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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-12-07 19:57:48 +00:00

chore: mixed code improvements

This commit is contained in:
Jan Laupetin
2025-11-04 22:52:34 +00:00
parent b754be5a68
commit 30e63186f3
21 changed files with 270 additions and 250 deletions

View File

@@ -11,7 +11,7 @@ namespace BSP
{
}
GameWorldMp* GameWorldMpLinker::linkGameWorldMp(const BSPData& bsp) const
GameWorldMp* GameWorldMpLinker::LinkGameWorldMp(const BSPData& bsp) const
{
GameWorldMp* gameWorldMp = m_memory.Alloc<GameWorldMp>();
@@ -24,7 +24,7 @@ namespace BSP
gameWorldMp->path.nodeTreeCount = 0;
// The game has 128 empty nodes allocated
const auto extraNodeCount = gameWorldMp->path.nodeCount + 128;
const auto extraNodeCount = gameWorldMp->path.nodeCount + 128u;
gameWorldMp->path.nodes = m_memory.Alloc<pathnode_t>(extraNodeCount);
gameWorldMp->path.basenodes = m_memory.Alloc<pathbasenode_t>(extraNodeCount);
gameWorldMp->path.pathVis = nullptr;