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fix: fix wrong asset name for iw4 clipmap asset

This commit is contained in:
Jan Laupetin
2025-12-18 15:34:15 +00:00
parent 312b3c3a57
commit 45115b97d0

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@@ -10,15 +10,15 @@ using namespace IW4;
namespace namespace
{ {
constexpr const char* ASSET_TYPE_NAMES[]{ constexpr const char* ASSET_TYPE_NAMES[]{
"physpreset", "physcollmap", "xanim", "xmodelsurfs", "xmodel", "physpreset", "physcollmap", "xanim", "xmodelsurfs", "xmodel",
"material", "pixelshader", "vertexshader", "vertexdecl", "techniqueset", "material", "pixelshader", "vertexshader", "vertexdecl", "techniqueset",
"image", "sound", "soundcurve", "loadedsound", "clipmap_unused", "image", "sound", "soundcurve", "loadedsound", "clipmap_unused",
"clipmap_used", "comworld", "gameworldsp", "gameworldmp", "mapents", "clipmap", "comworld", "gameworldsp", "gameworldmp", "mapents",
"fxworld", "gfxworld", "lightdef", "uimap", "font", "fxworld", "gfxworld", "lightdef", "uimap", "font",
"menulist", "menu", "localize", "weapon", "snddriverglobals", "menulist", "menu", "localize", "weapon", "snddriverglobals",
"fx", "impactfx", "aitype", "mptype", "character", "fx", "impactfx", "aitype", "mptype", "character",
"xmodelalias", "rawfile", "stringtable", "leaderboard", "structureddatadef", "xmodelalias", "rawfile", "stringtable", "leaderboard", "structureddatadef",
"tracer", "vehicle", "addonmapents", "tracer", "vehicle", "addonmapents",
}; };
} }