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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-23 21:22:07 +00:00

chore: only one header per modman platform handler

This commit is contained in:
Jan Laupetin
2025-11-02 19:01:22 +00:00
parent d964929681
commit 2aeaa417b6
21 changed files with 99 additions and 181 deletions

View File

@@ -1,6 +1,7 @@
#include "Web/Platform/DialogHandler.h"
#include "Web/Platform/Platform.h"
#ifdef _WIN32
#ifdef PLATFORM_WINDOWS
#include "PlatformUtilsWindows.h"
@@ -8,8 +9,6 @@
#include <thread>
#include <windows.h>
using namespace PLATFORM_NAMESPACE_WINDOWS;
namespace
{
bool SetFilters(IFileDialog* pFileOpen, const std::vector<ui::FileDialogFilter>& filters)
@@ -29,8 +28,8 @@ namespace
const auto& filter = filters[i];
COMDLG_FILTERSPEC filterSpec;
const auto& wName = filterStrings.emplace_back(StringToWideString(filter.m_name));
const auto& wSpec = filterStrings.emplace_back(StringToWideString(filter.m_filter));
const auto& wName = filterStrings.emplace_back(utils::StringToWideString(filter.m_name));
const auto& wSpec = filterStrings.emplace_back(utils::StringToWideString(filter.m_filter));
filterSpec.pszName = wName.c_str();
filterSpec.pszSpec = wSpec.c_str();
@@ -65,7 +64,7 @@ namespace
// Display the file name to the user.
if (SUCCEEDED(hr))
{
result = WideStringToString(pszFilePath);
result = utils::WideStringToString(pszFilePath);
CoTaskMemFree(pszFilePath);
resultType = ui::DialogCallbackResultType::SUCCESSFUL;