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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-23 21:22:07 +00:00

chore: rename ZoneAssetLoaderState to ZoneAssetCreationState

This commit is contained in:
Jan
2025-01-03 11:01:44 +01:00
parent 9068e96dfa
commit 416823c6cd
24 changed files with 104 additions and 103 deletions

View File

@@ -28,8 +28,8 @@ namespace
std::vector<menuDef_t*> menus;
AssetRegistration<AssetMenuList> registration(assetName);
auto& zoneState = context.GetZoneAssetLoaderState<menu::MenuAssetZoneState>();
auto& conversionState = context.GetZoneAssetLoaderState<MenuConversionZoneState>();
auto& zoneState = context.GetZoneAssetCreationState<menu::MenuAssetZoneState>();
auto& conversionState = context.GetZoneAssetCreationState<MenuConversionZoneState>();
std::deque<std::string> menuLoadQueue;
const auto alreadyLoadedMenuListFileMenus = conversionState.m_menus_by_filename.find(assetName);
@@ -74,7 +74,7 @@ namespace
void FinalizeZone(AssetCreationContext& context) override
{
context.GetZoneAssetLoaderState<MenuConversionZoneState>().FinalizeSupportingData();
context.GetZoneAssetCreationState<MenuConversionZoneState>().FinalizeSupportingData();
}
private: