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chore: remove ifdefs for disabling certain system tests
* Previously reading written zones was disabled * Reenable it to test for success in writing correct zones
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@@ -122,8 +122,6 @@ namespace
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REQUIRE(zone->m_script_strings.Value(xmodel->Asset()->boneNames[2]) == "EarRight2");
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}
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// x64 for now produces invalid zones, don't try to load them yet
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#ifdef ARCH_x86
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TEST_CASE("Reuse assets from global asset pool(T6)", "[t6][system][simple]")
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{
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const auto testDir = oat::paths::GetSystemTestsDirectory() / "Game/T6/ReuseGlobalAssetPoolsAssets";
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@@ -133,5 +131,4 @@ namespace
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BuildTestZone(testDir, outputPath);
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CheckTestZoneContent(outputPath);
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}
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#endif
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} // namespace
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