mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-27 11:28:08 +00:00
refactor: streamline obj compiling asset loading
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@@ -18,7 +18,7 @@ namespace
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: m_memory(memory),
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m_zone(zone),
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m_zone_definition(zoneDefinition),
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m_kvp_creator(zoneStates.GetZoneAssetCreationState<KeyValuePairsCreator>())
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m_kvp_creator(zoneStates.GetZoneAssetCreationState<::key_value_pairs::Creator>())
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{
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}
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@@ -67,15 +67,15 @@ namespace
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MemoryManager& m_memory;
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const Zone& m_zone;
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const ZoneDefinition& m_zone_definition;
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KeyValuePairsCreator& m_kvp_creator;
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::key_value_pairs::Creator m_kvp_creator;
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};
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} // namespace
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namespace T6
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namespace T6::key_value_pairs
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{
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std::unique_ptr<IAssetCreator>
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CreateKeyValuePairsCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates)
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CreateCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates)
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{
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return std::make_unique<KeyValuePairsCompiler>(memory, zone, zoneDefinition, zoneStates);
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}
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} // namespace T6
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} // namespace T6::key_value_pairs
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@@ -9,8 +9,8 @@
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#include <memory>
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namespace T6
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namespace T6::key_value_pairs
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{
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std::unique_ptr<IAssetCreator>
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CreateKeyValuePairsCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates);
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} // namespace T6
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CreateCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates);
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} // namespace T6::key_value_pairs
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@@ -19,7 +19,7 @@ namespace
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{
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auto& memory = zone.Memory();
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collection.AddAssetCreator(CreateKeyValuePairsCompiler(memory, zone, zoneDefinition.m_zone_definition, zoneStates));
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collection.AddAssetCreator(T6::key_value_pairs::CreateCompiler(memory, zone, zoneDefinition.m_zone_definition, zoneStates));
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}
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void ConfigurePostProcessors(AssetCreatorCollection& collection,
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@@ -31,11 +31,11 @@ namespace
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{
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auto& memory = zone.Memory();
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if (ImageIPakPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
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collection.AddAssetPostProcessor(std::make_unique<ImageIPakPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
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if (image::IPakPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
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collection.AddAssetPostProcessor(std::make_unique<image::IPakPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
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if (ImageIwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
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collection.AddAssetPostProcessor(std::make_unique<ImageIwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
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if (image::IwdPostProcessor<AssetImage>::AppliesToZoneDefinition(zoneDefinition))
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collection.AddAssetPostProcessor(std::make_unique<image::IwdPostProcessor<AssetImage>>(zoneDefinition, searchPath, zoneStates, outDir));
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}
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} // namespace
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