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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 08:42:35 +00:00

feat: fully customisable entities through gltf

This commit is contained in:
LJW-Dev
2026-04-15 21:41:13 +08:00
committed by Jan Laupetin
parent f0ea5dad7d
commit 1dcd553905
6 changed files with 202 additions and 230 deletions
+99 -136
View File
@@ -443,10 +443,10 @@ namespace
if (primitive.material)
{
size_t originalMaterialIdx = *primitive.material;
if (node.extras && node.extras->flags)
if (node.extras && node.extras->contains("flags"))
{
bool isNoDrawFlagSet = false;
materialIndex = createMaterialWithFlags(originalMaterialIdx, *node.extras->flags, isNoDrawFlagSet);
materialIndex = createMaterialWithFlags(originalMaterialIdx, node.extras->at("flags"), isNoDrawFlagSet);
if (isNoDrawFlagSet && m_is_world_gfx)
continue; // noDraw flag doesn't work, so remove the surface from the graphics data instead
}
@@ -492,12 +492,12 @@ namespace
throw GltfLoadException("Requires primitives attribute POSITION");
// clang-format off
const auto* positionAccessor = GetAccessorForIndex(
"POSITION",
primitive.attributes.POSITION,
{ JsonAccessorType::VEC3 },
{ JsonAccessorComponentType::FLOAT }
).value_or(nullptr);
const auto* positionAccessor = GetAccessorForIndex(
"POSITION",
primitive.attributes.POSITION,
{ JsonAccessorType::VEC3 },
{ JsonAccessorComponentType::FLOAT }
).value_or(nullptr);
// clang-format on
assert(positionAccessor != nullptr);
@@ -539,19 +539,17 @@ namespace
bool addXModelNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->xmodel);
assert(node.extras->contains("xmodel"));
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
BSPXModel xmodel;
if (node.extras->xmodel->size() == 0)
throw GltfLoadException("Xmodel has no name.");
xmodel.name = *node.extras->xmodel;
xmodel.name = node.extras->at("xmodel");
xmodel.doesCastShadow = true;
if (node.extras->flags)
if (node.extras->contains("flags"))
{
std::vector<std::string> flagStrVec = utils::StringSplit(*node.extras->flags, ',');
std::vector<std::string> flagStrVec = utils::StringSplit(node.extras->at("flags"), ',');
for (std::string& flag : flagStrVec)
if (!flag.compare(surfaceTypeToNameMap[SURF_TYPE_NOCASTSHADOW]))
{
@@ -573,7 +571,7 @@ namespace
xmodel.rotationQuaternion.x = rotationQuat.x();
xmodel.rotationQuaternion.y = rotationQuat.y();
xmodel.rotationQuaternion.z = rotationQuat.z();
xmodel.rotationQuaternion.w = rotationQuat.w(); // Eigen is WXYZ, game is XYZW
xmodel.rotationQuaternion.w = rotationQuat.w();
RhcToLhcQuaternion(xmodel.rotationQuaternion.v);
con::warn("XModels don't support scale currently, keep it at 1 in your editor");
@@ -586,30 +584,10 @@ namespace
return true;
}
bool addPathNode_Node(const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->pathnode);
BSPPathNode pathnode;
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
Eigen::Vector4f position(0, 0, 0, 1.0f);
Eigen::Vector4f transformedPosition = nodeMatrix * position;
pathnode.origin.x = transformedPosition.x();
pathnode.origin.y = transformedPosition.y();
pathnode.origin.z = transformedPosition.z();
RhcToLhcCoordinates(pathnode.origin.v);
m_bsp->pathnodes.emplace_back(pathnode);
return true;
}
bool addSpawnPointNode(const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->spawnpoint);
assert(node.extras->contains("spawnpoint"));
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
@@ -633,34 +611,18 @@ namespace
forward.z = outputDirection.z();
RhcToLhcCoordinates(forward.v);
if (m_bsp->isZombiesMap)
std::string team = node.extras->at("spawnpoint");
if (!m_bsp->isZombiesMap && team.compare("attacker") && team.compare("defender") && team.compare("all"))
{
BSPSpawnPointZM spawnPoint;
spawnPoint.origin = origin;
spawnPoint.forward = forward;
spawnPoint.spawnpointGroupName = *node.extras->spawnpoint;
m_bsp->zSpawnPoints.emplace_back(spawnPoint);
con::warn("Ignoring spawn point with an invalid type (must be attacker, defender or all)");
return false;
}
else
{
BSPSpawnPoint spawnPoint;
spawnPoint.origin = origin;
spawnPoint.forward = forward;
if (!node.extras->spawnpoint->compare("attacker"))
spawnPoint.type = SPAWNPOINT_TYPE_ATTACKER;
else if (!node.extras->spawnpoint->compare("defender"))
spawnPoint.type = SPAWNPOINT_TYPE_DEFENDER;
else if (!node.extras->spawnpoint->compare("all"))
spawnPoint.type = SPAWNPOINT_TYPE_ALL;
else
{
con::warn("Ignoring spawn point with an invalid type (must be attacker, defender or all)");
return false;
}
m_bsp->spawnpoints.emplace_back(spawnPoint);
}
BSPSpawnPoint spawnPoint;
spawnPoint.origin = origin;
spawnPoint.forward = forward;
spawnPoint.spawnpointGroupName = team;
m_bsp->spawnpoints.emplace_back(spawnPoint);
return true;
}
@@ -697,12 +659,12 @@ namespace
throw GltfLoadException("Requires primitives attribute POSITION");
// clang-format off
const auto* positionAccessor = GetAccessorForIndex(
"POSITION",
primitive.attributes.POSITION,
{ JsonAccessorType::VEC3 },
{ JsonAccessorComponentType::FLOAT }
).value_or(nullptr);
const auto* positionAccessor = GetAccessorForIndex(
"POSITION",
primitive.attributes.POSITION,
{ JsonAccessorType::VEC3 },
{ JsonAccessorComponentType::FLOAT }
).value_or(nullptr);
// clang-format on
assert(positionAccessor != nullptr);
@@ -807,7 +769,13 @@ namespace
bool addZoneNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->zone);
assert(node.extras->contains("zone"));
if (!node.extras->contains("spawner_group") || !node.extras->contains("spawnpoint_group"))
{
con::error("ignoring zone: Zone object must have a valid spawner_group and spawnpoint_group property");
return false;
}
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
@@ -821,11 +789,11 @@ namespace
BSPZoneZM zone;
zone.origin = origin;
zone.zoneName = *node.extras->zone;
zone.zSpawnerGroupName = node.extras->zspawner_group.value_or("");
zone.spawnpointGroupName = node.extras->spawnpoint_group.value_or("");
zone.zoneName = node.extras->at("zone");
zone.spawnerGroupName = node.extras->at("spawner_group");
zone.spawnpointGroupName = node.extras->at("spawnpoint_group");
zone.modelIndex = addScriptBrushModel(jRoot, node);
m_bsp->zZones.emplace_back(zone);
m_bsp->zm_zones.emplace_back(zone);
return true;
}
@@ -833,7 +801,7 @@ namespace
bool addZSpawnerNode(const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->zspawner);
assert(node.extras->contains("spawner"));
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
@@ -860,57 +828,55 @@ namespace
BSPZSpawnerZM spawner;
spawner.origin = origin;
spawner.forward = forward;
spawner.zSpawnerGroupName = *node.extras->zspawner;
m_bsp->zSpawners.emplace_back(spawner);
spawner.spawnerGroupName = node.extras->at("spawner");
m_bsp->zm_spawners.emplace_back(spawner);
return true;
}
bool addTriggerUseNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
bool addClassNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->trigger_use);
BSPEntity entity;
bool doesClassContainModel = false;
for (auto& element : node.extras->items())
{
std::string key = element.key();
if (!key.compare("origin") || !key.compare("angles"))
continue;
if (!key.compare("model"))
doesClassContainModel = true;
BSPEntityEntry entry;
entry.key = key;
entry.value = element.value();
entity.entries.emplace_back(entry);
}
if (node.mesh && !doesClassContainModel)
entity.modelIndex = addScriptBrushModel(jRoot, node);
else
entity.modelIndex = 0;
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
Eigen::Vector4f position(0, 0, 0, 1.0f);
Eigen::Vector4f transformedPosition = nodeMatrix * position;
vec3_t origin;
origin.x = transformedPosition.x();
origin.y = transformedPosition.y();
origin.z = transformedPosition.z();
RhcToLhcCoordinates(origin.v);
entity.origin.x = transformedPosition.x();
entity.origin.y = transformedPosition.y();
entity.origin.z = transformedPosition.z();
RhcToLhcCoordinates(entity.origin.v);
BSPTriggerBox trigger;
trigger.origin = origin;
trigger.triggerName = *node.extras->trigger_use;
trigger.modelIndex = addScriptBrushModel(jRoot, node);
m_bsp->useTriggers.emplace_back(trigger);
return true;
}
bool addTriggerMultipleNode(const JsonRoot& jRoot, const gltf::JsonNode& node)
{
assert(node.extras);
assert(node.extras->trigger_multiple);
Eigen::Matrix4f nodeMatrix = createNodeMatrix(node);
Eigen::Vector4f position(0, 0, 0, 1.0f);
Eigen::Vector4f transformedPosition = nodeMatrix * position;
vec3_t origin;
origin.x = transformedPosition.x();
origin.y = transformedPosition.y();
origin.z = transformedPosition.z();
RhcToLhcCoordinates(origin.v);
BSPTriggerBox trigger;
trigger.origin = origin;
trigger.triggerName = *node.extras->trigger_multiple;
trigger.modelIndex = addScriptBrushModel(jRoot, node);
m_bsp->triggerMultiples.emplace_back(trigger);
Eigen::Affine3f affineTransform(nodeMatrix);
Eigen::Quaternionf rotationQuat(affineTransform.rotation());
rotationQuat.normalize();
entity.rotationQuaternion.x = rotationQuat.x();
entity.rotationQuaternion.y = rotationQuat.y();
entity.rotationQuaternion.z = rotationQuat.z();
entity.rotationQuaternion.w = rotationQuat.w();
RhcToLhcQuaternion(entity.rotationQuaternion.v);
m_bsp->entities.emplace_back(entity);
return true;
}
@@ -921,34 +887,31 @@ namespace
if (node.extras)
{
if (node.extras->xmodel)
if (!m_is_world_gfx)
{
if (node.extras->contains("classname"))
return addClassNode(jRoot, node);
if (node.extras->contains("spawnpoint"))
return addSpawnPointNode(node);
if (m_bsp->isZombiesMap)
{
if (node.extras->contains("zone"))
return addZoneNode(jRoot, node);
if (node.extras->contains("spawner"))
return addZSpawnerNode(node);
}
}
if (node.extras->contains("xmodel"))
return addXModelNode(jRoot, node);
if (!m_is_world_gfx && node.extras->spawnpoint)
return addSpawnPointNode(node);
if (!m_is_world_gfx && node.extras->pathnode)
return addPathNode_Node(node);
if (!m_is_world_gfx && node.extras->trigger_use)
return addTriggerUseNode(jRoot, node);
if (!m_is_world_gfx && node.extras->trigger_multiple)
return addTriggerMultipleNode(jRoot, node);
if (!m_is_world_gfx && m_bsp->isZombiesMap)
{
if (node.extras->zone)
return addZoneNode(jRoot, node);
if (node.extras->zspawner)
return addZSpawnerNode(node);
}
if (node.mesh)
return addMeshNode(jRoot, node);
}
if (node.mesh)
return addMeshNode(jRoot, node);
return false;
}