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refactor: streamline obj compiling asset loading

This commit is contained in:
Jan Laupetin
2025-08-05 18:51:56 +02:00
parent 95a6a028ab
commit 33c09dfe61
31 changed files with 505 additions and 495 deletions

View File

@@ -33,7 +33,7 @@ namespace
std::unique_ptr<IAssetPostProcessor> CreateSut()
{
return std::make_unique<ImageIwdPostProcessor<AssetImage>>(m_zone_definition_context, m_search_path, m_zone_states, m_out_dir);
return std::make_unique<image::IwdPostProcessor<AssetImage>>(m_zone_definition_context, m_search_path, m_zone_states, m_out_dir);
}
Zone m_zone;