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fix: doing wrong alignment on dynamic filling
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@ -164,6 +164,10 @@ void ContentLoader::LoadXAssetArray(const bool atStreamStart, const size_t count
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{
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LoadXAsset(false);
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varXAsset++;
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#ifdef DEBUG_OFFSETS
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m_stream.DebugOffsets(index);
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#endif
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}
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}
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