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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-04 07:47:25 +00:00

refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions

View File

@@ -8,7 +8,7 @@
#include <memory>
namespace IW4::phys_preset
namespace phys_preset
{
std::unique_ptr<AssetCreator<AssetPhysPreset>> CreateGdtLoader(MemoryManager& memory, IGdtQueryable& gdt, Zone& zone);
} // namespace IW4::phys_preset
std::unique_ptr<AssetCreator<IW4::AssetPhysPreset>> CreateGdtLoaderIW4(MemoryManager& memory, IGdtQueryable& gdt, Zone& zone);
} // namespace phys_preset