2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-05 20:43:03 +00:00

refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions

View File

@@ -5,14 +5,14 @@
using namespace IW5;
namespace IW5::addon_map_ents
namespace addon_map_ents
{
bool Dumper::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
bool DumperIW5::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
{
return true;
}
void Dumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
void DumperIW5::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
{
const auto* addonMapEnts = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
@@ -23,4 +23,4 @@ namespace IW5::addon_map_ents
auto& stream = *assetFile;
stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
}
} // namespace IW5::addon_map_ents
} // namespace addon_map_ents

View File

@@ -3,12 +3,12 @@
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
namespace IW5::addon_map_ents
namespace addon_map_ents
{
class Dumper final : public AbstractAssetDumper<AddonMapEnts>
class DumperIW5 final : public AbstractAssetDumper<IW5::AddonMapEnts>
{
protected:
bool ShouldDump(XAssetInfo<AddonMapEnts>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset) override;
bool ShouldDump(XAssetInfo<IW5::AddonMapEnts>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<IW5::AddonMapEnts>* asset) override;
};
} // namespace IW5::addon_map_ents
} // namespace addon_map_ents