mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-07-04 02:01:51 +00:00
refactor: make use of IOutputPath in ObjWriting
This commit is contained in:
@ -36,7 +36,7 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
|
||||
dumper.DumpPool(context, assetPools->poolName.get()); \
|
||||
}
|
||||
|
||||
const auto* assetPools = dynamic_cast<GameAssetPoolIW4*>(context.m_zone->m_pools.get());
|
||||
const auto* assetPools = dynamic_cast<GameAssetPoolIW4*>(context.m_zone.m_pools.get());
|
||||
|
||||
DUMP_ASSET_POOL(AssetDumperPhysPreset, m_phys_preset, ASSET_TYPE_PHYSPRESET)
|
||||
DUMP_ASSET_POOL(AssetDumperPhysCollmap, m_phys_collmap, ASSET_TYPE_PHYSCOLLMAP)
|
||||
|
Reference in New Issue
Block a user