mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-11-04 16:31:58 +00:00
refactor: generate asset code once per asset/variant combination
This commit is contained in:
12 files changed
+380
-312
No files matched your search
@@ -90,7 +90,10 @@ std::vector<CodeTemplateFile> AssetStructTestsTemplate::GetFilesToRenderOncePerA
|
||||
auto gameName = context.m_game;
|
||||
utils::MakeStringLowerCase(gameName);
|
||||
|
||||
files.emplace_back(std::format("XAssets/{0}/{0}_{1}_struct_test.cpp", assetName, gameName), TAG_SOURCE);
|
||||
auto variantName = context.m_variant->m_name;
|
||||
utils::MakeStringLowerCase(variantName);
|
||||
|
||||
files.emplace_back(std::format("XAssets/{0}/{0}_{1}_{2}_struct_test.cpp", assetName, gameName, variantName), TAG_SOURCE);
|
||||
|
||||
return files;
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user