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chore: rename ZoneAssetLoaderState to ZoneAssetCreationState
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@@ -1,13 +1,13 @@
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#pragma once
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#include "Asset/IZoneAssetLoaderState.h"
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#include "Asset/IZoneAssetCreationState.h"
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#include "Game/IW5/IW5.h"
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#include <map>
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namespace IW5
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{
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class MenuConversionZoneState final : public IZoneAssetLoaderState
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class MenuConversionZoneState final : public IZoneAssetCreationState
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{
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Zone* m_zone;
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std::vector<Statement_s*> m_functions;
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