From 2a41770bb02989fafa7d280b72bac6f930c449f1 Mon Sep 17 00:00:00 2001 From: Edo Date: Mon, 25 Mar 2024 12:04:43 +0100 Subject: [PATCH] reword this phrase --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 331322d6..f747a80b 100644 --- a/README.md +++ b/README.md @@ -27,7 +27,7 @@ The formats of the dumped assets are either as close as possible to the original The **Linker** tool allows building custom fastfiles (.ff) for the supported games. It can also load existing zones and reuse their assets from in-memory. -Only a subset of assets can be read from disk, however, depending on the game. +Only a subset of assets can be read from disk depending on the game. Additionally, there are a couple of libraries and tools. A full list of the subcomponents can be found [here](https://openassettools.dev/guide/components.html).