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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-29 15:57:48 +00:00

refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace font_icon
{
std::string GetJsonFileNameForAssetName(const std::string& assetName);
}