From 1caa54f16e0920cd1bc9196acf22c2cbf3d8a48e Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 15 Sep 2024 21:19:22 -0700 Subject: [PATCH] Change SndAlias struct members type from char to uint8_t --- src/Common/Game/T6/T6_Assets.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/Common/Game/T6/T6_Assets.h b/src/Common/Game/T6/T6_Assets.h index 99cea761..5396a2f7 100644 --- a/src/Common/Game/T6/T6_Assets.h +++ b/src/Common/Game/T6/T6_Assets.h @@ -6248,16 +6248,16 @@ namespace T6 int16_t fadeIn; int16_t fadeOut; int16_t dopplerScale; - char minPriorityThreshold; - char maxPriorityThreshold; - char probability; - char occlusionLevel; - char minPriority; - char maxPriority; - char pan; - char limitCount; - char entityLimitCount; - char duckGroup; + uint8_t minPriorityThreshold; + uint8_t maxPriorityThreshold; + uint8_t probability; + uint8_t occlusionLevel; + uint8_t minPriority; + uint8_t maxPriority; + uint8_t pan; + uint8_t limitCount; + uint8_t entityLimitCount; + uint8_t duckGroup; }; #ifndef __zonecodegenerator