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Remove unused xblocks vector in Zone
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@ -8,7 +8,6 @@
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#include "Pool/ZoneAssetPools.h"
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#include "Game/IGame.h"
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#include "Game/GameLanguage.h"
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#include "Zone/XBlock.h"
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#include "ZoneMemory.h"
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class IGame;
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@ -16,7 +15,6 @@ class ZoneAssetPools;
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class Zone
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{
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std::vector<XBlock*> m_blocks;
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std::unique_ptr<ZoneMemory> m_memory;
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bool m_registered;
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@ -31,6 +29,10 @@ public:
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Zone(std::string name, zone_priority_t priority, IGame* game);
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~Zone();
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Zone(const Zone& other) = delete;
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Zone(Zone&& other) noexcept = default;
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Zone& operator=(const Zone& other) = delete;
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Zone& operator=(Zone&& other) noexcept = default;
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void Register();
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