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refactor: move asset type names to IGame implementations

This commit is contained in:
Jan Laupetin
2026-02-04 22:35:33 +00:00
parent e5784d09ed
commit 3b1e65e8cc
39 changed files with 72 additions and 607 deletions

View File

@@ -3,7 +3,6 @@
#include "AssetList.h"
#include "Csv/CsvStream.h"
#include "Game/IGame.h"
#include "Zone/AssetNameResolver.h"
#include <iostream>
@@ -16,5 +15,5 @@ public:
private:
CsvOutputStream m_stream;
const IAssetNameResolver* m_asset_name_resolver;
const IGame* m_game;
};