mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-10-21 22:05:51 +00:00
refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
|
||||
using namespace nlohmann;
|
||||
using namespace IW5;
|
||||
using namespace ::attachment;
|
||||
|
||||
namespace
|
||||
{
|
||||
@@ -394,14 +393,14 @@ namespace
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace IW5::attachment
|
||||
namespace attachment
|
||||
{
|
||||
bool JsonDumper::ShouldDump(XAssetInfo<WeaponAttachment>* asset)
|
||||
bool JsonDumperIW5::ShouldDump(XAssetInfo<WeaponAttachment>* asset)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void JsonDumper::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponAttachment>* asset)
|
||||
void JsonDumperIW5::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponAttachment>* asset)
|
||||
{
|
||||
const auto assetFile = context.OpenAssetFile(GetJsonFileNameForAssetName(asset->m_name));
|
||||
|
||||
@@ -411,4 +410,4 @@ namespace IW5::attachment
|
||||
const JsonDumperImpl dumper(context, *assetFile);
|
||||
dumper.Dump(asset->Asset());
|
||||
}
|
||||
} // namespace IW5::attachment
|
||||
} // namespace attachment
|
||||
|
Reference in New Issue
Block a user