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feat: add t6 gfxlight dumper and loader
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@@ -17,6 +17,7 @@
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#include "Image/IwiTypes.h"
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#include "Image/Texture.h"
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#include "Leaderboard/JsonLoaderLeaderboardT6.h"
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#include "LightDef/LightDefLoaderT6.h"
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#include "Localize/LocalizeLoaderT6.h"
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#include "Material/LoaderMaterialT6.h"
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#include "ObjContainer/IPak/IPak.h"
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@@ -399,7 +400,7 @@ namespace T6
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// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldMp>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMapEnts>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderGfxWorld>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderLightDef>(memory));
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collection.AddAssetCreator(light_def::CreateLoaderT6(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderFont>(memory));
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collection.AddAssetCreator(font_icon::CreateCsvLoaderT6(memory, searchPath));
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collection.AddAssetCreator(font_icon::CreateJsonLoaderT6(memory, searchPath));
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