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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-23 13:12:06 +00:00

CLANG formatted ObjLoaderT6

This commit is contained in:
LJW-Dev
2025-10-31 17:03:20 +08:00
parent b054cfc990
commit 208d305cc6

View File

@@ -1,6 +1,5 @@
#include "ObjLoaderT6.h"
#include "Asset/GlobalAssetPoolsLoader.h" #include "Asset/GlobalAssetPoolsLoader.h"
#include "BSP/LoaderBSP_T6.h"
#include "FontIcon/CsvLoaderFontIconT6.h" #include "FontIcon/CsvLoaderFontIconT6.h"
#include "FontIcon/JsonLoaderFontIconT6.h" #include "FontIcon/JsonLoaderFontIconT6.h"
#include "Game/T6/CommonT6.h" #include "Game/T6/CommonT6.h"
@@ -17,6 +16,7 @@
#include "Localize/LocalizeLoaderT6.h" #include "Localize/LocalizeLoaderT6.h"
#include "Material/LoaderMaterialT6.h" #include "Material/LoaderMaterialT6.h"
#include "ObjContainer/IPak/IPak.h" #include "ObjContainer/IPak/IPak.h"
#include "ObjLoaderT6.h"
#include "ObjLoading.h" #include "ObjLoading.h"
#include "PhysConstraints/GdtLoaderPhysConstraintsT6.h" #include "PhysConstraints/GdtLoaderPhysConstraintsT6.h"
#include "PhysConstraints/RawLoaderPhysConstraintsT6.h" #include "PhysConstraints/RawLoaderPhysConstraintsT6.h"
@@ -28,6 +28,7 @@
#include "Slug/LoaderSlugT6.h" #include "Slug/LoaderSlugT6.h"
#include "Sound/LoaderSoundBankT6.h" #include "Sound/LoaderSoundBankT6.h"
#include "StringTable/LoaderStringTableT6.h" #include "StringTable/LoaderStringTableT6.h"
#include "TechniqueSet/LoaderTechniqueSetT6.h"
#include "Tracer/GdtLoaderTracerT6.h" #include "Tracer/GdtLoaderTracerT6.h"
#include "Tracer/RawLoaderTracerT6.h" #include "Tracer/RawLoaderTracerT6.h"
#include "Utils/Logging/Log.h" #include "Utils/Logging/Log.h"
@@ -42,8 +43,6 @@
#include "Weapon/WeaponRawLoaderT6.h" #include "Weapon/WeaponRawLoaderT6.h"
#include "ZBarrier/GdtLoaderZBarrierT6.h" #include "ZBarrier/GdtLoaderZBarrierT6.h"
#include "ZBarrier/RawLoaderZBarrierT6.h" #include "ZBarrier/RawLoaderZBarrierT6.h"
#include "BSP/LoaderBSP_T6.h"
#include "TechniqueSet/LoaderTechniqueSetT6.h"
#include <format> #include <format>
#include <memory> #include <memory>