Rename ZoneLoader and ZoneWriter components to ZoneLoading and ZoneWriting to make a difference between the executive class and the component class

This commit is contained in:
Jan 2019-09-24 22:35:11 +02:00
parent 0d8432d4f7
commit 42af6df5d8
86 changed files with 22 additions and 13 deletions

View File

@ -17,7 +17,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Components", "Components",
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZoneCommon", "src\ZoneCommon\ZoneCommon.vcxproj", "{2A92076F-6DFD-4FB1-9E6A-4542B4B049C7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZoneLoader", "src\ZoneLoader\ZoneLoader.vcxproj", "{C3308B0A-D7C7-4560-B5F7-3654DD4B668D}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZoneLoading", "src\ZoneLoading\ZoneLoading.vcxproj", "{C3308B0A-D7C7-4560-B5F7-3654DD4B668D}"
ProjectSection(ProjectDependencies) = postProject
{FC57DC08-3496-4DCF-B52F-6EDC568B333C} = {FC57DC08-3496-4DCF-B52F-6EDC568B333C}
{757FB12A-B410-4B76-B525-2D11A14DAD9D} = {757FB12A-B410-4B76-B525-2D11A14DAD9D}
@ -26,7 +26,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZoneLoader", "src\ZoneLoade
{8D511FF0-0294-47EE-9AC4-BD9FE5DCC681} = {8D511FF0-0294-47EE-9AC4-BD9FE5DCC681}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZoneWriter", "src\ZoneWriter\ZoneWriter.vcxproj", "{B92A6638-68F9-45D2-AB03-6ED69E349381}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZoneWriting", "src\ZoneWriting\ZoneWriting.vcxproj", "{B92A6638-68F9-45D2-AB03-6ED69E349381}"
ProjectSection(ProjectDependencies) = postProject
{D1C20C32-9CB8-44B8-9DF7-F0CF8FB304D3} = {D1C20C32-9CB8-44B8-9DF7-F0CF8FB304D3}
{2A92076F-6DFD-4FB1-9E6A-4542B4B049C7} = {2A92076F-6DFD-4FB1-9E6A-4542B4B049C7}

View File

@ -1 +0,0 @@
#include "ZoneLoader.h"

View File

@ -1,8 +0,0 @@
#pragma once
#include <string>
class ZoneLoader
{
public:
static bool LoadZone(std::string& name);
};

View File

@ -0,0 +1,6 @@
#include "ZoneLoading.h"
bool ZoneLoading::LoadZone(std::string& path)
{
return false;
}

View File

@ -0,0 +1,8 @@
#pragma once
#include <string>
class ZoneLoading
{
public:
static bool LoadZone(std::string& path);
};

View File

@ -61,6 +61,7 @@
<ClInclude Include="Game\T6\ContentLoaderT6.h" />
<ClInclude Include="Game\T6\ZoneLoaderFactoryT6.h" />
<ClInclude Include="Loading\ZoneLoader.h" />
<ClInclude Include="ZoneLoading.h" />
<ClInclude Include="Zone\Stream\Impl\XBlockInputStream.h" />
<ClInclude Include="Zone\Stream\IZoneInputStream.h" />
</ItemGroup>
@ -98,14 +99,16 @@
<ClCompile Include="Game\T6\ContentLoaderT6.cpp" />
<ClCompile Include="Game\T6\ZoneLoaderFactoryT6.cpp" />
<ClCompile Include="Loading\ZoneLoader.cpp" />
<ClCompile Include="ZoneLoading.cpp" />
<ClCompile Include="Zone\Stream\Impl\XBlockInputStream.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{C3308B0A-D7C7-4560-B5F7-3654DD4B668D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>ZoneLoader</RootNamespace>
<RootNamespace>ZoneLoading</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<ProjectName>ZoneLoading</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

View File

@ -25,8 +25,9 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{B92A6638-68F9-45D2-AB03-6ED69E349381}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>ZoneWriter</RootNamespace>
<RootNamespace>ZoneWriting</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
<ProjectName>ZoneWriting</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">