mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-11-25 06:02:06 +00:00
refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
This commit is contained in:
@@ -81,10 +81,10 @@ namespace
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace IW5::raw_file
|
||||
namespace raw_file
|
||||
{
|
||||
std::unique_ptr<AssetCreator<AssetRawFile>> CreateLoader(MemoryManager& memory, ISearchPath& searchPath)
|
||||
std::unique_ptr<AssetCreator<AssetRawFile>> CreateLoaderIW5(MemoryManager& memory, ISearchPath& searchPath)
|
||||
{
|
||||
return std::make_unique<RawFileLoader>(memory, searchPath);
|
||||
}
|
||||
} // namespace IW5::raw_file
|
||||
} // namespace raw_file
|
||||
|
||||
Reference in New Issue
Block a user