code review changes

This commit is contained in:
Alex 2024-02-09 11:39:51 -05:00
parent 42c4068d2a
commit 2478a1355f
11 changed files with 104 additions and 118 deletions

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@ -7,7 +7,7 @@ class AlgorithmMD5 : public IHashFunction
AlgorithmMD5Impl* m_impl;
public:
static const int HASH_SIZE = 20;
static const int HASH_SIZE = 16;
AlgorithmMD5();
~AlgorithmMD5() override;

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@ -1,19 +1,19 @@
#include "Csv/ParsedCsv.h"
ParsedCsvRow::ParsedCsvRow(std::unordered_map<std::string, size_t>& headers, std::vector<std::string>& row)
ParsedCsvRow::ParsedCsvRow(std::unordered_map<std::string, size_t>& headers, std::vector<std::string> row)
: headers(headers),
values(row)
values(std::move(row))
{
}
const std::string ParsedCsvRow::GetValue(const std::string& header, bool required) const
std::string ParsedCsvRow::GetValue(const std::string& header, bool required) const
{
if (this->headers.find(header) == this->headers.end())
{
if (required)
std::cerr << "ERROR: Required column \"" << header << "\" was not found";
std::cerr << "ERROR: Required column \"" << header << "\" was not found" << std::endl;
else
std::cerr << "WARNING: Expected column \"" << header << "\" was not found";
std::cerr << "WARNING: Expected column \"" << header << "\" was not found" << std::endl;
return {};
}
@ -21,14 +21,14 @@ const std::string ParsedCsvRow::GetValue(const std::string& header, bool require
auto& value = this->values.at(this->headers[header]);
if (required && value.empty())
{
std::cerr << "ERROR: Required column \"" << header << "\" does not have a value";
std::cerr << "ERROR: Required column \"" << header << "\" does not have a value" << std::endl;
return {};
}
return value;
}
const float ParsedCsvRow::GetValueFloat(const std::string& header, bool required) const
float ParsedCsvRow::GetValueFloat(const std::string& header, bool required) const
{
const auto& value = this->GetValue(header, required);
if (!value.empty())
@ -65,7 +65,7 @@ ParsedCsv::ParsedCsv(const CsvInputStream& inputStream, bool hasHeaders)
for (auto i = hasHeaders ? 1u : 0u; i < csvLines.size(); i++)
{
auto& rowValues = csvLines[i];
this->rows.push_back(ParsedCsvRow(this->headers, rowValues));
this->rows.emplace_back(this->headers, std::move(rowValues));
}
}

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@ -1,7 +1,7 @@
#pragma once
#include <Csv/CsvStream.h>
#include <sstream>
#include <unordered_map>
#include "Csv/CsvStream.h"
class ParsedCsvRow
{
@ -9,9 +9,9 @@ class ParsedCsvRow
std::vector<std::string> values;
public:
explicit ParsedCsvRow(std::unordered_map<std::string, size_t>& headers, std::vector<std::string>& row);
const std::string GetValue(const std::string& header, bool required = false) const;
const float GetValueFloat(const std::string& header, bool required = false) const;
explicit ParsedCsvRow(std::unordered_map<std::string, size_t>& headers, std::vector<std::string> row);
std::string GetValue(const std::string& header, bool required = false) const;
float GetValueFloat(const std::string& header, bool required = false) const;
template<typename T> T GetValueInt(const std::string& header, bool required = false) const
{

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@ -26,14 +26,5 @@ namespace T6
static constexpr const char* GDF_FILENAME_WEAPON_ATTACHMENT = "attachment.gdf";
static constexpr const char* GDF_FILENAME_WEAPON_ATTACHMENT_UNIQUE = "attachmentunique.gdf";
static constexpr const char* GDF_FILENAME_ZBARRIER = "zbarrier.gdf";
static const std::array<std::string, 27> SOUND_GROUPS;
static const std::array<std::string, 18> SOUND_CURVES;
static const std::array<std::string, 32> SOUND_DUCK_GROUPS;
static const std::array<std::string, 4> SOUND_LIMIT_TYPES;
static const std::array<std::string, 8> SOUND_MOVE_TYPES;
static const std::array<std::string, 4> SOUND_LOAD_TYPES;
static const std::array<std::string, 11> SOUND_BUS_IDS;
static const std::array<std::string, 4> SOUND_RANDOMIZE_TYPES;
};
} // namespace T6

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@ -1,8 +1,9 @@
#include "ObjConstantsT6.h"
#pragma once
#include <string>
namespace T6
{
const std::array<std::string, 27> ObjConstants::SOUND_GROUPS{
inline const std::string SOUND_GROUPS[]{
"grp_reference",
"grp_master",
"grp_wpn_lfe",
@ -32,7 +33,7 @@ namespace T6
"",
};
const std::array<std::string, 18> ObjConstants::SOUND_CURVES{
inline const std::string SOUND_CURVES[]{
"default",
"defaultmin",
"allon",
@ -53,7 +54,7 @@ namespace T6
"",
};
const std::array<std::string, 32> ObjConstants::SOUND_DUCK_GROUPS{
inline const std::string SOUND_DUCK_GROUPS[]{
"snp_alerts_gameplay",
"snp_ambience",
"snp_claw",
@ -88,14 +89,14 @@ namespace T6
"snp_x3",
};
const std::array<std::string, 4> ObjConstants::SOUND_LIMIT_TYPES{
inline const std::string SOUND_LIMIT_TYPES[]{
"none",
"oldest",
"reject",
"priority",
};
const std::array<std::string, 8> ObjConstants::SOUND_MOVE_TYPES{
inline const std::string SOUND_MOVE_TYPES[]{
"none",
"left_player",
"center_player",
@ -106,14 +107,14 @@ namespace T6
"right_shot",
};
const std::array<std::string, 4> ObjConstants::SOUND_LOAD_TYPES{
inline const std::string SOUND_LOAD_TYPES[]{
"unknown",
"loaded",
"streamed",
"primed",
};
const std::array<std::string, 11> ObjConstants::SOUND_BUS_IDS{
inline const std::string SOUND_BUS_IDS[]{
"bus_reverb",
"bus_fx",
"bus_voice",
@ -127,11 +128,10 @@ namespace T6
"",
};
const std::array<std::string, 4> ObjConstants::SOUND_RANDOMIZE_TYPES{
inline const std::string SOUND_RANDOMIZE_TYPES[]{
"volume",
"pitch",
"variant",
"",
};
} // namespace T6

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@ -2,7 +2,7 @@
#include "Csv/ParsedCsv.h"
#include "Game/T6/CommonT6.h"
#include "Game/T6/ObjConstantsT6.h"
#include "Game/T6/SoundConstantsT6.h"
#include "Game/T6/T6.h"
#include "ObjContainer/SoundBank/SoundBankWriter.h"
#include "Pool/GlobalAssetPool.h"
@ -180,24 +180,18 @@ bool LoadSoundAlias(MemoryManager* memory, SndAlias* alias, const ParsedCsvRow&
alias->flags.pauseable = row.GetValue("pause") == "yes";
alias->flags.stopOnDeath = row.GetValue("stop_on_death") == "yes";
alias->duckGroup =
static_cast<char>(GetValueIndex(row.GetValue("duck_group"), ObjConstants::SOUND_DUCK_GROUPS.data(), ObjConstants::SOUND_DUCK_GROUPS.size()));
alias->flags.volumeGroup = GetValueIndex(row.GetValue("group"), ObjConstants::SOUND_GROUPS.data(), ObjConstants::SOUND_GROUPS.size());
alias->flags.fluxType = GetValueIndex(row.GetValue("move_type"), ObjConstants::SOUND_MOVE_TYPES.data(), ObjConstants::SOUND_MOVE_TYPES.size());
alias->flags.loadType = GetValueIndex(row.GetValue("type"), ObjConstants::SOUND_LOAD_TYPES.data(), ObjConstants::SOUND_LOAD_TYPES.size());
alias->flags.busType = GetValueIndex(row.GetValue("bus"), ObjConstants::SOUND_BUS_IDS.data(), ObjConstants::SOUND_BUS_IDS.size());
alias->flags.limitType = GetValueIndex(row.GetValue("limit_type"), ObjConstants::SOUND_LIMIT_TYPES.data(), ObjConstants::SOUND_LIMIT_TYPES.size());
alias->flags.volumeFalloffCurve = GetValueIndex(row.GetValue("volume_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.reverbFalloffCurve = GetValueIndex(row.GetValue("reverb_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.entityLimitType =
GetValueIndex(row.GetValue("entity_limit_type"), ObjConstants::SOUND_LIMIT_TYPES.data(), ObjConstants::SOUND_LIMIT_TYPES.size());
alias->flags.volumeMinFalloffCurve =
GetValueIndex(row.GetValue("volume_min_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.reverbMinFalloffCurve =
GetValueIndex(row.GetValue("reverb_min_falloff_curve"), ObjConstants::SOUND_CURVES.data(), ObjConstants::SOUND_CURVES.size());
alias->flags.randomizeType =
GetValueIndex(row.GetValue("randomize_type"), ObjConstants::SOUND_RANDOMIZE_TYPES.data(), ObjConstants::SOUND_RANDOMIZE_TYPES.size());
alias->duckGroup = static_cast<char>(GetValueIndex(row.GetValue("duck_group"), SOUND_DUCK_GROUPS, std::extent_v<decltype(SOUND_DUCK_GROUPS)>));
alias->flags.volumeGroup = GetValueIndex(row.GetValue("group"), SOUND_GROUPS, std::extent_v<decltype(SOUND_GROUPS)>);
alias->flags.fluxType = GetValueIndex(row.GetValue("move_type"), SOUND_MOVE_TYPES, std::extent_v<decltype(SOUND_MOVE_TYPES)>);
alias->flags.loadType = GetValueIndex(row.GetValue("type"), SOUND_LOAD_TYPES, std::extent_v<decltype(SOUND_LOAD_TYPES)>);
alias->flags.busType = GetValueIndex(row.GetValue("bus"), SOUND_BUS_IDS, std::extent_v<decltype(SOUND_BUS_IDS)>);
alias->flags.limitType = GetValueIndex(row.GetValue("limit_type"), SOUND_LIMIT_TYPES, std::extent_v<decltype(SOUND_LIMIT_TYPES)>);
alias->flags.volumeFalloffCurve = GetValueIndex(row.GetValue("volume_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.reverbFalloffCurve = GetValueIndex(row.GetValue("reverb_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.entityLimitType = GetValueIndex(row.GetValue("entity_limit_type"), SOUND_LIMIT_TYPES, std::extent_v<decltype(SOUND_LIMIT_TYPES)>);
alias->flags.volumeMinFalloffCurve = GetValueIndex(row.GetValue("volume_min_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.reverbMinFalloffCurve = GetValueIndex(row.GetValue("reverb_min_falloff_curve"), SOUND_CURVES, std::extent_v<decltype(SOUND_CURVES)>);
alias->flags.randomizeType = GetValueIndex(row.GetValue("randomize_type"), SOUND_RANDOMIZE_TYPES, std::extent_v<decltype(SOUND_RANDOMIZE_TYPES)>);
return true;
}
@ -208,16 +202,15 @@ bool LoadSoundAliasIndexList(MemoryManager* memory, SndBank* sndBank)
sndBank->aliasIndex = static_cast<SndIndexEntry*>(memory->Alloc(sizeof(SndIndexEntry) * sndBank->aliasCount));
memset(sndBank->aliasIndex, 0xFF, sizeof(SndIndexEntry) * sndBank->aliasCount);
bool* setAliasIndexList = new bool[sndBank->aliasCount];
memset(setAliasIndexList, false, sndBank->aliasCount);
const auto setAliasIndexList = std::make_unique<bool[]>(sndBank->aliasCount);
for (auto i = 0u; i < sndBank->aliasCount; i++)
{
auto idx = sndBank->alias[i].id % sndBank->aliasCount;
if (sndBank->aliasIndex[idx].value == USHRT_MAX)
if (sndBank->aliasIndex[idx].value == std::numeric_limits<unsigned short>::max())
{
sndBank->aliasIndex[idx].value = i;
sndBank->aliasIndex[idx].next = USHRT_MAX;
sndBank->aliasIndex[idx].next = std::numeric_limits<unsigned short>::max();
setAliasIndexList[i] = true;
}
}
@ -228,44 +221,42 @@ bool LoadSoundAliasIndexList(MemoryManager* memory, SndBank* sndBank)
continue;
auto idx = sndBank->alias[i].id % sndBank->aliasCount;
while (sndBank->aliasIndex[idx].next != USHRT_MAX)
while (sndBank->aliasIndex[idx].next != std::numeric_limits<unsigned short>::max())
{
idx = sndBank->aliasIndex[idx].next;
}
auto offset = 1u;
auto freeIdx = USHRT_MAX;
auto freeIdx = std::numeric_limits<unsigned short>::max();
while (true)
{
freeIdx = (idx + offset) % sndBank->aliasCount;
if (sndBank->aliasIndex[freeIdx].value == USHRT_MAX)
if (sndBank->aliasIndex[freeIdx].value == std::numeric_limits<unsigned short>::max())
break;
freeIdx = (idx + sndBank->aliasCount - offset) % sndBank->aliasCount;
if (sndBank->aliasIndex[freeIdx].value == USHRT_MAX)
if (sndBank->aliasIndex[freeIdx].value == std::numeric_limits<unsigned short>::max())
break;
offset++;
freeIdx = USHRT_MAX;
freeIdx = std::numeric_limits<unsigned short>::max();
if (offset >= sndBank->aliasCount)
break;
}
if (freeIdx == USHRT_MAX)
if (freeIdx == std::numeric_limits<unsigned short>::max())
{
std::cerr << "Unable to allocate sound bank alias index list" << std::endl;
delete[] setAliasIndexList;
return false;
}
sndBank->aliasIndex[idx].next = freeIdx;
sndBank->aliasIndex[freeIdx].value = i;
sndBank->aliasIndex[freeIdx].next = USHRT_MAX;
sndBank->aliasIndex[freeIdx].next = std::numeric_limits<unsigned short>::max();
setAliasIndexList[i] = true;
}
delete[] setAliasIndexList;
return true;
}
@ -436,8 +427,7 @@ bool LoadSoundDuckList(ISearchPath* searchPath, MemoryManager* memory, SndBank*
for (auto& valueJson : duckJson["values"])
{
auto index =
GetValueIndex(valueJson["duckGroup"].get<std::string>(), ObjConstants::SOUND_DUCK_GROUPS.data(), ObjConstants::SOUND_DUCK_GROUPS.size());
auto index = GetValueIndex(valueJson["duckGroup"].get<std::string>(), SOUND_DUCK_GROUPS, std::extent_v<decltype(SOUND_DUCK_GROUPS)>);
duck->attenuation[index] = valueJson["attenuation"].get<float>();
duck->filter[index] = valueJson["filter"].get<float>();
@ -550,14 +540,15 @@ bool AssetLoaderSoundBank::LoadFromRaw(
// write the output linked sound bank
if (sablWriter)
{
auto size = static_cast<size_t>(sablWriter->Write());
size_t dataSize = 0u;
auto result = sablWriter->Write(dataSize);
sablStream->close();
if (size != UINT32_MAX)
if (result)
{
sndBank->loadedAssets.dataSize = size;
sndBank->loadedAssets.data = static_cast<SndChar2048*>(memory->Alloc(size));
memset(sndBank->loadedAssets.data, 0, size);
sndBank->loadedAssets.dataSize = dataSize;
sndBank->loadedAssets.data = static_cast<SndChar2048*>(memory->Alloc(dataSize));
memset(sndBank->loadedAssets.data, 0, dataSize);
}
else
{
@ -569,10 +560,11 @@ bool AssetLoaderSoundBank::LoadFromRaw(
// write the output streamed sound bank
if (sabsWriter)
{
auto size = static_cast<size_t>(sabsWriter->Write());
size_t dataSize = 0u;
auto result = sabsWriter->Write(dataSize);
sabsStream->close();
if (size == UINT32_MAX)
if (!result)
{
std::cerr << "Streamed Sound Bank for " << assetName << " failed to generate. Please check your build files." << std::endl;
return false;

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@ -2,12 +2,11 @@
#include "Crypto.h"
#include "ObjContainer/SoundBank/SoundBankTypes.h"
#include "Sound/WavTypes.h"
#include "Sound/FlacDecoder.h"
#include "Sound/WavTypes.h"
#include "Utils/Alignment.h"
#include "Utils/FileUtils.h"
#include <cstring>
#include <filesystem>
#include <iostream>
@ -78,8 +77,8 @@ public:
void AlignToChunk()
{
if ((m_current_offset & 0xF) != 0)
Pad(0x10 - (m_current_offset & 0xF));
if (m_current_offset % 16 != 0)
Pad(16 - (m_current_offset % 16));
}
void WriteHeader()
@ -91,7 +90,8 @@ public:
SoundAssetBankChecksum checksum{};
memset(&checksum, 0xCC, sizeof(SoundAssetBankChecksum));
SoundAssetBankHeader header{MAGIC,
SoundAssetBankHeader header{
MAGIC,
VERSION,
sizeof(SoundAssetBankEntry),
sizeof(SoundAssetBankChecksum),
@ -102,7 +102,8 @@ public:
m_total_size,
m_entry_section_offset,
m_checksum_section_offset,
checksum};
checksum,
};
strncpy(header.dependencies, m_file_name.data(), header.dependencySize);
@ -169,7 +170,7 @@ public:
static_cast<size_t>(m_current_offset),
decoder->GetFrameCount(),
frameRateIndex,
decoder->GetNumChannels(),
static_cast<unsigned char>(decoder->GetNumChannels()),
sound.looping,
8,
};
@ -192,7 +193,8 @@ public:
auto lastEntry = m_entries.rbegin();
if (!sound.streamed && lastEntry->frameRateIndex != 6)
{
std::cout << "WARNING: Loaded sound \"" << soundFilePath << "\" should have a framerate of 48000 but doesn't. This sound may not work on all games!" << std::endl;
std::cout << "WARNING: Loaded sound \"" << soundFilePath
<< "\" should have a framerate of 48000 but doesn't. This sound may not work on all games!" << std::endl;
}
// calculate checksum
@ -240,12 +242,12 @@ public:
AlignToChunk();
}
std::int64_t Write() override
bool Write(size_t& dataSize) override
{
if (!WriteEntries())
{
std::cerr << "An error occurred writing the sound bank entires. Please check output." << std::endl;
return -1;
return false;
}
WriteEntryList();
@ -259,11 +261,12 @@ public:
if (m_current_offset > UINT32_MAX)
{
std::cerr << "Sound bank files must be under 4GB. Please reduce the number of sounds being written!" << std::endl;
return -1;
return false;
}
// return the total size for the sound asset data
return m_entry_section_offset - DATA_OFFSET;
// output the total size for the sound asset data
dataSize = static_cast<size_t>(m_entry_section_offset - DATA_OFFSET);
return true;
}
private:

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@ -17,7 +17,7 @@ public:
SoundBankWriter& operator=(SoundBankWriter&& other) noexcept = default;
virtual void AddSound(const std::string& soundFilePath, unsigned int soundId, bool looping = false, bool streamed = false) = 0;
virtual std::int64_t Write() = 0;
virtual bool Write(size_t& dataSize) = 0;
static std::unique_ptr<SoundBankWriter> Create(const std::string& fileName, std::ostream& stream, ISearchPath* assetSearchPath);

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@ -2,7 +2,7 @@
#include "Csv/CsvStream.h"
#include "Game/T6/CommonT6.h"
#include "Game/T6/ObjConstantsT6.h"
#include "Game/T6/SoundConstantsT6.h"
#include "ObjContainer/SoundBank/SoundBank.h"
#include "Sound/WavWriter.h"
#include "nlohmann/json.hpp"
@ -123,8 +123,8 @@ namespace
std::unordered_map<unsigned int, std::string> CreateCurvesMap()
{
std::unordered_map<unsigned int, std::string> result;
for (auto i = 0u; i < ObjConstants::SOUND_CURVES.size(); i++)
result.emplace(T6::Common::SND_HashName(ObjConstants::SOUND_CURVES[i].data()), ObjConstants::SOUND_CURVES[i]);
for (auto i = 0u; i < std::extent_v<decltype(SOUND_CURVES)>; i++)
result.emplace(T6::Common::SND_HashName(SOUND_CURVES[i].data()), SOUND_CURVES[i]);
return result;
}
@ -226,7 +226,7 @@ class AssetDumperSndBank::Internal
stream.WriteColumn((alias->secondaryname && *alias->secondaryname) ? alias->secondaryname : "");
// group
stream.WriteColumn(ObjConstants::SOUND_GROUPS[alias->flags.volumeGroup]);
stream.WriteColumn(SOUND_GROUPS[alias->flags.volumeGroup]);
// vol_min
stream.WriteColumn(std::to_string(alias->volMin));
@ -247,28 +247,28 @@ class AssetDumperSndBank::Internal
stream.WriteColumn(std::to_string(alias->distReverbMax));
// volume_falloff_curve
stream.WriteColumn(ObjConstants::SOUND_CURVES[alias->flags.volumeFalloffCurve]);
stream.WriteColumn(SOUND_CURVES[alias->flags.volumeFalloffCurve]);
// reverb_falloff_curve
stream.WriteColumn(ObjConstants::SOUND_CURVES[alias->flags.reverbFalloffCurve]);
stream.WriteColumn(SOUND_CURVES[alias->flags.reverbFalloffCurve]);
// volume_min_falloff_curve
stream.WriteColumn(ObjConstants::SOUND_CURVES[alias->flags.volumeMinFalloffCurve]);
stream.WriteColumn(SOUND_CURVES[alias->flags.volumeMinFalloffCurve]);
// reverb_min_falloff_curve"
stream.WriteColumn(ObjConstants::SOUND_CURVES[alias->flags.reverbMinFalloffCurve]);
stream.WriteColumn(SOUND_CURVES[alias->flags.reverbMinFalloffCurve]);
// limit_count
stream.WriteColumn(std::to_string(alias->limitCount));
// limit_type
stream.WriteColumn(ObjConstants::SOUND_LIMIT_TYPES[alias->flags.limitType]);
stream.WriteColumn(SOUND_LIMIT_TYPES[alias->flags.limitType]);
// entity_limit_count
stream.WriteColumn(std::to_string(alias->entityLimitCount));
// entity_limit_type
stream.WriteColumn(ObjConstants::SOUND_LIMIT_TYPES[alias->flags.entityLimitType]);
stream.WriteColumn(SOUND_LIMIT_TYPES[alias->flags.entityLimitType]);
// pitch_min
stream.WriteColumn(std::to_string(alias->pitchMin));
@ -295,13 +295,13 @@ class AssetDumperSndBank::Internal
stream.WriteColumn("");
// type
stream.WriteColumn(ObjConstants::SOUND_LOAD_TYPES[alias->flags.loadType]);
stream.WriteColumn(SOUND_LOAD_TYPES[alias->flags.loadType]);
// loop
stream.WriteColumn(alias->flags.looping == T6::SA_NON_LOOPING ? "nonlooping" : "looping");
// randomize_type
stream.WriteColumn(ObjConstants::SOUND_RANDOMIZE_TYPES[std::min(alias->flags.randomizeType, 3u)]);
stream.WriteColumn(SOUND_RANDOMIZE_TYPES[std::min(alias->flags.randomizeType, 3u)]);
// probability",
stream.WriteColumn(std::to_string(alias->probability));
@ -316,7 +316,7 @@ class AssetDumperSndBank::Internal
stream.WriteColumn(FindNameForDuck(alias->duck, bank));
// duck_group",
stream.WriteColumn(ObjConstants::SOUND_DUCK_GROUPS[alias->duckGroup]);
stream.WriteColumn(SOUND_DUCK_GROUPS[alias->duckGroup]);
// pan",
stream.WriteColumn(alias->flags.panType == SA_PAN_2D ? "2d" : "3d");
@ -346,7 +346,7 @@ class AssetDumperSndBank::Internal
stream.WriteColumn(alias->flags.distanceLpf ? "yes" : "no");
// move_type",
stream.WriteColumn(ObjConstants::SOUND_MOVE_TYPES[alias->flags.fluxType]);
stream.WriteColumn(SOUND_MOVE_TYPES[alias->flags.fluxType]);
// move_time",
stream.WriteColumn(std::to_string(alias->fluxTime));
@ -397,7 +397,7 @@ class AssetDumperSndBank::Internal
stream.WriteColumn(alias->flags.stopOnDeath ? "yes" : "no");
// bus",
stream.WriteColumn(ObjConstants::SOUND_BUS_IDS[alias->flags.busType]);
stream.WriteColumn(SOUND_BUS_IDS[alias->flags.busType]);
// snapshot",
stream.WriteColumn("");
@ -630,7 +630,7 @@ class AssetDumperSndBank::Internal
for (auto i = 0u; i < 32u; i++)
{
values.push_back({
{"duckGroup", ObjConstants::SOUND_DUCK_GROUPS[i]},
{"duckGroup", SOUND_DUCK_GROUPS[i]},
{"attenuation", duck.attenuation[i] },
{"filter", duck.filter[i] }
});

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@ -1,6 +1,6 @@
#pragma once
#include <Sound/WavTypes.h>
#include <ostream>
#include "Sound/WavTypes.h"
class WavWriter
{

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@ -104,13 +104,13 @@ namespace utils
std::vector<std::string> StringSplit(const std::string& str, const char delim)
{
std::vector<std::string> strings{};
std::vector<std::string> strings;
std::istringstream stream(str);
std::string s;
while (std::getline(stream, s, delim))
{
strings.push_back(s);
strings.emplace_back(std::move(s));
}
return strings;