mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-03-19 19:23:04 +00:00
refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace IW4::vertex_decl
|
||||
namespace vertex_decl
|
||||
{
|
||||
std::unique_ptr<AssetCreator<AssetVertexDecl>> CreateLoader(MemoryManager& memory);
|
||||
} // namespace IW4::vertex_decl
|
||||
std::unique_ptr<AssetCreator<IW4::AssetVertexDecl>> CreateLoaderIW4(MemoryManager& memory);
|
||||
} // namespace vertex_decl
|
||||
|
||||
Reference in New Issue
Block a user