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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 16:52:35 +00:00

refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions
@@ -7,7 +7,7 @@
#include <memory>
namespace T6::vehicle
namespace vehicle
{
std::unique_ptr<AssetCreator<AssetVehicle>> CreateRawLoader(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
} // namespace T6::vehicle
std::unique_ptr<AssetCreator<T6::AssetVehicle>> CreateRawLoaderT6(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
} // namespace vehicle