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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-27 11:28:08 +00:00

refactor: streamline obj compiling asset loading

This commit is contained in:
Jan Laupetin
2025-08-05 18:51:56 +02:00
parent 95a6a028ab
commit 33c09dfe61
31 changed files with 505 additions and 495 deletions
@@ -18,7 +18,7 @@ namespace
: m_memory(memory),
m_zone(zone),
m_zone_definition(zoneDefinition),
m_kvp_creator(zoneStates.GetZoneAssetCreationState<KeyValuePairsCreator>())
m_kvp_creator(zoneStates.GetZoneAssetCreationState<::key_value_pairs::Creator>())
{
}
@@ -67,15 +67,15 @@ namespace
MemoryManager& m_memory;
const Zone& m_zone;
const ZoneDefinition& m_zone_definition;
KeyValuePairsCreator& m_kvp_creator;
::key_value_pairs::Creator m_kvp_creator;
};
} // namespace
namespace T6
namespace T6::key_value_pairs
{
std::unique_ptr<IAssetCreator>
CreateKeyValuePairsCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates)
CreateCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates)
{
return std::make_unique<KeyValuePairsCompiler>(memory, zone, zoneDefinition, zoneStates);
}
} // namespace T6
} // namespace T6::key_value_pairs
@@ -9,8 +9,8 @@
#include <memory>
namespace T6
namespace T6::key_value_pairs
{
std::unique_ptr<IAssetCreator>
CreateKeyValuePairsCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates);
} // namespace T6
CreateCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates);
} // namespace T6::key_value_pairs
+5 -5
View File
@@ -19,7 +19,7 @@ namespace
{
auto& memory = zone.Memory();
collection.AddAssetCreator(CreateKeyValuePairsCompiler(memory, zone, zoneDefinition.m_zone_definition, zoneStates));
collection.AddAssetCreator(T6::key_value_pairs::CreateCompiler(memory, zone, zoneDefinition.m_zone_definition, zoneStates));
}
void ConfigurePostProcessors(AssetCreatorCollection& collection,
@@ -31,11 +31,11 @@ namespace
{
auto& memory = zone.Memory();
if (ImageIPakPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
collection.AddAssetPostProcessor(std::make_unique<ImageIPakPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
if (image::IPakPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
collection.AddAssetPostProcessor(std::make_unique<image::IPakPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
if (ImageIwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
collection.AddAssetPostProcessor(std::make_unique<ImageIwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
if (image::IwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
collection.AddAssetPostProcessor(std::make_unique<image::IwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
}
} // namespace