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Added the zone definition to the parameters of ConfigureCreatorCollection. ObjLoaderT6 has also been changed to conditionally add the BSP creator if the map type isn't NONE.
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@@ -18,7 +18,8 @@ namespace T6
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void LoadReferencedContainersForZone(ISearchPath& searchPath, Zone& zone) const override;
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void UnloadContainersOfZone(Zone& zone) const override;
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void ConfigureCreatorCollection(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt) const override;
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void ConfigureCreatorCollection(
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AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt, ZoneDefinition& definition) const override;
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private:
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static bool VerifySoundBankChecksum(const SoundBank& soundBank, const SndRuntimeAssetBank& sndRuntimeAssetBank);
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