feat: add external image loader for every supported game

This commit is contained in:
Jan Laupetin committed 2026-01-05 09:50:20 +00:00
1 parent da2a76f6da
commit 33584f6f7b
22 files changed
+369 -228

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@@ -4,6 +4,7 @@
#include "Game/IW4/AssetMarkerIW4.h"
#include "Game/IW4/GameIW4.h"
#include "Game/IW4/IW4.h"
#include "Game/IW4/Image/ImageLoaderExternalIW4.h"
#include "Game/IW4/XModel/LoaderXModelIW4.h"
#include "Leaderboard/LoaderLeaderboardIW4.h"
#include "LightDef/LightDefLoaderIW4.h"
@@ -130,7 +131,7 @@ namespace
collection.AddAssetCreator(shader::CreatePixelShaderLoaderIW4(memory, searchPath));
collection.AddAssetCreator(shader::CreateVertexShaderLoaderIW4(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderTechset>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderImage>(memory));
collection.AddAssetCreator(image::CreateLoaderExternalIW4(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
collection.AddAssetCreator(sound_curve::CreateLoaderIW4(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderLoadedSound>(memory));