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chore: remove ifdefs for disabling certain system tests

* Previously reading written zones was disabled
* Reenable it to test for success in writing correct zones
This commit is contained in:
Jan Laupetin
2026-01-05 10:42:37 +00:00
parent 3fb4dc452e
commit 2d1cfbf43d
7 changed files with 0 additions and 21 deletions

View File

@@ -122,8 +122,6 @@ namespace
REQUIRE(zone->m_script_strings.Value(xmodel->Asset()->boneNames[2]) == "EarRight2");
}
// x64 for now produces invalid zones, don't try to load them yet
#ifdef ARCH_x86
TEST_CASE("Reuse assets from global asset pool(T6)", "[t6][system][simple]")
{
const auto testDir = oat::paths::GetSystemTestsDirectory() / "Game/T6/ReuseGlobalAssetPoolsAssets";
@@ -133,5 +131,4 @@ namespace
BuildTestZone(testDir, outputPath);
CheckTestZoneContent(outputPath);
}
#endif
} // namespace