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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 08:42:35 +00:00

Addition of zombie spawns, player spawns and zones for zombies. Clipmap AABB generation largely modified.

This commit is contained in:
LJW-Dev
2026-03-27 23:51:42 +08:00
committed by Jan Laupetin
parent 98cd833206
commit 1aaf446097
9 changed files with 672 additions and 148 deletions
@@ -25,7 +25,7 @@ namespace BSP
void loadGfxLights(BSPData* bsp, GfxWorld* gfxWorld);
void loadLightGrid(GfxWorld* gfxWorld);
void loadGfxCells(GfxWorld* gfxWorld);
void loadModels(GfxWorld* gfxWorld);
void loadModels(BSPData* bsp, GfxWorld* gfxWorld);
bool loadReflectionProbeData(GfxWorld* gfxWorld);
bool loadLightmapData(GfxWorld* gfxWorld);
void loadSkyBox(BSPData* projInfo, GfxWorld* gfxWorld);