From 42ed9d86168d2cb5db830d24becd9144328e1927 Mon Sep 17 00:00:00 2001 From: njohnson Date: Sun, 10 May 2026 22:57:14 -0400 Subject: [PATCH] Move const to anonymous namespace. --- .../Game/IW3/LightDef/LightDefAssetCreationStateIW3.cpp | 5 +++++ .../Game/IW3/LightDef/LightDefAssetCreationStateIW3.h | 2 -- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.cpp b/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.cpp index 112144fd..7838e9ed 100644 --- a/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.cpp +++ b/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.cpp @@ -4,6 +4,11 @@ using namespace IW3; +namespace +{ + constexpr auto MAX_LMAP_USAGE = 512; +}; + LightDefAssetCreationState::LightDefAssetCreationState() : m_lmap_pixels_used_for_falloff(0) { diff --git a/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.h b/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.h index 2cf65c70..57e5d55a 100644 --- a/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.h +++ b/src/ObjLoading/Game/IW3/LightDef/LightDefAssetCreationStateIW3.h @@ -6,8 +6,6 @@ namespace IW3 { - constexpr auto MAX_LMAP_USAGE = 512; - class LightDefAssetCreationState : public IZoneAssetCreationState { public: