From 2699de86b62722a37e28a4fcc38b1ea53105dd88 Mon Sep 17 00:00:00 2001 From: Jan Date: Tue, 3 Sep 2024 22:28:04 +0200 Subject: [PATCH] chore: use remapped vertex indices when building vertices in gltf loading --- src/ObjLoading/Game/T6/XModel/JsonXModelLoader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ObjLoading/Game/T6/XModel/JsonXModelLoader.cpp b/src/ObjLoading/Game/T6/XModel/JsonXModelLoader.cpp index 01538b9f..87e06983 100644 --- a/src/ObjLoading/Game/T6/XModel/JsonXModelLoader.cpp +++ b/src/ObjLoading/Game/T6/XModel/JsonXModelLoader.cpp @@ -605,7 +605,7 @@ namespace for (auto vertexIndex = 0u; vertexIndex < vertexCount; vertexIndex++) { - const auto& commonVertex = common.m_vertices[vertexIndex]; + const auto& commonVertex = common.m_vertices[vertexIndices[vertexIndex]]; CreateVertex(surface.verts0[vertexIndex], commonVertex); }