mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-07-21 15:30:33 +00:00
feat: font loading and dumping (#866)
* feat: font loading and dumping * chore: make font properties unsigned if possible * chore: use merge_patch to dump json font * chore: font material is required * chore: move static methods from font loader and dumper to anonymous namespace * chore: make sure loaded fonts have their glyphs sorted * chore: add macros for json NLOHMANN_TO_JSON_METHOD and NLOHMANN_FROM_JSON_METHOD * feat: encode printable letters as string in json Co-authored-by: hindercanrun <[email protected]> * chore: omit redundant glyph count from jsons --------- Co-authored-by: Jan Laupetin <[email protected]> Co-authored-by: hindercanrun <[email protected]> Co-authored-by: MrIkso <[email protected]>
This commit is contained in:
co-authored by
Jan Laupetin
hindercanrun
MrIkso
parent
fb4b00398c
commit
3fb8b2bb17
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "Asset/GlobalAssetPoolsLoader.h"
|
||||
#include "Game/IW4/AssetMarkerIW4.h"
|
||||
#include "Game/IW4/Font/FontLoaderIW4.h"
|
||||
#include "Game/IW4/GameIW4.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
#include "Game/IW4/Image/ImageLoaderEmbeddedIW4.h"
|
||||
@@ -146,7 +147,7 @@ namespace
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderFxWorld>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderGfxWorld>(memory));
|
||||
collection.AddAssetCreator(light_def::CreateLoaderIW4(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderFont>(memory));
|
||||
collection.AddAssetCreator(font::CreateLoaderIW4(memory, searchPath));
|
||||
collection.AddAssetCreator(menu::CreateMenuListLoaderIW4(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderMenu>(memory));
|
||||
collection.AddAssetCreator(localize::CreateLoaderIW4(memory, searchPath, zone));
|
||||
|
||||
Reference in New Issue
Block a user