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refactor: extract image code into single component
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@@ -2,6 +2,8 @@
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#include "Utils/Pack.h"
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#include <cctype>
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using namespace IW4;
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int Common::StringTable_HashString(const char* str)
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@@ -4,7 +4,6 @@
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// #include <d3d9.h>
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#include "Game/IAsset.h"
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#include "Image/Texture.h"
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#include "IW4_Assets.h"
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