mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-12-18 16:37:48 +00:00
refactor: extract image code into single component
This commit is contained in:
443
src/ObjImage/Image/Texture.cpp
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443
src/ObjImage/Image/Texture.cpp
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#include "Texture.h"
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#include <algorithm>
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#include <cassert>
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#include <cstring>
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// ==============================================
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// ================= Texture ====================
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// ==============================================
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Texture::Texture(const ImageFormat* format, const bool mipMaps)
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{
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m_format = format;
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m_has_mip_maps = mipMaps;
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m_data = nullptr;
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}
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Texture::Texture(Texture&& other) noexcept
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{
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m_format = other.m_format;
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m_has_mip_maps = other.m_has_mip_maps;
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m_data = other.m_data;
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other.m_data = nullptr;
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}
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Texture& Texture::operator=(Texture&& other) noexcept
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{
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m_format = other.m_format;
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m_has_mip_maps = other.m_has_mip_maps;
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m_data = other.m_data;
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other.m_data = nullptr;
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return *this;
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}
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Texture::~Texture()
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{
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delete[] m_data;
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m_data = nullptr;
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}
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const ImageFormat* Texture::GetFormat() const
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{
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return m_format;
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}
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void Texture::Allocate()
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{
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size_t storageRequirement = 0;
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const int mipLevelCount = m_has_mip_maps ? GetMipMapCount() : 1;
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for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++)
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{
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storageRequirement += GetSizeOfMipLevel(currentMipLevel) * GetFaceCount();
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}
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if (storageRequirement > 0)
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{
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m_data = new uint8_t[storageRequirement];
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memset(m_data, 0, storageRequirement);
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}
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}
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bool Texture::Empty() const
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{
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return m_data == nullptr;
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}
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bool Texture::HasMipMaps() const
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{
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return m_has_mip_maps;
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}
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uint8_t* Texture::GetBufferForMipLevel(const int mipLevel)
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{
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return GetBufferForMipLevel(mipLevel, 0);
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}
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const uint8_t* Texture::GetBufferForMipLevel(const int mipLevel) const
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{
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return GetBufferForMipLevel(mipLevel, 0);
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}
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// ==============================================
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// ================ Texture2D ===================
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// ==============================================
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Texture2D::Texture2D(const ImageFormat* format, const unsigned width, const unsigned height)
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: Texture2D(format, width, height, false)
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{
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}
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Texture2D::Texture2D(const ImageFormat* format, const unsigned width, const unsigned height, const bool mipMaps)
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: Texture(format, mipMaps)
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{
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m_width = width;
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m_height = height;
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}
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Texture2D::Texture2D(Texture2D&& other) noexcept
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: Texture(std::move(other)),
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m_width(other.m_width),
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m_height(other.m_height)
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{
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}
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Texture2D::~Texture2D() = default;
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Texture2D& Texture2D::operator=(Texture2D&& other) noexcept
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{
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if (this == &other)
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return *this;
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Texture::operator=(std::move(other));
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m_width = other.m_width;
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m_height = other.m_height;
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return *this;
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}
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TextureType Texture2D::GetTextureType() const
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{
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return TextureType::T_2D;
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}
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unsigned Texture2D::GetWidth() const
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{
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return m_width;
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}
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unsigned Texture2D::GetHeight() const
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{
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return m_height;
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}
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unsigned Texture2D::GetDepth() const
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{
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return 1;
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}
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int Texture2D::GetFaceCount() const
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{
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return 1;
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}
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size_t Texture2D::GetSizeOfMipLevel(const int mipLevel) const
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{
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return m_format->GetSizeOfMipLevel(mipLevel, m_width, m_height, 1);
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}
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int Texture2D::GetMipMapCount() const
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{
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unsigned maxDimension = std::max(m_width, m_height);
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int mipMapCount = 0;
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while (maxDimension != 0)
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{
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maxDimension >>= 1;
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mipMapCount++;
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}
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return mipMapCount;
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}
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uint8_t* Texture2D::GetBufferForMipLevel(const int mipLevel, const int face)
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{
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assert(mipLevel >= 0);
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assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
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assert(face == 0);
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assert(m_data);
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if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
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return nullptr;
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if (face != 0)
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return nullptr;
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if (!m_data)
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return nullptr;
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size_t bufferOffset = 0;
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for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
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{
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bufferOffset += GetSizeOfMipLevel(previousMipLevel);
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}
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return &m_data[bufferOffset];
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}
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const uint8_t* Texture2D::GetBufferForMipLevel(const int mipLevel, const int face) const
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{
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assert(mipLevel >= 0);
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assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
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assert(face == 0);
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assert(m_data);
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if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
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return nullptr;
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if (face != 0)
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return nullptr;
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if (!m_data)
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return nullptr;
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size_t bufferOffset = 0;
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for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
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{
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bufferOffset += GetSizeOfMipLevel(previousMipLevel);
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}
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return &m_data[bufferOffset];
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}
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// ==============================================
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// =============== TextureCube ==================
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// ==============================================
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const int TextureCube::FACE_COUNT = 6;
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TextureCube::TextureCube(const ImageFormat* format, const unsigned width, const unsigned height)
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: Texture2D(format, width, height)
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{
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}
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TextureCube::TextureCube(const ImageFormat* format, const unsigned width, const unsigned height, const bool mipMaps)
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: Texture2D(format, width, height, mipMaps)
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{
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}
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TextureCube::TextureCube(TextureCube&& other) noexcept
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: Texture2D(std::move(other))
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{
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}
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TextureCube::~TextureCube() = default;
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TextureCube& TextureCube::operator=(TextureCube&& other) noexcept
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{
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if (this == &other)
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return *this;
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Texture2D::operator=(std::move(other));
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return *this;
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}
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TextureType TextureCube::GetTextureType() const
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{
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return TextureType::T_CUBE;
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}
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int TextureCube::GetFaceCount() const
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{
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return FACE_COUNT;
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}
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uint8_t* TextureCube::GetBufferForMipLevel(const int mipLevel, const int face)
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{
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assert(mipLevel >= 0);
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assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
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assert(face >= 0);
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assert(face < FACE_COUNT);
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assert(m_data);
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if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
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return nullptr;
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if (face < 0 || face >= FACE_COUNT)
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return nullptr;
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if (!m_data)
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return nullptr;
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size_t bufferOffset = 0;
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for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
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{
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bufferOffset += GetSizeOfMipLevel(previousMipLevel) * FACE_COUNT;
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}
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return &m_data[bufferOffset + GetSizeOfMipLevel(mipLevel) * face];
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}
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const uint8_t* TextureCube::GetBufferForMipLevel(const int mipLevel, const int face) const
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{
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assert(mipLevel >= 0);
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assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
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assert(face >= 0);
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assert(face < FACE_COUNT);
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assert(m_data);
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if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
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return nullptr;
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if (face < 0 || face >= FACE_COUNT)
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return nullptr;
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if (!m_data)
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return nullptr;
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size_t bufferOffset = 0;
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for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
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{
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bufferOffset += GetSizeOfMipLevel(previousMipLevel) * FACE_COUNT;
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}
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return &m_data[bufferOffset + GetSizeOfMipLevel(mipLevel) * face];
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}
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// ==============================================
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// ================ Texture3D ===================
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// ==============================================
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Texture3D::Texture3D(const ImageFormat* format, const unsigned width, const unsigned height, const unsigned depth)
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: Texture3D(format, width, height, depth, false)
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{
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}
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Texture3D::Texture3D(const ImageFormat* format, const unsigned width, const unsigned height, const unsigned depth, const bool mipMaps)
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: Texture(format, mipMaps)
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{
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m_width = width;
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m_height = height;
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m_depth = depth;
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}
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Texture3D::Texture3D(Texture3D&& other) noexcept
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: Texture(std::move(other)),
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m_width(other.m_width),
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m_height(other.m_height),
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m_depth(other.m_depth)
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{
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}
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Texture3D::~Texture3D() = default;
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Texture3D& Texture3D::operator=(Texture3D&& other) noexcept
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{
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if (this == &other)
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return *this;
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Texture::operator=(std::move(other));
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m_width = other.m_width;
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m_height = other.m_height;
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m_depth = other.m_depth;
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return *this;
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}
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TextureType Texture3D::GetTextureType() const
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{
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return TextureType::T_3D;
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}
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unsigned Texture3D::GetWidth() const
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{
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return m_width;
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}
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unsigned Texture3D::GetHeight() const
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{
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return m_height;
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}
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unsigned Texture3D::GetDepth() const
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{
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return m_depth;
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}
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int Texture3D::GetFaceCount() const
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{
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return 1;
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}
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size_t Texture3D::GetSizeOfMipLevel(const int mipLevel) const
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{
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return m_format->GetSizeOfMipLevel(mipLevel, m_width, m_height, m_depth);
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}
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int Texture3D::GetMipMapCount() const
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{
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unsigned maxDimension = std::max(std::max(m_width, m_height), m_depth);
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int mipMapCount = 0;
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while (maxDimension != 0)
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{
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maxDimension >>= 1;
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mipMapCount++;
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}
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return mipMapCount;
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}
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uint8_t* Texture3D::GetBufferForMipLevel(const int mipLevel, const int face)
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{
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assert(mipLevel >= 0);
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assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
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assert(face == 0);
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assert(m_data);
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if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
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return nullptr;
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if (face != 0)
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return nullptr;
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if (!m_data)
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return nullptr;
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size_t bufferOffset = 0;
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for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
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{
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bufferOffset += GetSizeOfMipLevel(previousMipLevel);
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}
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return &m_data[bufferOffset];
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}
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const uint8_t* Texture3D::GetBufferForMipLevel(const int mipLevel, const int face) const
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{
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assert(mipLevel >= 0);
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assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
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assert(face == 0);
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assert(m_data);
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if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
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return nullptr;
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if (face != 0)
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return nullptr;
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if (!m_data)
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return nullptr;
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size_t bufferOffset = 0;
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for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
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{
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bufferOffset += GetSizeOfMipLevel(previousMipLevel);
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}
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return &m_data[bufferOffset];
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}
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