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feat: add shader compiler for IW4
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#pragma once
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#include "Asset/IAssetCreator.h"
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#include "Utils/MemoryManager.h"
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#include <memory>
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namespace techset
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{
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std::unique_ptr<IAssetCreator> CreateVertexShaderCompilerIW4(MemoryManager& memory, ISearchPath& searchPath);
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}
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