diff --git a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderMaterial.cpp b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderMaterial.cpp index a17e7ef7..e4237382 100644 --- a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderMaterial.cpp +++ b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderMaterial.cpp @@ -881,7 +881,10 @@ namespace IW4 const auto techniqueFileName = AssetLoaderTechniqueSet::GetTechniqueFileName(techniqueName); const auto file = m_search_path->Open(techniqueFileName); if (!file.IsOpen()) + { + std::cerr << "Failed to find file for technique \"" << techniqueName << "\"\n"; return nullptr; + } state_map::StateMapFromTechniqueExtractor extractor; const techset::TechniqueFileReader reader(*file.m_stream, techniqueFileName, &extractor);