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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-17 14:02:12 +00:00

feat: initial T4 support (#807)

* feat: initial T4 support

* chore: adjust t4 symbols a bit for accuracy

* chore: add PackIndex asset to T4

* chore: remove unused AssetXModelPieces

* chore: add default and global asset pools loader for T4

* chore: use separate defines for T4 in ImageDumper

* chore: remove unnecessary namespaces in gfximage_actions

* chore: small things

* chore: fix T4 PhysPreset type

* chore: use proper XQuat2 type for T4 xanims

* chore: fix errors on T4 types

* chore: use iw3 like struct for XModelStreamInfo

* docs: add basic docs for T4

* chore: add basic ObjCompiler setup for T4

* chore: adjust loaded sound definition

* chore: make sure t4 material has the correct alignment

* chore: make sure t4 uses similar names for assets as other games

* fix: asset references should not be reusable

* chore: add content writer for t4

* feat: add t4 localize loader

* chore: reorder game ids to be alphabetically ordered

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Co-authored-by: Jan Laupetin <jan@laupetin.net>
This commit is contained in:
mo
2026-06-07 13:06:33 +01:00
committed by GitHub
parent 04628fc52c
commit 44d6710991
88 changed files with 6787 additions and 18 deletions
@@ -0,0 +1,7 @@
// =========================================
// LocalizeEntry
// =========================================
use LocalizeEntry;
set block XFILE_BLOCK_TEMP;
set string name;
set string value;