unsigned __int16* nodes;
|
uint16_t* nodes;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct pathnode_tree_t;
|
struct pathnode_tree_t;
|
||||||
@ -2309,8 +2309,8 @@ namespace IW4
|
|||||||
pathnode_t* nodes;
|
pathnode_t* nodes;
|
||||||
pathbasenode_t* basenodes;
|
pathbasenode_t* basenodes;
|
||||||
unsigned int chainNodeCount;
|
unsigned int chainNodeCount;
|
||||||
unsigned __int16* chainNodeForNode;
|
uint16_t* chainNodeForNode;
|
||||||
unsigned __int16* nodeForChainNode;
|
uint16_t* nodeForChainNode;
|
||||||
int visBytes;
|
int visBytes;
|
||||||
char* pathVis;
|
char* pathVis;
|
||||||
int nodeTreeCount;
|
int nodeTreeCount;
|
||||||
@ -2361,8 +2361,8 @@ namespace IW4
|
|||||||
|
|
||||||
struct G_GlassPiece
|
struct G_GlassPiece
|
||||||
{
|
{
|
||||||
unsigned __int16 damageTaken;
|
uint16_t damageTaken;
|
||||||
unsigned __int16 collapseTime;
|
uint16_t collapseTime;
|
||||||
int lastStateChangeTime;
|
int lastStateChangeTime;
|
||||||
char impactDir;
|
char impactDir;
|
||||||
char impactPos[2];
|
char impactPos[2];
|
||||||
@ -2371,17 +2371,17 @@ namespace IW4
|
|||||||
struct G_GlassName
|
struct G_GlassName
|
||||||
{
|
{
|
||||||
char* nameStr;
|
char* nameStr;
|
||||||
unsigned __int16 name;
|
uint16_t name;
|
||||||
unsigned __int16 pieceCount;
|
uint16_t pieceCount;
|
||||||
unsigned __int16* pieceIndices;
|
uint16_t* pieceIndices;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct G_GlassData
|
struct G_GlassData
|
||||||
{
|
{
|
||||||
G_GlassPiece* glassPieces;
|
G_GlassPiece* glassPieces;
|
||||||
unsigned int pieceCount;
|
unsigned int pieceCount;
|
||||||
unsigned __int16 damageToWeaken;
|
uint16_t damageToWeaken;
|
||||||
unsigned __int16 damageToDestroy;
|
uint16_t damageToDestroy;
|
||||||
unsigned int glassNameCount;
|
unsigned int glassNameCount;
|
||||||
G_GlassName* glassNames;
|
G_GlassName* glassNames;
|
||||||
char pad[108];
|
char pad[108];
|
||||||
@ -2431,15 +2431,15 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
float texCoordOrigin[2];
|
float texCoordOrigin[2];
|
||||||
unsigned int supportMask;
|
unsigned int supportMask;
|
||||||
unsigned __int16 initIndex;
|
uint16_t initIndex;
|
||||||
unsigned __int16 geoDataStart;
|
uint16_t geoDataStart;
|
||||||
char defIndex;
|
char defIndex;
|
||||||
char pad[5];
|
char pad[5];
|
||||||
char vertCount;
|
char vertCount;
|
||||||
char holeDataCount;
|
char holeDataCount;
|
||||||
char crackDataCount;
|
char crackDataCount;
|
||||||
char fanDataCount;
|
char fanDataCount;
|
||||||
unsigned __int16 flags;
|
uint16_t flags;
|
||||||
float areaX2;
|
float areaX2;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -2454,20 +2454,20 @@ namespace IW4
|
|||||||
|
|
||||||
struct FxGlassVertex
|
struct FxGlassVertex
|
||||||
{
|
{
|
||||||
__int16 x;
|
int16_t x;
|
||||||
__int16 y;
|
int16_t y;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FxGlassHoleHeader
|
struct FxGlassHoleHeader
|
||||||
{
|
{
|
||||||
unsigned __int16 uniqueVertCount;
|
uint16_t uniqueVertCount;
|
||||||
char touchVert;
|
char touchVert;
|
||||||
char pad[1];
|
char pad[1];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FxGlassCrackHeader
|
struct FxGlassCrackHeader
|
||||||
{
|
{
|
||||||
unsigned __int16 uniqueVertCount;
|
uint16_t uniqueVertCount;
|
||||||
char beginVertIndex;
|
char beginVertIndex;
|
||||||
char endVertIndex;
|
char endVertIndex;
|
||||||
};
|
};
|
||||||
@ -2478,7 +2478,7 @@ namespace IW4
|
|||||||
FxGlassHoleHeader hole;
|
FxGlassHoleHeader hole;
|
||||||
FxGlassCrackHeader crack;
|
FxGlassCrackHeader crack;
|
||||||
char asBytes[4];
|
char asBytes[4];
|
||||||
__int16 anonymous[2];
|
int16_t anonymous[2];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FxGlassInitPieceState
|
struct FxGlassInitPieceState
|
||||||
@ -2518,7 +2518,7 @@ namespace IW4
|
|||||||
raw_byte16* visData;
|
raw_byte16* visData;
|
||||||
vec3_t* linkOrg;
|
vec3_t* linkOrg;
|
||||||
raw_float16* halfThickness;
|
raw_float16* halfThickness;
|
||||||
unsigned __int16* lightingHandles;
|
uint16_t* lightingHandles;
|
||||||
FxGlassInitPieceState* initPieceStates;
|
FxGlassInitPieceState* initPieceStates;
|
||||||
FxGlassGeometryData* initGeoData;
|
FxGlassGeometryData* initGeoData;
|
||||||
bool needToCompactData;
|
bool needToCompactData;
|
||||||
@ -2545,7 +2545,7 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
int cellCount;
|
int cellCount;
|
||||||
cplane_s* planes;
|
cplane_s* planes;
|
||||||
unsigned __int16* nodes;
|
uint16_t* nodes;
|
||||||
raw_uint* sceneEntCellBits;
|
raw_uint* sceneEntCellBits;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -2559,12 +2559,12 @@ namespace IW4
|
|||||||
struct GfxAabbTree
|
struct GfxAabbTree
|
||||||
{
|
{
|
||||||
Bounds bounds;
|
Bounds bounds;
|
||||||
unsigned __int16 childCount;
|
uint16_t childCount;
|
||||||
unsigned __int16 surfaceCount;
|
uint16_t surfaceCount;
|
||||||
unsigned __int16 startSurfIndex;
|
uint16_t startSurfIndex;
|
||||||
unsigned __int16 surfaceCountNoDecal;
|
uint16_t surfaceCountNoDecal;
|
||||||
unsigned __int16 startSurfIndexNoDecal;
|
uint16_t startSurfIndexNoDecal;
|
||||||
unsigned __int16 smodelIndexCount;
|
uint16_t smodelIndexCount;
|
||||||
StaticModelIndex* smodelIndexes;
|
StaticModelIndex* smodelIndexes;
|
||||||
int childrenOffset;
|
int childrenOffset;
|
||||||
};
|
};
|
||||||
@ -2596,7 +2596,7 @@ namespace IW4
|
|||||||
GfxPortalWritable writable;
|
GfxPortalWritable writable;
|
||||||
DpvsPlane plane;
|
DpvsPlane plane;
|
||||||
vec3_t* vertices;
|
vec3_t* vertices;
|
||||||
unsigned __int16 cellIndex;
|
uint16_t cellIndex;
|
||||||
char vertexCount;
|
char vertexCount;
|
||||||
float hullAxis[2][3];
|
float hullAxis[2][3];
|
||||||
};
|
};
|
||||||
@ -2666,7 +2666,7 @@ namespace IW4
|
|||||||
|
|
||||||
struct alignas(4) GfxLightGridEntry
|
struct alignas(4) GfxLightGridEntry
|
||||||
{
|
{
|
||||||
unsigned __int16 colorsIndex;
|
uint16_t colorsIndex;
|
||||||
char primaryLightIndex;
|
char primaryLightIndex;
|
||||||
char needsTrace;
|
char needsTrace;
|
||||||
};
|
};
|
||||||
@ -2680,11 +2680,11 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
bool hasLightRegions;
|
bool hasLightRegions;
|
||||||
unsigned int lastSunPrimaryLightIndex;
|
unsigned int lastSunPrimaryLightIndex;
|
||||||
unsigned __int16 mins[3];
|
uint16_t mins[3];
|
||||||
unsigned __int16 maxs[3];
|
uint16_t maxs[3];
|
||||||
unsigned int rowAxis;
|
unsigned int rowAxis;
|
||||||
unsigned int colAxis;
|
unsigned int colAxis;
|
||||||
unsigned __int16* rowDataStart;
|
uint16_t* rowDataStart;
|
||||||
unsigned int rawRowDataSize;
|
unsigned int rawRowDataSize;
|
||||||
char* rawRowData;
|
char* rawRowData;
|
||||||
unsigned int entryCount;
|
unsigned int entryCount;
|
||||||
@ -2703,9 +2703,9 @@ namespace IW4
|
|||||||
GfxBrushModelWritable writable;
|
GfxBrushModelWritable writable;
|
||||||
Bounds bounds;
|
Bounds bounds;
|
||||||
float radius;
|
float radius;
|
||||||
unsigned __int16 surfaceCount;
|
uint16_t surfaceCount;
|
||||||
unsigned __int16 startSurfIndex;
|
uint16_t startSurfIndex;
|
||||||
unsigned __int16 surfaceCountNoDecal;
|
uint16_t surfaceCountNoDecal;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MaterialMemory
|
struct MaterialMemory
|
||||||
@ -2744,32 +2744,32 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
char hasGfxEntIndex;
|
char hasGfxEntIndex;
|
||||||
char lod;
|
char lod;
|
||||||
unsigned __int16 surfId;
|
uint16_t surfId;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GfxSceneDynModel
|
struct GfxSceneDynModel
|
||||||
{
|
{
|
||||||
XModelDrawInfo info;
|
XModelDrawInfo info;
|
||||||
unsigned __int16 dynEntId;
|
uint16_t dynEntId;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BModelDrawInfo
|
struct BModelDrawInfo
|
||||||
{
|
{
|
||||||
unsigned __int16 surfId;
|
uint16_t surfId;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct alignas(4) GfxSceneDynBrush
|
struct alignas(4) GfxSceneDynBrush
|
||||||
{
|
{
|
||||||
BModelDrawInfo info;
|
BModelDrawInfo info;
|
||||||
unsigned __int16 dynEntId;
|
uint16_t dynEntId;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GfxShadowGeometry
|
struct GfxShadowGeometry
|
||||||
{
|
{
|
||||||
unsigned __int16 surfaceCount;
|
uint16_t surfaceCount;
|
||||||
unsigned __int16 smodelCount;
|
uint16_t smodelCount;
|
||||||
unsigned __int16* sortedSurfIndex;
|
uint16_t* sortedSurfIndex;
|
||||||
unsigned __int16* smodelIndex;
|
uint16_t* smodelIndex;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GfxLightRegionAxis
|
struct GfxLightRegionAxis
|
||||||
@ -2804,14 +2804,14 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
GfxPackedPlacement placement;
|
GfxPackedPlacement placement;
|
||||||
XModel* model;
|
XModel* model;
|
||||||
unsigned __int16 cullDist;
|
uint16_t cullDist;
|
||||||
unsigned __int16 lightingHandle;
|
uint16_t lightingHandle;
|
||||||
char reflectionProbeIndex;
|
char reflectionProbeIndex;
|
||||||
char primaryLightIndex;
|
char primaryLightIndex;
|
||||||
char flags;
|
char flags;
|
||||||
char firstMtlSkinIndex;
|
char firstMtlSkinIndex;
|
||||||
GfxColor groundLighting;
|
GfxColor groundLighting;
|
||||||
unsigned __int16 cacheId[4];
|
uint16_t cacheId[4];
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GfxStaticModelInst
|
struct GfxStaticModelInst
|
||||||
@ -2824,8 +2824,8 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
unsigned int vertexLayerData;
|
unsigned int vertexLayerData;
|
||||||
unsigned int firstVertex;
|
unsigned int firstVertex;
|
||||||
unsigned __int16 vertexCount;
|
uint16_t vertexCount;
|
||||||
unsigned __int16 triCount;
|
uint16_t triCount;
|
||||||
unsigned int baseIndex;
|
unsigned int baseIndex;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -2872,7 +2872,7 @@ namespace IW4
|
|||||||
unsigned int surfaceVisDataCount;
|
unsigned int surfaceVisDataCount;
|
||||||
char* smodelVisData[3];
|
char* smodelVisData[3];
|
||||||
char* surfaceVisData[3];
|
char* surfaceVisData[3];
|
||||||
unsigned __int16* sortedSurfIndex;
|
uint16_t* sortedSurfIndex;
|
||||||
GfxStaticModelInst* smodelInsts;
|
GfxStaticModelInst* smodelInsts;
|
||||||
GfxSurface* surfaces;
|
GfxSurface* surfaces;
|
||||||
GfxSurfaceBounds* surfacesBounds;
|
GfxSurfaceBounds* surfacesBounds;
|
||||||
@ -3262,10 +3262,10 @@ namespace IW4
|
|||||||
const char** szXAnimsRightHanded;
|
const char** szXAnimsRightHanded;
|
||||||
const char** szXAnimsLeftHanded;
|
const char** szXAnimsLeftHanded;
|
||||||
const char* szModeName;
|
const char* szModeName;
|
||||||
unsigned __int16* notetrackSoundMapKeys;
|
uint16_t* notetrackSoundMapKeys;
|
||||||
unsigned __int16* notetrackSoundMapValues;
|
uint16_t* notetrackSoundMapValues;
|
||||||
unsigned __int16* notetrackRumbleMapKeys;
|
uint16_t* notetrackRumbleMapKeys;
|
||||||
unsigned __int16* notetrackRumbleMapValues;
|
uint16_t* notetrackRumbleMapValues;
|
||||||
int playerAnimType;
|
int playerAnimType;
|
||||||
weapType_t weapType;
|
weapType_t weapType;
|
||||||
weapClass_t weapClass;
|
weapClass_t weapClass;
|
||||||
@ -3565,7 +3565,7 @@ namespace IW4
|
|||||||
const char* accuracyGraphName1;
|
const char* accuracyGraphName1;
|
||||||
vec2_t* originalAccuracyGraphKnots0;
|
vec2_t* originalAccuracyGraphKnots0;
|
||||||
vec2_t* originalAccuracyGraphKnots1;
|
vec2_t* originalAccuracyGraphKnots1;
|
||||||
unsigned __int16 originalAccuracyGraphKnotCount[2];
|
uint16_t originalAccuracyGraphKnotCount[2];
|
||||||
int iPositionReloadTransTime;
|
int iPositionReloadTransTime;
|
||||||
float leftArc;
|
float leftArc;
|
||||||
float rightArc;
|
float rightArc;
|
||||||
@ -3687,7 +3687,7 @@ namespace IW4
|
|||||||
const char* szInternalName;
|
const char* szInternalName;
|
||||||
WeaponDef* weapDef;
|
WeaponDef* weapDef;
|
||||||
const char* szDisplayName;
|
const char* szDisplayName;
|
||||||
unsigned __int16* hideTags;
|
uint16_t* hideTags;
|
||||||
const char** szXAnims;
|
const char** szXAnims;
|
||||||
float fAdsZoomFov;
|
float fAdsZoomFov;
|
||||||
int iAdsTransInTime;
|
int iAdsTransInTime;
|
||||||
@ -3709,7 +3709,7 @@ namespace IW4
|
|||||||
int ammoDropStockMax;
|
int ammoDropStockMax;
|
||||||
float adsDofStart;
|
float adsDofStart;
|
||||||
float adsDofEnd;
|
float adsDofEnd;
|
||||||
unsigned __int16 accuracyGraphKnotCount[2];
|
uint16_t accuracyGraphKnotCount[2];
|
||||||
vec2_t* accuracyGraphKnots[2];
|
vec2_t* accuracyGraphKnots[2];
|
||||||
bool motionTracker;
|
bool motionTracker;
|
||||||
bool enhanced;
|
bool enhanced;
|
||||||
@ -3720,15 +3720,15 @@ namespace IW4
|
|||||||
{
|
{
|
||||||
WeaponCompleteDef weapCompleteDef;
|
WeaponCompleteDef weapCompleteDef;
|
||||||
WeaponDef weapDef;
|
WeaponDef weapDef;
|
||||||
unsigned __int16 hideTags[32];
|
uint16_t hideTags[32];
|
||||||
const char* szXAnims[37];
|
const char* szXAnims[37];
|
||||||
XModel* gunXModel[16];
|
XModel* gunXModel[16];
|
||||||
const char* szXAnimsRightHanded[37];
|
const char* szXAnimsRightHanded[37];
|
||||||
const char* szXAnimsLeftHanded[37];
|
const char* szXAnimsLeftHanded[37];
|
||||||
unsigned __int16 notetrackSoundMapKeys[16];
|
uint16_t notetrackSoundMapKeys[16];
|
||||||
unsigned __int16 notetrackSoundMapValues[16];
|
uint16_t notetrackSoundMapValues[16];
|
||||||
unsigned __int16 notetrackRumbleMapKeys[16];
|
uint16_t notetrackRumbleMapKeys[16];
|
||||||
unsigned __int16 notetrackRumbleMapValues[16];
|
uint16_t notetrackRumbleMapValues[16];
|
||||||
XModel* worldModel[16];
|
XModel* worldModel[16];
|
||||||
float parallelBounce[31];
|
float parallelBounce[31];
|
||||||
float perpendicularBounce[31];
|
float perpendicularBounce[31];
|
||||||
@ -3877,7 +3877,7 @@ namespace IW4
|
|||||||
float trophyInactiveRadius;
|
float trophyInactiveRadius;
|
||||||
int trophyAmmoCount;
|
int trophyAmmoCount;
|
||||||
float trophyReloadTime;
|
float trophyReloadTime;
|
||||||
unsigned __int16 trophyTags[4];
|
uint16_t trophyTags[4];
|
||||||
Material* compassFriendlyIcon;
|
Material* compassFriendlyIcon;
|
||||||
Material* compassEnemyIcon;
|
Material* compassEnemyIcon;
|
||||||
int compassIconWidth;
|
int compassIconWidth;
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
#include "GameAssetPoolT6.h"
|
#include "GameAssetPoolT6.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Pool/AssetPoolStatic.h"
|
#include "Pool/AssetPoolStatic.h"
|
||||||
#include "Pool/AssetPoolDynamic.h"
|
#include "Pool/AssetPoolDynamic.h"
|
||||||
#include <cassert>
|
|
||||||
|
|
||||||
using namespace T6;
|
using namespace T6;
|
||||||
|
|
||||||
@ -74,7 +77,7 @@ GameAssetPoolT6::GameAssetPoolT6(Zone* zone, const int priority)
|
|||||||
: ZoneAssetPools(zone),
|
: ZoneAssetPools(zone),
|
||||||
m_priority(priority)
|
m_priority(priority)
|
||||||
{
|
{
|
||||||
assert(_countof(ASSET_TYPE_NAMES) == ASSET_TYPE_COUNT);
|
assert(std::extent<decltype(ASSET_TYPE_NAMES)>::value == ASSET_TYPE_COUNT);
|
||||||
|
|
||||||
m_phys_preset = nullptr;
|
m_phys_preset = nullptr;
|
||||||
m_phys_constraints = nullptr;
|
m_phys_constraints = nullptr;
|
||||||
@ -477,7 +480,7 @@ XAssetInfoGeneric* GameAssetPoolT6::GetAsset(const asset_type_t type, std::strin
|
|||||||
|
|
||||||
const std::string& GameAssetPoolT6::GetAssetTypeName(const asset_type_t assetType) const
|
const std::string& GameAssetPoolT6::GetAssetTypeName(const asset_type_t assetType) const
|
||||||
{
|
{
|
||||||
if (assetType >= 0 && assetType < static_cast<int>(_countof(ASSET_TYPE_NAMES)))
|
if (assetType >= 0 && assetType < static_cast<int>(std::extent<decltype(ASSET_TYPE_NAMES)>::value))
|
||||||
return ASSET_TYPE_NAMES[assetType];
|
return ASSET_TYPE_NAMES[assetType];
|
||||||
|
|
||||||
return ASSET_TYPE_INVALID;
|
return ASSET_TYPE_INVALID;
|
||||||
|
@ -1,4 +1,7 @@
|
|||||||
#include "GameT6.h"
|
#include "GameT6.h"
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
#include "T6.h"
|
#include "T6.h"
|
||||||
|
|
||||||
using namespace T6;
|
using namespace T6;
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -32,7 +32,7 @@ public:
|
|||||||
|
|
||||||
for(auto* entry : m_assets)
|
for(auto* entry : m_assets)
|
||||||
{
|
{
|
||||||
delete entry->m_ptr;
|
delete entry->Asset();
|
||||||
delete entry;
|
delete entry;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,12 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
#include "GlobalAssetPool.h"
|
#include "GlobalAssetPool.h"
|
||||||
#include "AssetPool.h"
|
#include "AssetPool.h"
|
||||||
#include "XAssetInfo.h"
|
#include "XAssetInfo.h"
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
class AssetPoolStatic final : public AssetPool<T>
|
class AssetPoolStatic final : public AssetPool<T>
|
||||||
{
|
{
|
||||||
@ -85,7 +86,7 @@ public:
|
|||||||
{
|
{
|
||||||
if(m_free == nullptr)
|
if(m_free == nullptr)
|
||||||
{
|
{
|
||||||
throw std::exception("Could not add asset to static asset pool: capacity exhausted.");
|
throw std::runtime_error("Could not add asset to static asset pool: capacity exhausted.");
|
||||||
}
|
}
|
||||||
|
|
||||||
AssetPoolEntry* poolSlot = m_free;
|
AssetPoolEntry* poolSlot = m_free;
|
||||||
|
@ -7,14 +7,14 @@ struct ZoneHeader
|
|||||||
uint32_t m_version;
|
uint32_t m_version;
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef _WIN64
|
#ifdef ARCH_x64
|
||||||
typedef uint32_t scr_string_t;
|
typedef uint32_t scr_string_t;
|
||||||
typedef uint64_t xchunk_size_t;
|
typedef uint64_t xchunk_size_t;
|
||||||
typedef uint64_t xblock_size_t;
|
typedef uint64_t xblock_size_t;
|
||||||
typedef uint64_t zone_pointer_t;
|
typedef uint64_t zone_pointer_t;
|
||||||
|
|
||||||
constexpr uint16_t SCR_STRING_MAX = UINT32_MAX;
|
constexpr uint16_t SCR_STRING_MAX = UINT32_MAX;
|
||||||
#elif _WIN32
|
#elif ARCH_x86
|
||||||
typedef uint16_t scr_string_t;
|
typedef uint16_t scr_string_t;
|
||||||
typedef uint32_t xchunk_size_t;
|
typedef uint32_t xchunk_size_t;
|
||||||
typedef uint32_t xblock_size_t;
|
typedef uint32_t xblock_size_t;
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
#include "gfximage_actions.h"
|
#include "gfximage_actions.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
|
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
#include "loadedsound_actions.h"
|
#include "loadedsound_actions.h"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
|
|
||||||
Actions_LoadedSound::Actions_LoadedSound(Zone* zone)
|
Actions_LoadedSound::Actions_LoadedSound(Zone* zone)
|
||||||
|
@ -1,17 +1,12 @@
|
|||||||
#include "ZoneLoaderFactoryIW4.h"
|
#include "ZoneLoaderFactoryIW4.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "Game/IW4/IW4.h"
|
#include "Game/IW4/IW4.h"
|
||||||
|
|
||||||
#include "Loading/Steps/StepVerifyMagic.h"
|
|
||||||
#include "Loading/Steps/StepSkipBytes.h"
|
|
||||||
#include "Loading/Steps/StepVerifyFileName.h"
|
|
||||||
#include "Loading/Steps/StepLoadSignature.h"
|
|
||||||
#include "Loading/Steps/StepVerifySignature.h"
|
|
||||||
#include "Loading/Steps/StepAddProcessor.h"
|
|
||||||
#include "Loading/Steps/StepAllocXBlocks.h"
|
|
||||||
|
|
||||||
#include "Utils/ClassUtils.h"
|
#include "Utils/ClassUtils.h"
|
||||||
#include <cassert>
|
|
||||||
#include "Loading/Steps/StepLoadZoneContent.h"
|
|
||||||
#include "ContentLoaderIW4.h"
|
#include "ContentLoaderIW4.h"
|
||||||
#include "Game/IW4/GameAssetPoolIW4.h"
|
#include "Game/IW4/GameAssetPoolIW4.h"
|
||||||
#include "Game/IW4/GameIW4.h"
|
#include "Game/IW4/GameIW4.h"
|
||||||
@ -19,10 +14,19 @@
|
|||||||
#include "Loading/Processor/ProcessorAuthedBlocks.h"
|
#include "Loading/Processor/ProcessorAuthedBlocks.h"
|
||||||
#include "Loading/Processor/ProcessorCaptureData.h"
|
#include "Loading/Processor/ProcessorCaptureData.h"
|
||||||
#include "Loading/Processor/ProcessorInflate.h"
|
#include "Loading/Processor/ProcessorInflate.h"
|
||||||
|
#include "Loading/Steps/StepVerifyMagic.h"
|
||||||
|
#include "Loading/Steps/StepSkipBytes.h"
|
||||||
|
#include "Loading/Steps/StepVerifyFileName.h"
|
||||||
|
#include "Loading/Steps/StepLoadSignature.h"
|
||||||
|
#include "Loading/Steps/StepVerifySignature.h"
|
||||||
|
#include "Loading/Steps/StepAddProcessor.h"
|
||||||
|
#include "Loading/Steps/StepAllocXBlocks.h"
|
||||||
|
#include "Loading/Steps/StepLoadZoneContent.h"
|
||||||
#include "Loading/Steps/StepLoadHash.h"
|
#include "Loading/Steps/StepLoadHash.h"
|
||||||
#include "Loading/Steps/StepRemoveProcessor.h"
|
#include "Loading/Steps/StepRemoveProcessor.h"
|
||||||
#include "Loading/Steps/StepVerifyHash.h"
|
#include "Loading/Steps/StepVerifyHash.h"
|
||||||
|
|
||||||
|
|
||||||
using namespace IW4;
|
using namespace IW4;
|
||||||
|
|
||||||
const std::string ZoneLoaderFactory::MAGIC_SIGNED_INFINITY_WARD = "IWff0100";
|
const std::string ZoneLoaderFactory::MAGIC_SIGNED_INFINITY_WARD = "IWff0100";
|
||||||
@ -176,8 +180,7 @@ class ZoneLoaderFactory::Impl
|
|||||||
|
|
||||||
zoneLoader->AddLoadingStep(new StepVerifyFileName(fileName, sizeof IW4::DB_AuthSubHeader::fastfileName));
|
zoneLoader->AddLoadingStep(new StepVerifyFileName(fileName, sizeof IW4::DB_AuthSubHeader::fastfileName));
|
||||||
zoneLoader->AddLoadingStep(new StepSkipBytes(4)); // Skip reserved
|
zoneLoader->AddLoadingStep(new StepSkipBytes(4)); // Skip reserved
|
||||||
auto* masterBlockHashes = new StepLoadHash(sizeof IW4::DB_AuthHash::bytes,
|
auto* masterBlockHashes = new StepLoadHash(sizeof IW4::DB_AuthHash::bytes, std::extent<decltype(IW4::DB_AuthSubHeader::masterBlockHashes)>::value);
|
||||||
_countof(IW4::DB_AuthSubHeader::masterBlockHashes));
|
|
||||||
zoneLoader->AddLoadingStep(masterBlockHashes);
|
zoneLoader->AddLoadingStep(masterBlockHashes);
|
||||||
|
|
||||||
zoneLoader->AddLoadingStep(new StepRemoveProcessor(subHeaderCapture));
|
zoneLoader->AddLoadingStep(new StepRemoveProcessor(subHeaderCapture));
|
||||||
@ -188,9 +191,8 @@ class ZoneLoaderFactory::Impl
|
|||||||
zoneLoader->AddLoadingStep(new StepSkipBytes(AUTHED_CHUNK_SIZE - sizeof(IW4::DB_AuthHeader)));
|
zoneLoader->AddLoadingStep(new StepSkipBytes(AUTHED_CHUNK_SIZE - sizeof(IW4::DB_AuthHeader)));
|
||||||
|
|
||||||
zoneLoader->AddLoadingStep(new StepAddProcessor(new ProcessorAuthedBlocks(
|
zoneLoader->AddLoadingStep(new StepAddProcessor(new ProcessorAuthedBlocks(
|
||||||
AUTHED_CHUNK_COUNT_PER_GROUP, AUTHED_CHUNK_SIZE, _countof(IW4::DB_AuthSubHeader::masterBlockHashes),
|
AUTHED_CHUNK_COUNT_PER_GROUP, AUTHED_CHUNK_SIZE, std::extent<decltype(IW4::DB_AuthSubHeader::masterBlockHashes)>::value,
|
||||||
std::unique_ptr<IHashFunction>(Crypto::CreateSHA256()),
|
std::unique_ptr<IHashFunction>(Crypto::CreateSHA256()), masterBlockHashes)));
|
||||||
masterBlockHashes)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
#include "gfximage_actions.h"
|
#include "gfximage_actions.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
using namespace T6;
|
using namespace T6;
|
||||||
|
|
||||||
|
@ -1,6 +1,18 @@
|
|||||||
#include "ZoneLoaderFactoryT6.h"
|
#include "ZoneLoaderFactoryT6.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Game/T6/T6.h"
|
#include "Game/T6/T6.h"
|
||||||
|
|
||||||
|
#include "Utils/ClassUtils.h"
|
||||||
|
#include "ContentLoaderT6.h"
|
||||||
|
#include "Game/T6/GameAssetPoolT6.h"
|
||||||
|
#include "Game/GameLanguage.h"
|
||||||
|
#include "Game/T6/GameT6.h"
|
||||||
|
#include "Loading/Processor/ProcessorXChunks.h"
|
||||||
|
#include "Loading/Processor/XChunks/ChunkProcessorSalsa20.h"
|
||||||
|
#include "Loading/Processor/XChunks/ChunkProcessorInflate.h"
|
||||||
#include "Loading/Steps/StepVerifyMagic.h"
|
#include "Loading/Steps/StepVerifyMagic.h"
|
||||||
#include "Loading/Steps/StepSkipBytes.h"
|
#include "Loading/Steps/StepSkipBytes.h"
|
||||||
#include "Loading/Steps/StepVerifyFileName.h"
|
#include "Loading/Steps/StepVerifyFileName.h"
|
||||||
@ -8,18 +20,7 @@
|
|||||||
#include "Loading/Steps/StepVerifySignature.h"
|
#include "Loading/Steps/StepVerifySignature.h"
|
||||||
#include "Loading/Steps/StepAddProcessor.h"
|
#include "Loading/Steps/StepAddProcessor.h"
|
||||||
#include "Loading/Steps/StepAllocXBlocks.h"
|
#include "Loading/Steps/StepAllocXBlocks.h"
|
||||||
|
|
||||||
#include "Loading/Processor/ProcessorXChunks.h"
|
|
||||||
#include "Loading/Processor/XChunks/ChunkProcessorSalsa20.h"
|
|
||||||
#include "Loading/Processor/XChunks/ChunkProcessorInflate.h"
|
|
||||||
|
|
||||||
#include "Utils/ClassUtils.h"
|
|
||||||
#include <cassert>
|
|
||||||
#include "Loading/Steps/StepLoadZoneContent.h"
|
#include "Loading/Steps/StepLoadZoneContent.h"
|
||||||
#include "ContentLoaderT6.h"
|
|
||||||
#include "Game/T6/GameAssetPoolT6.h"
|
|
||||||
#include "Game/T6/GameT6.h"
|
|
||||||
#include "Game/GameLanguage.h"
|
|
||||||
|
|
||||||
using namespace T6;
|
using namespace T6;
|
||||||
|
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
#include "AssetLoader.h"
|
#include "AssetLoader.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
AssetLoader::AssetLoader(const asset_type_t assetType, Zone* zone, IZoneInputStream* stream)
|
AssetLoader::AssetLoader(const asset_type_t assetType, Zone* zone, IZoneInputStream* stream)
|
||||||
: ContentLoaderBase(zone, stream),
|
: ContentLoaderBase(zone, stream),
|
||||||
|
@ -1,4 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include "Zone/ZoneTypes.h"
|
||||||
#include "Pool/XAssetInfo.h"
|
#include "Pool/XAssetInfo.h"
|
||||||
#include "ContentLoaderBase.h"
|
#include "ContentLoaderBase.h"
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ std::string BlockOverflowException::DetailedMessage()
|
|||||||
return "XBlock " + m_block->m_name + " overflowed while trying to load zone.";
|
return "XBlock " + m_block->m_name + " overflowed while trying to load zone.";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* BlockOverflowException::what() const
|
char const* BlockOverflowException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Invalid Zone. XBlock overflowed.";
|
return "Invalid Zone. XBlock overflowed.";
|
||||||
}
|
}
|
@ -10,5 +10,5 @@ public:
|
|||||||
explicit BlockOverflowException(XBlock* block);
|
explicit BlockOverflowException(XBlock* block);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -24,7 +24,7 @@ std::string InvalidChunkSizeException::DetailedMessage()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidChunkSizeException::what() const
|
char const* InvalidChunkSizeException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Zone has invalid chunk size";
|
return "Zone has invalid chunk size";
|
||||||
}
|
}
|
@ -11,5 +11,5 @@ public:
|
|||||||
InvalidChunkSizeException(size_t size, size_t max);
|
InvalidChunkSizeException(size_t size, size_t max);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -5,7 +5,7 @@ std::string InvalidCompressionException::DetailedMessage()
|
|||||||
return "Zone has invalid or unsupported compression. Inflate failed";
|
return "Zone has invalid or unsupported compression. Inflate failed";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidCompressionException::what() const
|
char const* InvalidCompressionException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Zone has invalid or unsupported compression. Inflate failed";
|
return "Zone has invalid or unsupported compression. Inflate failed";
|
||||||
}
|
}
|
||||||
|
@ -5,5 +5,5 @@ class InvalidCompressionException final : public LoadingException
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -11,7 +11,7 @@ std::string InvalidFileNameException::DetailedMessage()
|
|||||||
return "Name verification failed: The fastfile was created as '" + m_expected_file_name + "' but loaded as '" + m_actual_file_name + "'";
|
return "Name verification failed: The fastfile was created as '" + m_expected_file_name + "' but loaded as '" + m_actual_file_name + "'";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidFileNameException::what() const
|
char const* InvalidFileNameException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "The filename when created and when loaded does not match";
|
return "The filename when created and when loaded does not match";
|
||||||
}
|
}
|
@ -10,5 +10,5 @@ public:
|
|||||||
InvalidFileNameException(std::string& actualFileName, std::string& expectedFileName);
|
InvalidFileNameException(std::string& actualFileName, std::string& expectedFileName);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -5,7 +5,7 @@ std::string InvalidHashException::DetailedMessage()
|
|||||||
return "Loaded fastfile has an invalid hash.";
|
return "Loaded fastfile has an invalid hash.";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidHashException::what() const
|
char const* InvalidHashException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Loaded fastfile has an invalid hash.";
|
return "Loaded fastfile has an invalid hash.";
|
||||||
}
|
}
|
@ -5,5 +5,5 @@ class InvalidHashException final : public LoadingException
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -10,7 +10,7 @@ std::string InvalidMagicException::DetailedMessage()
|
|||||||
return "Expected magic '" + std::string(m_expected_magic) + "'";
|
return "Expected magic '" + std::string(m_expected_magic) + "'";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidMagicException::what() const
|
char const* InvalidMagicException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Encountered invalid magic when loading.";
|
return "Encountered invalid magic when loading.";
|
||||||
}
|
}
|
@ -9,5 +9,5 @@ public:
|
|||||||
explicit InvalidMagicException(const char* expectedMagic);
|
explicit InvalidMagicException(const char* expectedMagic);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -10,7 +10,7 @@ std::string InvalidOffsetBlockException::DetailedMessage()
|
|||||||
return "Zone tried to reference invalid block " + std::to_string(m_referenced_block);
|
return "Zone tried to reference invalid block " + std::to_string(m_referenced_block);
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidOffsetBlockException::what() const
|
char const* InvalidOffsetBlockException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Zone referenced invalid block";
|
return "Zone referenced invalid block";
|
||||||
}
|
}
|
@ -10,5 +10,5 @@ public:
|
|||||||
explicit InvalidOffsetBlockException(block_t referencedBlock);
|
explicit InvalidOffsetBlockException(block_t referencedBlock);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -12,7 +12,7 @@ std::string InvalidOffsetBlockOffsetException::DetailedMessage()
|
|||||||
+ " which is larger than its size " + std::to_string(m_referenced_block->m_buffer_size);
|
+ " which is larger than its size " + std::to_string(m_referenced_block->m_buffer_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidOffsetBlockOffsetException::what() const
|
char const* InvalidOffsetBlockOffsetException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Zone referenced offset of block that is out of bounds";
|
return "Zone referenced offset of block that is out of bounds";
|
||||||
}
|
}
|
@ -11,5 +11,5 @@ public:
|
|||||||
InvalidOffsetBlockOffsetException(XBlock* block, size_t referencedOffset);
|
InvalidOffsetBlockOffsetException(XBlock* block, size_t referencedOffset);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -5,7 +5,7 @@ std::string InvalidSignatureException::DetailedMessage()
|
|||||||
return "Loaded fastfile has an invalid signature.";
|
return "Loaded fastfile has an invalid signature.";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidSignatureException::what() const
|
char const* InvalidSignatureException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Loaded fastfile has an invalid signature.";
|
return "Loaded fastfile has an invalid signature.";
|
||||||
}
|
}
|
@ -5,5 +5,5 @@ class InvalidSignatureException final : public LoadingException
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -11,7 +11,7 @@ std::string InvalidVersionException::DetailedMessage()
|
|||||||
return "Expected version " + std::to_string(m_expected_version) + " but encountered version " + std::to_string(m_actual_version);
|
return "Expected version " + std::to_string(m_expected_version) + " but encountered version " + std::to_string(m_actual_version);
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidVersionException::what() const
|
char const* InvalidVersionException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Encountered invalid version when loading.";
|
return "Encountered invalid version when loading.";
|
||||||
}
|
}
|
@ -10,5 +10,5 @@ public:
|
|||||||
InvalidVersionException(unsigned int expectedVersion, unsigned int actualVersion);
|
InvalidVersionException(unsigned int expectedVersion, unsigned int actualVersion);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -11,7 +11,7 @@ std::string InvalidXBlockSizeException::DetailedMessage()
|
|||||||
return "Zone uses more XBlock memory than allowed: " + std::to_string(m_size) + " (max is " + std::to_string(m_max) + ")";
|
return "Zone uses more XBlock memory than allowed: " + std::to_string(m_size) + " (max is " + std::to_string(m_max) + ")";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* InvalidXBlockSizeException::what() const
|
char const* InvalidXBlockSizeException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Zone has invalid block size";
|
return "Zone has invalid block size";
|
||||||
}
|
}
|
@ -10,5 +10,5 @@ public:
|
|||||||
InvalidXBlockSizeException(uint64_t size, uint64_t max);
|
InvalidXBlockSizeException(uint64_t size, uint64_t max);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -10,7 +10,7 @@ std::string OutOfBlockBoundsException::DetailedMessage()
|
|||||||
return "Tried to load to location out of bounds from current XBlock " + m_block->m_name + ".";
|
return "Tried to load to location out of bounds from current XBlock " + m_block->m_name + ".";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* OutOfBlockBoundsException::what() const
|
char const* OutOfBlockBoundsException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Invalid Zone. Out of XBlock bounds.";
|
return "Invalid Zone. Out of XBlock bounds.";
|
||||||
}
|
}
|
@ -10,5 +10,5 @@ public:
|
|||||||
explicit OutOfBlockBoundsException(XBlock* block);
|
explicit OutOfBlockBoundsException(XBlock* block);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -5,7 +5,7 @@ std::string TooManyAuthedGroupsException::DetailedMessage()
|
|||||||
return "Loaded fastfile has too many authed groups.";
|
return "Loaded fastfile has too many authed groups.";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* TooManyAuthedGroupsException::what() const
|
char const* TooManyAuthedGroupsException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Loaded fastfile has too many authed groups.";
|
return "Loaded fastfile has too many authed groups.";
|
||||||
}
|
}
|
@ -5,5 +5,5 @@ class TooManyAuthedGroupsException final : public LoadingException
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -7,7 +7,7 @@ std::string UnexpectedEndOfFileException::DetailedMessage()
|
|||||||
return "Unexpected end of file";
|
return "Unexpected end of file";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* UnexpectedEndOfFileException::what() const
|
char const* UnexpectedEndOfFileException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Unexpected end of file";
|
return "Unexpected end of file";
|
||||||
}
|
}
|
@ -7,5 +7,5 @@ public:
|
|||||||
UnexpectedEndOfFileException();
|
UnexpectedEndOfFileException();
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -10,7 +10,7 @@ std::string UnsupportedAssetTypeException::DetailedMessage()
|
|||||||
return "Zone has an unsupported asset type " + std::to_string(m_asset_type) + " and therefore cannot be loaded.";
|
return "Zone has an unsupported asset type " + std::to_string(m_asset_type) + " and therefore cannot be loaded.";
|
||||||
}
|
}
|
||||||
|
|
||||||
char const* UnsupportedAssetTypeException::what() const
|
char const* UnsupportedAssetTypeException::what() const noexcept
|
||||||
{
|
{
|
||||||
return "Zone has unsupported asset type.";
|
return "Zone has unsupported asset type.";
|
||||||
}
|
}
|
@ -9,5 +9,5 @@ public:
|
|||||||
explicit UnsupportedAssetTypeException(int assetType);
|
explicit UnsupportedAssetTypeException(int assetType);
|
||||||
|
|
||||||
std::string DetailedMessage() override;
|
std::string DetailedMessage() override;
|
||||||
char const* what() const override;
|
char const* what() const noexcept override;
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
class ILoadingStream
|
class ILoadingStream
|
||||||
{
|
{
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Game/IW4/IW4.h"
|
#include "Game/IW4/IW4.h"
|
||||||
#include "Loading/Exception/InvalidHashException.h"
|
#include "Loading/Exception/InvalidHashException.h"
|
||||||
@ -80,8 +80,7 @@ public:
|
|||||||
m_hash_function->GetHashSize()) != 0)
|
m_hash_function->GetHashSize()) != 0)
|
||||||
throw InvalidHashException();
|
throw InvalidHashException();
|
||||||
|
|
||||||
memcpy_s(m_chunk_hashes_buffer.get(), m_authed_chunk_count * m_hash_function->GetHashSize(),
|
memcpy(m_chunk_hashes_buffer.get(), m_chunk_buffer.get(), m_authed_chunk_count * m_hash_function->GetHashSize());
|
||||||
m_chunk_buffer.get(), m_authed_chunk_count * m_hash_function->GetHashSize());
|
|
||||||
|
|
||||||
m_current_chunk_in_group++;
|
m_current_chunk_in_group++;
|
||||||
}
|
}
|
||||||
@ -122,8 +121,8 @@ public:
|
|||||||
if (sizeToWrite > m_current_chunk_size - m_current_chunk_offset)
|
if (sizeToWrite > m_current_chunk_size - m_current_chunk_offset)
|
||||||
sizeToWrite = m_current_chunk_size - m_current_chunk_offset;
|
sizeToWrite = m_current_chunk_size - m_current_chunk_offset;
|
||||||
|
|
||||||
memcpy_s(&static_cast<uint8_t*>(buffer)[loadedSize], length - loadedSize,
|
assert(length - loadedSize >= sizeToWrite);
|
||||||
&m_chunk_buffer[m_current_chunk_offset], sizeToWrite);
|
memcpy(&static_cast<uint8_t*>(buffer)[loadedSize], &m_chunk_buffer[m_current_chunk_offset], sizeToWrite);
|
||||||
loadedSize += sizeToWrite;
|
loadedSize += sizeToWrite;
|
||||||
m_current_chunk_offset += sizeToWrite;
|
m_current_chunk_offset += sizeToWrite;
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "ProcessorCaptureData.h"
|
#include "ProcessorCaptureData.h"
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
ProcessorCaptureData::ProcessorCaptureData(const size_t captureSize)
|
ProcessorCaptureData::ProcessorCaptureData(const size_t captureSize)
|
||||||
: m_data(std::make_unique<uint8_t[]>(captureSize)),
|
: m_data(std::make_unique<uint8_t[]>(captureSize)),
|
||||||
@ -23,7 +24,8 @@ size_t ProcessorCaptureData::Load(void* buffer, const size_t length)
|
|||||||
dataToCapture = length;
|
dataToCapture = length;
|
||||||
|
|
||||||
size_t loadedSize = m_base_stream->Load(&m_data[m_captured_data_size], dataToCapture);
|
size_t loadedSize = m_base_stream->Load(&m_data[m_captured_data_size], dataToCapture);
|
||||||
memcpy_s(buffer, length, &m_data[m_captured_data_size], loadedSize);
|
assert(length >= loadedSize);
|
||||||
|
memcpy(buffer, &m_data[m_captured_data_size], loadedSize);
|
||||||
|
|
||||||
m_captured_data_size += loadedSize;
|
m_captured_data_size += loadedSize;
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "ProcessorInflate.h"
|
#include "ProcessorInflate.h"
|
||||||
|
|
||||||
#include <exception>
|
#include <stdexcept>
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <zlib.h>
|
#include <zlib.h>
|
||||||
@ -33,7 +33,7 @@ public:
|
|||||||
|
|
||||||
if (ret != Z_OK)
|
if (ret != Z_OK)
|
||||||
{
|
{
|
||||||
throw std::exception("Initializing inflate failed");
|
throw std::runtime_error("Initializing inflate failed");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <condition_variable>
|
#include <condition_variable>
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
class DBLoadStream
|
class DBLoadStream
|
||||||
{
|
{
|
||||||
@ -294,14 +295,15 @@ public:
|
|||||||
|
|
||||||
if (sizeToRead > bytesLeftInCurrentChunk)
|
if (sizeToRead > bytesLeftInCurrentChunk)
|
||||||
{
|
{
|
||||||
memcpy_s(bufferPos, sizeToRead, &m_current_chunk[m_current_chunk_offset], bytesLeftInCurrentChunk);
|
assert(sizeToRead >= bytesLeftInCurrentChunk);
|
||||||
|
memcpy(bufferPos, &m_current_chunk[m_current_chunk_offset], bytesLeftInCurrentChunk);
|
||||||
loadedSize += bytesLeftInCurrentChunk;
|
loadedSize += bytesLeftInCurrentChunk;
|
||||||
|
|
||||||
NextStream();
|
NextStream();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
memcpy_s(bufferPos, sizeToRead, &m_current_chunk[m_current_chunk_offset], sizeToRead);
|
memcpy(bufferPos, &m_current_chunk[m_current_chunk_offset], sizeToRead);
|
||||||
loadedSize += sizeToRead;
|
loadedSize += sizeToRead;
|
||||||
m_current_chunk_offset += sizeToRead;
|
m_current_chunk_offset += sizeToRead;
|
||||||
|
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
#include "ChunkProcessorInflate.h"
|
#include "ChunkProcessorInflate.h"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
#include "zlib.h"
|
#include "zlib.h"
|
||||||
#include "zutil.h"
|
#include "zutil.h"
|
||||||
#include <exception>
|
|
||||||
#include "Loading/Exception/InvalidCompressionException.h"
|
#include "Loading/Exception/InvalidCompressionException.h"
|
||||||
|
|
||||||
size_t ChunkProcessorInflate::Process(int streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
size_t ChunkProcessorInflate::Process(int streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||||
@ -14,7 +17,7 @@ size_t ChunkProcessorInflate::Process(int streamNumber, const uint8_t* input, co
|
|||||||
int ret = inflateInit2(&stream, -DEF_WBITS);
|
int ret = inflateInit2(&stream, -DEF_WBITS);
|
||||||
if(ret != Z_OK)
|
if(ret != Z_OK)
|
||||||
{
|
{
|
||||||
throw std::exception("Initializing inflate failed.");
|
throw std::runtime_error("Initializing inflate failed.");
|
||||||
}
|
}
|
||||||
|
|
||||||
stream.avail_in = inputLength;
|
stream.avail_in = inputLength;
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
class IXChunkProcessor
|
class IXChunkProcessor
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
#include "StepVerifyHash.h"
|
#include "StepVerifyHash.h"
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Loading/Exception/InvalidHashException.h"
|
#include "Loading/Exception/InvalidHashException.h"
|
||||||
|
|
||||||
|
@ -1,17 +1,20 @@
|
|||||||
#include "StepVerifyMagic.h"
|
#include "StepVerifyMagic.h"
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Loading/Exception/InvalidMagicException.h"
|
#include "Loading/Exception/InvalidMagicException.h"
|
||||||
|
|
||||||
StepVerifyMagic::StepVerifyMagic(const char* magic)
|
StepVerifyMagic::StepVerifyMagic(const char* magic)
|
||||||
{
|
{
|
||||||
m_magic = magic;
|
m_magic = magic;
|
||||||
|
m_magic_len = strlen(m_magic);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StepVerifyMagic::PerformStep(ZoneLoader* zoneLoader, ILoadingStream* stream)
|
void StepVerifyMagic::PerformStep(ZoneLoader* zoneLoader, ILoadingStream* stream)
|
||||||
{
|
{
|
||||||
const size_t magicLength = strlen(m_magic);
|
|
||||||
char currentCharacter;
|
char currentCharacter;
|
||||||
|
|
||||||
for(unsigned i = 0; i < magicLength; i++)
|
for(unsigned i = 0; i < m_magic_len; i++)
|
||||||
{
|
{
|
||||||
stream->Load(¤tCharacter, sizeof(char));
|
stream->Load(¤tCharacter, sizeof(char));
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
class StepVerifyMagic final : public ILoadingStep
|
class StepVerifyMagic final : public ILoadingStep
|
||||||
{
|
{
|
||||||
const char* m_magic;
|
const char* m_magic;
|
||||||
|
size_t m_magic_len;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit StepVerifyMagic(const char* magic);
|
explicit StepVerifyMagic(const char* magic);
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "ILoadingStream.h"
|
#include "ILoadingStream.h"
|
||||||
|
|
||||||
class StreamProcessor : public ILoadingStream
|
class StreamProcessor : public ILoadingStream
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Zone/Stream/IZoneStream.h"
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
#include "Zone/Stream/IZoneStream.h"
|
||||||
|
|
||||||
class IZoneInputStream : public IZoneStream
|
class IZoneInputStream : public IZoneStream
|
||||||
{
|
{
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
#include "XBlockInputStream.h"
|
#include "XBlockInputStream.h"
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#include "Loading/Exception/BlockOverflowException.h"
|
#include "Loading/Exception/BlockOverflowException.h"
|
||||||
#include "Loading/Exception/InvalidOffsetBlockException.h"
|
#include "Loading/Exception/InvalidOffsetBlockException.h"
|
||||||
#include "Loading/Exception/InvalidOffsetBlockOffsetException.h"
|
#include "Loading/Exception/InvalidOffsetBlockOffsetException.h"
|
||||||
|
|
||||||
#include <cassert>
|
|
||||||
#include "Loading/Exception/OutOfBlockBoundsException.h"
|
#include "Loading/Exception/OutOfBlockBoundsException.h"
|
||||||
|
|
||||||
XBlockInputStream::XBlockInputStream(std::vector<XBlock*>& blocks, ILoadingStream* stream, const int blockBitCount,
|
XBlockInputStream::XBlockInputStream(std::vector<XBlock*>& blocks, ILoadingStream* stream, const int blockBitCount,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user