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Rename all instances of Pausable to Pauseable
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@ -6228,7 +6228,7 @@ namespace T6
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unsigned int distanceLpf : 1; // 2
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unsigned int distanceLpf : 1; // 2
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unsigned int doppler : 1; // 3
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unsigned int doppler : 1; // 3
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unsigned int isBig : 1; // 4
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unsigned int isBig : 1; // 4
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unsigned int pausable : 1; // 5
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unsigned int pauseable : 1; // 5
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unsigned int isMusic : 1; // 6
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unsigned int isMusic : 1; // 6
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unsigned int stopOnEntDeath : 1; // 7
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unsigned int stopOnEntDeath : 1; // 7
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unsigned int timescale : 1; // 8
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unsigned int timescale : 1; // 8
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@ -533,7 +533,7 @@ namespace
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uint8_t dryMinCurve = 0u, dryMaxCurve = 0u, wetMinCurve = 0u, wetMaxCurve = 0u, limitType = 0u, entityLimitType = 0u, randomizeType = 0u, fluxType = 0u,
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uint8_t dryMinCurve = 0u, dryMaxCurve = 0u, wetMinCurve = 0u, wetMaxCurve = 0u, limitType = 0u, entityLimitType = 0u, randomizeType = 0u, fluxType = 0u,
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storage = 0u, volumeGroup = 0u, distanceLpf = 0u, doppler = 0u, isBig = 0u, looping = 0u, panType = 0u, isMusic = 0u, timescale = 0u,
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storage = 0u, volumeGroup = 0u, distanceLpf = 0u, doppler = 0u, isBig = 0u, looping = 0u, panType = 0u, isMusic = 0u, timescale = 0u,
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pausable = 0u, stopOnEntDeath = 0u, busType = 0u, voiceLimit = 0u, ignoreMaxDist = 0u, neverPlayTwice = 0u, isCinematic = 0u;
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pauseable = 0u, stopOnEntDeath = 0u, busType = 0u, voiceLimit = 0u, ignoreMaxDist = 0u, neverPlayTwice = 0u, isCinematic = 0u;
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// clang-format off
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// clang-format off
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const auto couldReadSoundAlias =
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const auto couldReadSoundAlias =
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ReadColumnString(row, headers.m_secondary, alias.secondaryName, memory)
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ReadColumnString(row, headers.m_secondary, alias.secondaryName, memory)
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@ -586,7 +586,7 @@ namespace
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&& ReadColumnEnum(headerRow, row, headers.m_is_cinematic, rowIndex, isCinematic, SOUND_NO_YES)
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&& ReadColumnEnum(headerRow, row, headers.m_is_cinematic, rowIndex, isCinematic, SOUND_NO_YES)
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&& ReadColumnInt16(headerRow, row, headers.m_fade_in, rowIndex, alias.fadeIn, 0)
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&& ReadColumnInt16(headerRow, row, headers.m_fade_in, rowIndex, alias.fadeIn, 0)
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&& ReadColumnInt16(headerRow, row, headers.m_fade_out, rowIndex, alias.fadeOut, 0)
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&& ReadColumnInt16(headerRow, row, headers.m_fade_out, rowIndex, alias.fadeOut, 0)
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&& ReadColumnEnum(headerRow, row, headers.m_pauseable, rowIndex, pausable, SOUND_NO_YES)
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&& ReadColumnEnum(headerRow, row, headers.m_pauseable, rowIndex, pauseable, SOUND_NO_YES)
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&& ReadColumnEnum(headerRow, row, headers.m_stop_on_ent_death, rowIndex, stopOnEntDeath, SOUND_NO_YES)
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&& ReadColumnEnum(headerRow, row, headers.m_stop_on_ent_death, rowIndex, stopOnEntDeath, SOUND_NO_YES)
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&& ReadColumnHash(row, headers.m_stop_on_play, alias.stopOnPlay)
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&& ReadColumnHash(row, headers.m_stop_on_play, alias.stopOnPlay)
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&& ReadColumnInt16(headerRow, row, headers.m_doppler_scale, rowIndex, alias.dopplerScale, -100, 100)
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&& ReadColumnInt16(headerRow, row, headers.m_doppler_scale, rowIndex, alias.dopplerScale, -100, 100)
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@ -617,7 +617,7 @@ namespace
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alias.flags.panType = panType;
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alias.flags.panType = panType;
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alias.flags.isMusic = isMusic;
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alias.flags.isMusic = isMusic;
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alias.flags.timescale = timescale;
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alias.flags.timescale = timescale;
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alias.flags.pausable = pausable;
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alias.flags.pauseable = pauseable;
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alias.flags.stopOnEntDeath = stopOnEntDeath;
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alias.flags.stopOnEntDeath = stopOnEntDeath;
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alias.flags.busType = busType;
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alias.flags.busType = busType;
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alias.flags.voiceLimit = voiceLimit;
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alias.flags.voiceLimit = voiceLimit;
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@ -602,8 +602,8 @@ namespace
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// FadeOut
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// FadeOut
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WriteColumnIntegral(stream, alias.fadeOut);
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WriteColumnIntegral(stream, alias.fadeOut);
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// Pausable
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// Pauseable
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WriteColumnEnum(stream, alias.flags.pausable, SOUND_NO_YES);
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WriteColumnEnum(stream, alias.flags.pauseable, SOUND_NO_YES);
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// StopOnEntDeath
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// StopOnEntDeath
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WriteColumnEnum(stream, alias.flags.stopOnEntDeath, SOUND_NO_YES);
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WriteColumnEnum(stream, alias.flags.stopOnEntDeath, SOUND_NO_YES);
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