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refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions

View File

@@ -7,7 +7,7 @@
#include <memory>
namespace IW5::material
namespace material
{
std::unique_ptr<AssetCreator<AssetMaterial>> CreateLoader(MemoryManager& memory, ISearchPath& searchPath);
} // namespace IW5::material
std::unique_ptr<AssetCreator<IW5::AssetMaterial>> CreateLoaderIW5(MemoryManager& memory, ISearchPath& searchPath);
} // namespace material